diff options
author | YimingWu <xp8110@outlook.com> | 2019-05-28 16:15:20 +0300 |
---|---|---|
committer | YimingWu <xp8110@outlook.com> | 2019-05-28 16:15:20 +0300 |
commit | 28944549d6827ab17fa86b99944b3f3d72b0456f (patch) | |
tree | c766c42ab63e307f3ece1ebca50c8a7106f30002 /source/blender/editors/mesh/mesh_ops.c | |
parent | 19d3c5f9a6bf765c255e4e9513a8e0d86b6674cf (diff) |
Clang format the code.
Diffstat (limited to 'source/blender/editors/mesh/mesh_ops.c')
-rw-r--r-- | source/blender/editors/mesh/mesh_ops.c | 286 |
1 files changed, 143 insertions, 143 deletions
diff --git a/source/blender/editors/mesh/mesh_ops.c b/source/blender/editors/mesh/mesh_ops.c index 2a950677f13..b1b227d5f58 100644 --- a/source/blender/editors/mesh/mesh_ops.c +++ b/source/blender/editors/mesh/mesh_ops.c @@ -40,149 +40,149 @@ void ED_operatortypes_mesh(void) { - WM_operatortype_append(MESH_OT_select_all); - WM_operatortype_append(MESH_OT_select_interior_faces); - WM_operatortype_append(MESH_OT_select_more); - WM_operatortype_append(MESH_OT_select_less); - WM_operatortype_append(MESH_OT_select_non_manifold); - WM_operatortype_append(MESH_OT_select_linked); - WM_operatortype_append(MESH_OT_select_linked_pick); - WM_operatortype_append(MESH_OT_select_random); - WM_operatortype_append(MESH_OT_select_ungrouped); - WM_operatortype_append(MESH_OT_hide); - WM_operatortype_append(MESH_OT_reveal); - WM_operatortype_append(MESH_OT_select_face_by_sides); - WM_operatortype_append(MESH_OT_select_loose); - WM_operatortype_append(MESH_OT_select_mirror); - WM_operatortype_append(MESH_OT_normals_make_consistent); - WM_operatortype_append(MESH_OT_merge); - WM_operatortype_append(MESH_OT_subdivide); - WM_operatortype_append(MESH_OT_subdivide_edgering); - WM_operatortype_append(MESH_OT_unsubdivide); - WM_operatortype_append(MESH_OT_faces_select_linked_flat); - WM_operatortype_append(MESH_OT_edges_select_sharp); - WM_operatortype_append(MESH_OT_primitive_plane_add); - WM_operatortype_append(MESH_OT_primitive_cube_add); - WM_operatortype_append(MESH_OT_primitive_circle_add); - WM_operatortype_append(MESH_OT_primitive_cylinder_add); - WM_operatortype_append(MESH_OT_primitive_cone_add); - WM_operatortype_append(MESH_OT_primitive_grid_add); - WM_operatortype_append(MESH_OT_primitive_monkey_add); - WM_operatortype_append(MESH_OT_primitive_uv_sphere_add); - WM_operatortype_append(MESH_OT_primitive_ico_sphere_add); - - WM_operatortype_append(MESH_OT_primitive_cube_add_gizmo); - - WM_operatortype_append(MESH_OT_duplicate); - WM_operatortype_append(MESH_OT_remove_doubles); - WM_operatortype_append(MESH_OT_spin); - WM_operatortype_append(MESH_OT_screw); - - WM_operatortype_append(MESH_OT_extrude_region); - WM_operatortype_append(MESH_OT_extrude_context); - WM_operatortype_append(MESH_OT_extrude_faces_indiv); - WM_operatortype_append(MESH_OT_extrude_edges_indiv); - WM_operatortype_append(MESH_OT_extrude_verts_indiv); - - WM_operatortype_append(MESH_OT_split); - WM_operatortype_append(MESH_OT_extrude_repeat); - WM_operatortype_append(MESH_OT_edge_rotate); - WM_operatortype_append(MESH_OT_shortest_path_select); - WM_operatortype_append(MESH_OT_loop_to_region); - WM_operatortype_append(MESH_OT_region_to_loop); - WM_operatortype_append(MESH_OT_select_axis); - - WM_operatortype_append(MESH_OT_uvs_rotate); - WM_operatortype_append(MESH_OT_uvs_reverse); - WM_operatortype_append(MESH_OT_colors_rotate); - WM_operatortype_append(MESH_OT_colors_reverse); - - WM_operatortype_append(MESH_OT_fill); - WM_operatortype_append(MESH_OT_fill_grid); - WM_operatortype_append(MESH_OT_fill_holes); - WM_operatortype_append(MESH_OT_beautify_fill); - WM_operatortype_append(MESH_OT_quads_convert_to_tris); - WM_operatortype_append(MESH_OT_tris_convert_to_quads); - WM_operatortype_append(MESH_OT_decimate); - WM_operatortype_append(MESH_OT_dissolve_verts); - WM_operatortype_append(MESH_OT_dissolve_edges); - WM_operatortype_append(MESH_OT_dissolve_faces); - WM_operatortype_append(MESH_OT_dissolve_mode); - WM_operatortype_append(MESH_OT_dissolve_limited); - WM_operatortype_append(MESH_OT_dissolve_degenerate); - WM_operatortype_append(MESH_OT_delete_edgeloop); - WM_operatortype_append(MESH_OT_faces_shade_smooth); - WM_operatortype_append(MESH_OT_faces_shade_flat); - WM_operatortype_append(MESH_OT_sort_elements); -//#ifdef WITH_FREESTYLE - WM_operatortype_append(MESH_OT_mark_freestyle_face); -//#endif - - WM_operatortype_append(MESH_OT_delete); - WM_operatortype_append(MESH_OT_delete_loose); - WM_operatortype_append(MESH_OT_edge_collapse); - - WM_operatortype_append(MESH_OT_separate); - WM_operatortype_append(MESH_OT_dupli_extrude_cursor); - WM_operatortype_append(MESH_OT_loop_select); - WM_operatortype_append(MESH_OT_edge_face_add); - WM_operatortype_append(MESH_OT_shortest_path_pick); - WM_operatortype_append(MESH_OT_select_similar); - WM_operatortype_append(MESH_OT_select_similar_region); - WM_operatortype_append(MESH_OT_select_mode); - WM_operatortype_append(MESH_OT_loop_multi_select); - WM_operatortype_append(MESH_OT_mark_seam); - WM_operatortype_append(MESH_OT_mark_sharp); -//#ifdef WITH_FREESTYLE - WM_operatortype_append(MESH_OT_mark_freestyle_edge); -//#endif - WM_operatortype_append(MESH_OT_vertices_smooth); - WM_operatortype_append(MESH_OT_vertices_smooth_laplacian); - WM_operatortype_append(MESH_OT_flip_normals); - WM_operatortype_append(MESH_OT_rip); - WM_operatortype_append(MESH_OT_rip_edge); - WM_operatortype_append(MESH_OT_blend_from_shape); - WM_operatortype_append(MESH_OT_shape_propagate_to_all); - - /* editmesh_polybuild */ - WM_operatortype_append(MESH_OT_polybuild_face_at_cursor); - WM_operatortype_append(MESH_OT_polybuild_split_at_cursor); - WM_operatortype_append(MESH_OT_polybuild_dissolve_at_cursor); - - WM_operatortype_append(MESH_OT_uv_texture_add); - WM_operatortype_append(MESH_OT_uv_texture_remove); - WM_operatortype_append(MESH_OT_vertex_color_add); - WM_operatortype_append(MESH_OT_vertex_color_remove); - WM_operatortype_append(MESH_OT_customdata_mask_clear); - WM_operatortype_append(MESH_OT_customdata_skin_add); - WM_operatortype_append(MESH_OT_customdata_skin_clear); - WM_operatortype_append(MESH_OT_customdata_custom_splitnormals_add); - WM_operatortype_append(MESH_OT_customdata_custom_splitnormals_clear); - - WM_operatortype_append(MESH_OT_edgering_select); - WM_operatortype_append(MESH_OT_loopcut); - - WM_operatortype_append(MESH_OT_solidify); - WM_operatortype_append(MESH_OT_select_nth); - WM_operatortype_append(MESH_OT_vert_connect); - WM_operatortype_append(MESH_OT_vert_connect_path); - WM_operatortype_append(MESH_OT_vert_connect_concave); - WM_operatortype_append