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author | Pablo Dobarro <pablodp606@gmail.com> | 2019-08-27 17:19:25 +0300 |
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committer | Pablo Dobarro <pablodp606@gmail.com> | 2019-08-27 17:24:16 +0300 |
commit | d8baafd693ebf830d6153bd31bd63521c7569984 (patch) | |
tree | ee44ef834e826322e9de79cc943edb8be66041a3 /source/blender/editors/mesh/mesh_intern.h | |
parent | 2a2fd75ef90f18753d3d6ab33c30e60cd95bf174 (diff) |
Edit Mesh: Poly build tool improvements
This commit changes the functionality of the Poly build tool to make it more suitable for retopology tasks:
- Click and drag from a boundary edge extrudes a new quad
- Click and drag on vertices tweaks the position
- Ctrl + click adds geometry. There is a geometry preview in the gizmo. It also can automatically convert triangles to quads.
- Shift + click deletes mesh elements (faces or vertices)
- Updated preselection code. Different mesh elements take priority depending on the selected action.
Reviewed By: campbellbarton
Differential Revision: https://developer.blender.org/D5573
Diffstat (limited to 'source/blender/editors/mesh/mesh_intern.h')
-rw-r--r-- | source/blender/editors/mesh/mesh_intern.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/source/blender/editors/mesh/mesh_intern.h b/source/blender/editors/mesh/mesh_intern.h index 1a03879ed17..8332cb71f95 100644 --- a/source/blender/editors/mesh/mesh_intern.h +++ b/source/blender/editors/mesh/mesh_intern.h @@ -122,6 +122,8 @@ void MESH_GGT_spin_redo(struct wmGizmoGroupType *gzgt); void MESH_OT_polybuild_face_at_cursor(struct wmOperatorType *ot); void MESH_OT_polybuild_split_at_cursor(struct wmOperatorType *ot); void MESH_OT_polybuild_dissolve_at_cursor(struct wmOperatorType *ot); +void MESH_OT_polybuild_transform_at_cursor(struct wmOperatorType *ot); +void MESH_OT_polybuild_delete_at_cursor(struct wmOperatorType *ot); /* *** editmesh_inset.c *** */ void MESH_OT_inset(struct wmOperatorType *ot); |