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authorCampbell Barton <ideasman42@gmail.com>2012-03-23 14:30:42 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-03-23 14:30:42 +0400
commitd3f8952269ca00e1ea7aa9d82ccb157c9074522e (patch)
tree791933f63d9d30b47ba1b23da6c0c2ca1a823fee /source/blender/editors/mesh/mesh_intern.h
parent49ad20f55aef5eae7371ab237bc60655eecaccb6 (diff)
bmesh editmode - split dissolve into its own menu. mesh delete code was getting quite messy and mixed in too much different functionality just to add in same menu. Now use a pu menu for delete key which can call different ops.
Diffstat (limited to 'source/blender/editors/mesh/mesh_intern.h')
-rw-r--r--source/blender/editors/mesh/mesh_intern.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/source/blender/editors/mesh/mesh_intern.h b/source/blender/editors/mesh/mesh_intern.h
index 3efc3d6146e..7a7a138b6b6 100644
--- a/source/blender/editors/mesh/mesh_intern.h
+++ b/source/blender/editors/mesh/mesh_intern.h
@@ -155,6 +155,7 @@ void MESH_OT_fill(struct wmOperatorType *ot);
void MESH_OT_beautify_fill(struct wmOperatorType *ot);
void MESH_OT_quads_convert_to_tris(struct wmOperatorType *ot);
void MESH_OT_tris_convert_to_quads(struct wmOperatorType *ot);
+void MESH_OT_dissolve(struct wmOperatorType *ot);
void MESH_OT_dissolve_limited(struct wmOperatorType *ot);
void MESH_OT_faces_shade_smooth(struct wmOperatorType *ot);
void MESH_OT_faces_shade_flat(struct wmOperatorType *ot);
@@ -175,6 +176,8 @@ void MESH_OT_colors_rotate(struct wmOperatorType *ot);
void MESH_OT_colors_reverse(struct wmOperatorType *ot);
void MESH_OT_delete(struct wmOperatorType *ot);
+void MESH_OT_edge_collapse(struct wmOperatorType *ot);
+void MESH_OT_edge_collapse_loop(struct wmOperatorType *ot);
void MESH_OT_rip(struct wmOperatorType *ot);
void MESH_OT_shape_propagate_to_all(struct wmOperatorType *ot);