diff options
author | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2009-04-15 19:40:31 +0400 |
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committer | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2009-04-15 19:40:31 +0400 |
commit | 41dd360420e3b069077ef5c063988b102fcb04ca (patch) | |
tree | e7aea08845258512c5bac0cf6ba1852b68438aad /source/blender/editors/mesh/mesh_ops.c | |
parent | 4e4e8ef98f592c067d3f995077eeeebd83e4a629 (diff) |
2.5: Operator naming, reviewed some of the recent changes
by Shaul, did some minor tweaks.
Diffstat (limited to 'source/blender/editors/mesh/mesh_ops.c')
-rw-r--r-- | source/blender/editors/mesh/mesh_ops.c | 26 |
1 files changed, 13 insertions, 13 deletions
diff --git a/source/blender/editors/mesh/mesh_ops.c b/source/blender/editors/mesh/mesh_ops.c index 023208ac1b3..69d580afea9 100644 --- a/source/blender/editors/mesh/mesh_ops.c +++ b/source/blender/editors/mesh/mesh_ops.c @@ -118,7 +118,7 @@ void ED_operatortypes_mesh(void) WM_operatortype_append(MESH_OT_selection_type); WM_operatortype_append(MESH_OT_hide); WM_operatortype_append(MESH_OT_reveal); - WM_operatortype_append(MESH_OT_normals_make_consistant); + WM_operatortype_append(MESH_OT_normals_make_consistent); WM_operatortype_append(MESH_OT_subdivide); WM_operatortype_append(MESH_OT_subdivide_multi); WM_operatortype_append(MESH_OT_subdivide_multi_fractal); @@ -139,12 +139,12 @@ void ED_operatortypes_mesh(void) WM_operatortype_append(MESH_OT_fgon_clear); WM_operatortype_append(MESH_OT_fgon_make); WM_operatortype_append(MESH_OT_duplicate_add); - WM_operatortype_append(MESH_OT_doubles_remove); + WM_operatortype_append(MESH_OT_remove_doubles); WM_operatortype_append(MESH_OT_extrude); WM_operatortype_append(MESH_OT_spin); WM_operatortype_append(MESH_OT_screw); - WM_operatortype_append(MESH_OT_vertices_to_sphere_transform); + WM_operatortype_append(MESH_OT_vertices_transform_to_sphere); WM_operatortype_append(MESH_OT_split); WM_operatortype_append(MESH_OT_extrude_repeat); WM_operatortype_append(MESH_OT_edge_rotate); @@ -158,8 +158,8 @@ void ED_operatortypes_mesh(void) WM_operatortype_append(MESH_OT_fill); WM_operatortype_append(MESH_OT_beauty_fill); - WM_operatortype_append(MESH_OT_quads_to_tris_convert); - WM_operatortype_append(MESH_OT_tris_to_quads_convert); + WM_operatortype_append(MESH_OT_quads_convert_to_tris); + WM_operatortype_append(MESH_OT_tris_convert_to_quads); WM_operatortype_append(MESH_OT_edge_flip); WM_operatortype_append(MESH_OT_faces_shade_smooth); WM_operatortype_append(MESH_OT_faces_shade_solid); @@ -170,7 +170,7 @@ void ED_operatortypes_mesh(void) WM_operatortype_append(MESH_OT_dupli_extrude_cursor); WM_operatortype_append(MESH_OT_loop_select); WM_operatortype_append(MESH_OT_edge_face_add); - WM_operatortype_append(MESH_OT_path_select_shortest); + WM_operatortype_append(MESH_OT_select_shortest_path); WM_operatortype_append(MESH_OT_vertices_select_similar); WM_operatortype_append(MESH_OT_edges_select_similar); WM_operatortype_append(MESH_OT_faces_select_similar); @@ -201,7 +201,7 @@ void ED_keymap_mesh(wmWindowManager *wm) RNA_boolean_set(kmi->ptr, "extend", 1); RNA_boolean_set(kmi->ptr, "ring", 1); - WM_keymap_add_item(keymap, "MESH_OT_path_select_shortest", SELECTMOUSE, KM_PRESS, KM_CTRL, 