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author | Campbell Barton <ideasman42@gmail.com> | 2017-10-25 07:42:08 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2017-10-26 10:40:27 +0300 |
commit | cd3c31b2c02ed024be2d772e37da73d9aa4dc220 (patch) | |
tree | 77d3fbc190127b055e6163c2732a3e1dd97aacea /source/blender/editors/mesh/mesh_intern.h | |
parent | 4063c7062a325b611a4a74d42198d06dc22cc26a (diff) |
Tool System: experimental low-poly construction
Tool for creating polygons, exact usage may change based on feedback.
LMB to add faces at boundaries (tris from edges, quads from verts).
- Ctrl splits edges
- Alt to dissolve edges/verts.
Works well with vertex snap & auto-merge.
This uses selection hover but isn't intended to introduce more widely
pre-selection highlighting, at least it will be restricted to this tool.
Diffstat (limited to 'source/blender/editors/mesh/mesh_intern.h')
-rw-r--r-- | source/blender/editors/mesh/mesh_intern.h | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/source/blender/editors/mesh/mesh_intern.h b/source/blender/editors/mesh/mesh_intern.h index 300b21a052d..99342222d52 100644 --- a/source/blender/editors/mesh/mesh_intern.h +++ b/source/blender/editors/mesh/mesh_intern.h @@ -109,6 +109,11 @@ void MESH_OT_dupli_extrude_cursor(struct wmOperatorType *ot); void MESH_OT_spin(struct wmOperatorType *ot); void MESH_OT_screw(struct wmOperatorType *ot); +/* *** editmesh_polybuild.c *** */ +void MESH_OT_polybuild_face_at_cursor(struct wmOperatorType *ot); +void MESH_OT_polybuild_split_at_cursor(struct wmOperatorType *ot); +void MESH_OT_polybuild_dissolve_at_cursor(struct wmOperatorType *ot); +void MESH_OT_polybuild_hover(struct wmOperatorType *ot); /* *** editmesh_inset.c *** */ void MESH_OT_inset(struct wmOperatorType *ot); |