diff options
author | Campbell Barton <ideasman42@gmail.com> | 2020-07-07 10:29:17 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2020-07-09 11:43:23 +0300 |
commit | ea5fe7abc183c1e53d327f97280f589499fe60bb (patch) | |
tree | f6c53f4e97481d7470918708ffc740e1570bcdf6 /source/blender/editors/mesh/mesh_intern.h | |
parent | 0b8221683fa9b4d228728dcf3c2e95389315a4a6 (diff) |
UV: path selection support
This adds support for path selection for vertex edge & face selection
modes, matching mesh editing behavior, useful with the UV rip tool.
Region select & edge tagging are currently not supported,
although they could be added eventually.
Diffstat (limited to 'source/blender/editors/mesh/mesh_intern.h')
-rw-r--r-- | source/blender/editors/mesh/mesh_intern.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/editors/mesh/mesh_intern.h b/source/blender/editors/mesh/mesh_intern.h index bebad312454..cec425d687d 100644 --- a/source/blender/editors/mesh/mesh_intern.h +++ b/source/blender/editors/mesh/mesh_intern.h @@ -76,6 +76,7 @@ struct BMElem *EDBM_elem_from_selectmode(struct BMEditMesh *em, struct BMVert *eve, struct BMEdge *eed, struct BMFace *efa); + int EDBM_elem_to_index_any(struct BMEditMesh *em, struct BMElem *ele); struct BMElem *EDBM_elem_from_index_any(struct BMEditMesh *em, int index); |