0); + WM_keymap_add_item(keymap, "MESH_OT_select_shortest_path", SELECTMOUSE, KM_PRESS, KM_CTRL, 0); WM_keymap_add_item(keymap, "MESH_OT_select_all_toggle", AKEY, KM_PRESS, 0, 0); WM_keymap_add_item(keymap, "MESH_OT_select_more", PADPLUSKEY, KM_PRESS, KM_CTRL, 0); @@ -217,7 +217,7 @@ void ED_keymap_mesh(wmWindowManager *wm) RNA_float_set(WM_keymap_add_item(keymap, "MESH_OT_edges_select_sharp", SKEY, KM_PRESS, (KM_CTRL|KM_SHIFT|KM_ALT), 0)->ptr,"sharpness",135.0); WM_keymap_add_item(keymap, "MESH_OT_select_random", SPACEKEY, KM_PRESS, 0, 0); - WM_keymap_add_item(keymap, "MESH_OT_vertices_to_sphere_transform", SKEY, KM_PRESS, KM_CTRL|KM_SHIFT , 0); + WM_keymap_add_item(keymap, "MESH_OT_vertices_transform_to_sphere", SKEY, KM_PRESS, KM_CTRL|KM_SHIFT , 0); WM_keymap_add_item(keymap, "MESH_OT_mark_seam", ONEKEY, KM_PRESS, KM_CTRL , 0); RNA_boolean_set(WM_keymap_add_item(keymap, "MESH_OT_mark_seam", ONEKEY, KM_PRESS, KM_ALT , 0)->ptr,"clear",1); @@ -239,8 +239,8 @@ void ED_keymap_mesh(wmWindowManager *wm) WM_keymap_add_item(keymap, "MESH_OT_reveal", HKEY, KM_PRESS, KM_ALT, 0); /* tools */ - WM_keymap_add_item(keymap, "MESH_OT_normals_make_consistant", NKEY, KM_PRESS, KM_CTRL, 0); - RNA_boolean_set(WM_keymap_add_item(keymap, "MESH_OT_normals_make_consistant", NKEY, KM_PRESS, KM_SHIFT|KM_CTRL, 0)->ptr, "inside", 1); + WM_keymap_add_item(keymap, "MESH_OT_normals_make_consistent", NKEY, KM_PRESS, KM_CTRL, 0); + RNA_boolean_set(WM_keymap_add_item(keymap, "MESH_OT_normals_make_consistent", NKEY, KM_PRESS, KM_SHIFT|KM_CTRL, 0)->ptr, "inside", 1); WM_keymap_add_item(keymap, "MESH_OT_vertices_smooth", THREEKEY, KM_PRESS, KM_CTRL , 0); WM_keymap_add_item(keymap, "MESH_OT_flip_editnormals", THREEKEY, KM_PRESS, KM_ALT , 0); @@ -248,7 +248,7 @@ void ED_keymap_mesh(wmWindowManager *wm) /*WM_keymap_add_item(keymap, "MESH_OT_subdivide_multi", WKEY, KM_PRESS, KM_CTRL|KM_SHIFT, 0); WM_keymap_add_item(keymap, "MESH_OT_subdivide_multi_fractal", WKEY, KM_PRESS, KM_ALT, 0); WM_keymap_add_item(keymap, "MESH_OT_subdivide_smooth", WKEY, KM_PRESS, KM_CTRL|KM_ALT, 0);*/ - WM_keymap_add_item(keymap, "MESH_OT_doubles_remove", VKEY, KM_PRESS, KM_CTRL, 0); + WM_keymap_add_item(keymap, "MESH_OT_remove_doubles", VKEY, KM_PRESS, KM_CTRL, 0); WM_keymap_add_item(keymap, "MESH_OT_extrude", EKEY, KM_PRESS, 0, 0); WM_keymap_add_item(keymap, "MESH_OT_spin", RKEY, KM_PRESS, KM_ALT, 0); @@ -257,8 +257,8 @@ void ED_keymap_mesh(wmWindowManager *wm) WM_keymap_add_item(keymap, "VIEW3D_OT_editmesh_face_toolbox", FKEY, KM_PRESS, KM_CTRL, 0); /* operators below are in this toolbox */ WM_keymap_add_item(keymap, "MESH_OT_fill", FKEY, KM_PRESS, KM_SHIFT, 0); WM_keymap_add_item(keymap, "MESH_OT_beauty_fill", FKEY, KM_PRESS, KM_ALT, 0); - WM_keymap_add_item(keymap, "MESH_OT_quads_to_tris_convert", TKEY, KM_PRESS, KM_CTRL, 0); - WM_keymap_add_item(keymap, "MESH_OT_tris_to_quads_convert", JKEY, KM_PRESS, KM_ALT, 0); + WM_keymap_add_item(keymap, "MESH_OT_quads_convert_to_tris", TKEY, KM_PRESS, KM_CTRL, 0); + WM_keymap_add_item(keymap, "MESH_OT_tris_convert_to_quads", JKEY, KM_PRESS, KM_ALT, 0); WM_keymap_add_item(keymap, "MESH_OT_split", FOURKEY, KM_PRESS, KM_CTRL, 0); WM_keymap_add_item(keymap, "MESH_OT_extrude_repeat", FOURKEY, KM_PRESS, KM_ALT, 0); |