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authorCampbell Barton <ideasman42@gmail.com>2017-10-25 07:42:08 +0300
committerCampbell Barton <ideasman42@gmail.com>2017-10-26 10:40:27 +0300
commitcd3c31b2c02ed024be2d772e37da73d9aa4dc220 (patch)
tree77d3fbc190127b055e6163c2732a3e1dd97aacea /source/blender/editors/mesh/mesh_intern.h
parent4063c7062a325b611a4a74d42198d06dc22cc26a (diff)
Tool System: experimental low-poly construction
Tool for creating polygons, exact usage may change based on feedback. LMB to add faces at boundaries (tris from edges, quads from verts). - Ctrl splits edges - Alt to dissolve edges/verts. Works well with vertex snap & auto-merge. This uses selection hover but isn't intended to introduce more widely pre-selection highlighting, at least it will be restricted to this tool.
Diffstat (limited to 'source/blender/editors/mesh/mesh_intern.h')
-rw-r--r--source/blender/editors/mesh/mesh_intern.h5
1 files changed, 5 insertions, 0 deletions
diff --git a/source/blender/editors/mesh/mesh_intern.h b/source/blender/editors/mesh/mesh_intern.h
index 300b21a052d..99342222d52 100644
--- a/source/blender/editors/mesh/mesh_intern.h
+++ b/source/blender/editors/mesh/mesh_intern.h
@@ -109,6 +109,11 @@ void MESH_OT_dupli_extrude_cursor(struct wmOperatorType *ot);
void MESH_OT_spin(struct wmOperatorType *ot);
void MESH_OT_screw(struct wmOperatorType *ot);
+/* *** editmesh_polybuild.c *** */
+void MESH_OT_polybuild_face_at_cursor(struct wmOperatorType *ot);
+void MESH_OT_polybuild_split_at_cursor(struct wmOperatorType *ot);
+void MESH_OT_polybuild_dissolve_at_cursor(struct wmOperatorType *ot);
+void MESH_OT_polybuild_hover(struct wmOperatorType *ot);
/* *** editmesh_inset.c *** */
void MESH_OT_inset(struct wmOperatorType *ot);