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author | Campbell Barton <ideasman42@gmail.com> | 2012-02-20 03:36:10 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2012-02-20 03:36:10 +0400 |
commit | 40c59b1a3d8497dd77601971aac73d9db9cee187 (patch) | |
tree | daac221b13b7bdc78642fd1eb83b4bbebe6babdc /source/blender/editors/mesh/mesh_navmesh.c | |
parent | e9f93b91177c0fe80c2bc2cbfe9cf5a9e951d604 (diff) |
minor edits to have the game engine and player building.
Diffstat (limited to 'source/blender/editors/mesh/mesh_navmesh.c')
-rw-r--r-- | source/blender/editors/mesh/mesh_navmesh.c | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/editors/mesh/mesh_navmesh.c b/source/blender/editors/mesh/mesh_navmesh.c index cb4f7a37130..436c924a7d7 100644 --- a/source/blender/editors/mesh/mesh_navmesh.c +++ b/source/blender/editors/mesh/mesh_navmesh.c @@ -32,6 +32,7 @@ #include "DNA_scene_types.h" #include "DNA_object_types.h" +#include "DNA_mesh_types.h" #include "DNA_meshdata_types.h" #include "DNA_modifier_types.h" #include "DNA_ID.h" |