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authorJoseph Eagar <joeedh@gmail.com>2011-05-12 05:55:08 +0400
committerJoseph Eagar <joeedh@gmail.com>2011-05-12 05:55:08 +0400
commit521d824371f6b62b09bc8fa9693c3429a14d1d77 (patch)
tree31c0ee6b76e78b1554debc6a0d80ee6da61c5e08 /source/blender/editors/mesh/mesh_intern.h
parent88c3781b7ce40fb6b839db91fd87cc93d5fd0012 (diff)
=bmesh=
1. Removed pinning, at least until after trunk reintegration (it's a usefull feature, but incomplete). 2. Ripped out the subclassing code I originally wrote so bmesh would be more usable for modifiers (I ended up improving CDDM instead). 3. Inlined some of the macros in bmesh.h, still need to do the macros in bmesh_operator_api.h. 4. Removed the BMESH_ITER_*** macros (except for BMESH_ITER_INDEX). They were too clunkly to be worth it.
Diffstat (limited to 'source/blender/editors/mesh/mesh_intern.h')
-rw-r--r--source/blender/editors/mesh/mesh_intern.h2
1 files changed, 0 insertions, 2 deletions
diff --git a/source/blender/editors/mesh/mesh_intern.h b/source/blender/editors/mesh/mesh_intern.h
index e7290601372..f4d86ae455e 100644
--- a/source/blender/editors/mesh/mesh_intern.h
+++ b/source/blender/editors/mesh/mesh_intern.h
@@ -213,8 +213,6 @@ void MESH_OT_select_inverse(struct wmOperatorType *ot);
void MESH_OT_select_non_manifold(struct wmOperatorType *ot);
void MESH_OT_select_linked(struct wmOperatorType *ot);
void MESH_OT_select_linked_pick(struct wmOperatorType *ot);
-void MESH_OT_pin(struct wmOperatorType *ot);
-void MESH_OT_unpin(struct wmOperatorType *ot);
void MESH_OT_hide(struct wmOperatorType *ot);
void MESH_OT_reveal(struct wmOperatorType *ot);
void MESH_OT_select_by_number_vertices(struct wmOperatorType *ot);