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authorCampbell Barton <ideasman42@gmail.com>2011-09-06 07:32:58 +0400
committerCampbell Barton <ideasman42@gmail.com>2011-09-06 07:32:58 +0400
commite351082114ef4820870e1ab4403c52f91ee8fc63 (patch)
tree012886a3839cb8e23c52624198f2c407b0f233fe /source/blender/editors/mesh/mesh_intern.h
parent6d4b46d96f85a79dfb4347929adf7955f9b1e1be (diff)
patch [#28518] BMesh: fix 28491 (implement edge tag shortest path)
from Andrew Wiggin (ender79)
Diffstat (limited to 'source/blender/editors/mesh/mesh_intern.h')
-rw-r--r--source/blender/editors/mesh/mesh_intern.h4
1 files changed, 1 insertions, 3 deletions
diff --git a/source/blender/editors/mesh/mesh_intern.h b/source/blender/editors/mesh/mesh_intern.h
index 866a51b2b5d..a02335ae427 100644
--- a/source/blender/editors/mesh/mesh_intern.h
+++ b/source/blender/editors/mesh/mesh_intern.h
@@ -100,9 +100,7 @@ float labda_PdistVL2Dfl(const float v1[3], const float v2[3], const float v3[3])
/* ******************** editface.c */
-int edgetag_context_check(Scene *scene, BMEditMesh *em, BMEdge *eed);
-void edgetag_context_set(BMEditMesh *em, Scene *scene, BMEdge *eed, int val);
-int edgetag_shortest_path(Scene *scene, BMEditMesh *em, BMEdge *source, BMEdge *target);
+
/* ******************* editmesh.c */