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author | Sybren A. Stüvel <sybren@stuvel.eu> | 2015-05-04 07:04:09 +0300 |
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committer | Sybren A. Stüvel <sybren@stuvel.eu> | 2015-05-04 07:04:09 +0300 |
commit | 4e7ef3f5cd8cd96545c3250a93bf856174ee54e2 (patch) | |
tree | 871c7817cf02fd9974263e75efa9fff4691515c6 /source/blender/editors/mesh/mesh_navmesh.c | |
parent | 62b13c6d070ac5be86c6ff64cb2b32066f64a0db (diff) |
BGE: Added 'ghost' arg to KX_GameObject.suspendDynamics() method
The implementation of this 'ghost' argument already existed in the C++
source, but wasn't exposed to Python yet.
Diffstat (limited to 'source/blender/editors/mesh/mesh_navmesh.c')
0 files changed, 0 insertions, 0 deletions