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authorJoseph Eagar <joeedh@gmail.com>2011-03-27 06:56:41 +0400
committerJoseph Eagar <joeedh@gmail.com>2011-03-27 06:56:41 +0400
commit93fa307712997a109986665a3bf5955217c583ad (patch)
treeaf65a4140b99d8a353d3cc3b35e0aae30c57a329 /source/blender/editors/mesh/mesh_intern.h
parent9a997093d7b75d09fc3e939e5799292ffb51d9ce (diff)
=bmesh=
Multires interpolation. It's quite usable yet; I wanted to avoid subsurfing the multires data and ray tracing original/new topology. The result is kindof like trunk's interpolation. I'll see how much better I can get it. I might have to go with the full-on ray tracing solution. Right now, it's not very good. Also made it so trunk files with multires open correctly.
Diffstat (limited to 'source/blender/editors/mesh/mesh_intern.h')
-rw-r--r--source/blender/editors/mesh/mesh_intern.h7
1 files changed, 4 insertions, 3 deletions
diff --git a/source/blender/editors/mesh/mesh_intern.h b/source/blender/editors/mesh/mesh_intern.h
index aa6b586b194..14ddd235a4b 100644
--- a/source/blender/editors/mesh/mesh_intern.h
+++ b/source/blender/editors/mesh/mesh_intern.h
@@ -187,11 +187,11 @@ extern struct EditFace *EM_face_from_faces(EditMesh *em, struct EditFace *efa1,
extern int EM_view3d_poll(struct bContext *C);
-/* ******************* editmesh_loop.c */
+/* ******************* knifetool.c */
void MESH_OT_knife_cut(struct wmOperatorType *ot);
-/* ******************* editmesh_mods.c */
+/* ******************* bmesh_select.c */
void MESH_OT_loop_select(struct wmOperatorType *ot);
void MESH_OT_select_all(struct wmOperatorType *ot);
void MESH_OT_bmesh_test(struct wmOperatorType *ot);
@@ -221,7 +221,8 @@ void MESH_OT_noise(struct wmOperatorType *ot);
void MESH_OT_flip_normals(struct wmOperatorType *ot);
void MESH_OT_solidify(struct wmOperatorType *ot);
void MESH_OT_select_nth(struct wmOperatorType *ot);
-
+void MESH_OT_select_next_loop(struct wmOperatorType *ot);
+
#define SUBDIV_SELECT_ORIG 0
#define SUBDIV_SELECT_INNER 1
#define SUBDIV_SELECT_INNER_SEL 2