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authorCampbell Barton <ideasman42@gmail.com>2012-04-29 14:44:00 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-04-29 14:44:00 +0400
commit41a5e731a2e13a18110f3f1919c340425f32f452 (patch)
treed01fb6155d5cdebd114eb5a06a3b3f5c884cb50a /source/blender/editors/mesh/mesh_ops.c
parent3d1349609c955cd2e326904dbc48c7277e7d99ff (diff)
bmesh: new wireframe tool
- makes wireframe from faces. - options similar to inset (even offset, relative scale) - copies face settings and loops (uvs, vcolors) - optionally replaces the existing geometry.
Diffstat (limited to 'source/blender/editors/mesh/mesh_ops.c')
-rw-r--r--source/blender/editors/mesh/mesh_ops.c1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/editors/mesh/mesh_ops.c b/source/blender/editors/mesh/mesh_ops.c
index 4b4fef53275..0b2a6d2bd66 100644
--- a/source/blender/editors/mesh/mesh_ops.c
+++ b/source/blender/editors/mesh/mesh_ops.c
@@ -164,6 +164,7 @@ void ED_operatortypes_mesh(void)
WM_operatortype_append(MESH_OT_bridge_edge_loops);
WM_operatortype_append(MESH_OT_inset);
+ WM_operatortype_append(MESH_OT_wireframe);
WM_operatortype_append(MESH_OT_edge_split);
#ifdef WITH_GAMEENGINE