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author | Sergey Sharybin <sergey.vfx@gmail.com> | 2013-06-25 11:22:28 +0400 |
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committer | Sergey Sharybin <sergey.vfx@gmail.com> | 2013-06-25 11:22:28 +0400 |
commit | d3b6117068eb1d03f0c66aab7d0c667951223709 (patch) | |
tree | 088db05004ae219401573d001068ebd61f304e71 /source/blender/editors/mesh/mesh_ops.c | |
parent | 54db7f1b43b08f3bfd0ce28b24f8ed22e82282cf (diff) |
Fix typo made back in svn rev35785
Callback handle was assigning to wrong storage in RE_draw_lock_cb.
So far it was completely harmless because all the callbacks are
using the same handle, so test_break_callback was using correct
handle, and since draw_lock_callback didn't use handle at all
nobody noticed this.
But this typo lead to draw_lock_callback using NULL instead of
real RenderJob, which is bad for the feature we're working in
GSoC branch.
Diffstat (limited to 'source/blender/editors/mesh/mesh_ops.c')
0 files changed, 0 insertions, 0 deletions