(MESH_OT_vert_connect_nonplanar); - WM_operatortype_append(MESH_OT_face_make_planar); - WM_operatortype_append(MESH_OT_knife_tool); - WM_operatortype_append(MESH_OT_knife_project); - - WM_operatortype_append(MESH_OT_bevel); - - WM_operatortype_append(MESH_OT_bridge_edge_loops); - WM_operatortype_append(MESH_OT_inset); - WM_operatortype_append(MESH_OT_offset_edge_loops); - WM_operatortype_append(MESH_OT_intersect); - WM_operatortype_append(MESH_OT_intersect_boolean); - WM_operatortype_append(MESH_OT_face_split_by_edges); - WM_operatortype_append(MESH_OT_poke); - WM_operatortype_append(MESH_OT_wireframe); - WM_operatortype_append(MESH_OT_edge_split); + WM_operatortype_append(MESH_OT_select_all); + WM_operatortype_append(MESH_OT_select_interior_faces); + WM_operatortype_append(MESH_OT_select_more); + WM_operatortype_append(MESH_OT_select_less); + WM_operatortype_append(MESH_OT_select_non_manifold); + WM_operatortype_append(MESH_OT_select_linked); + WM_operatortype_append(MESH_OT_select_linked_pick); + WM_operatortype_append(MESH_OT_select_random); + WM_operatortype_append(MESH_OT_select_ungrouped); + WM_operatortype_append(MESH_OT_hide); + WM_operatortype_append(MESH_OT_reveal); + WM_operatortype_append(MESH_OT_select_face_by_sides); + WM_operatortype_append(MESH_OT_select_loose); + WM_operatortype_append(MESH_OT_select_mirror); + WM_operatortype_append(MESH_OT_normals_make_consistent); + WM_operatortype_append(MESH_OT_merge); + WM_operatortype_append(MESH_OT_subdivide); + WM_operatortype_append(MESH_OT_subdivide_edgering); + WM_operatortype_append(MESH_OT_unsubdivide); + WM_operatortype_append(MESH_OT_faces_select_linked_flat); + WM_operatortype_append(MESH_OT_edges_select_sharp); + WM_operatortype_append(MESH_OT_primitive_plane_add); + WM_operatortype_append(MESH_OT_primitive_cube_add); + WM_operatortype_append(MESH_OT_primitive_circle_add); + WM_operatortype_append(MESH_OT_primitive_cylinder_add); + WM_operatortype_append(MESH_OT_primitive_cone_add); + WM_operatortype_append(MESH_OT_primitive_grid_add); + WM_operatortype_append(MESH_OT_primitive_monkey_add); + WM_operatortype_append(MESH_OT_primitive_uv_sphere_add); + WM_operatortype_append(MESH_OT_primitive_ico_sphere_add); + + WM_operatortype_append(MESH_OT_primitive_cube_add_gizmo); + + WM_operatortype_append(MESH_OT_duplicate); + WM_operatortype_append(MESH_OT_remove_doubles); + WM_operatortype_append(MESH_OT_spin); + WM_operatortype_append(MESH_OT_screw); + + WM_operatortype_append(MESH_OT_extrude_region); + WM_operatortype_append(MESH_OT_extrude_context); + WM_operatortype_append(MESH_OT_extrude_faces_indiv); + WM_operatortype_append(MESH_OT_extrude_edges_indiv); + WM_operatortype_append(MESH_OT_extrude_verts_indiv); + + WM_operatortype_append(MESH_OT_split); + WM_operatortype_append(MESH_OT_extrude_repeat); + WM_operatortype_append(MESH_OT_edge_rotate); + WM_operatortype_append(MESH_OT_shortest_path_select); + WM_operatortype_append(MESH_OT_loop_to_region); + WM_operatortype_append(MESH_OT_region_to_loop); + WM_operatortype_append(MESH_OT_select_axis); + + WM_operatortype_append(MESH_OT_uvs_rotate); + WM_operatortype_append(MESH_OT_uvs_reverse); + WM_operatortype_append(MESH_OT_colors_rotate); + WM_operatortype_append(MESH_OT_colors_reverse); + + WM_operatortype_append(MESH_OT_fill); + WM_operatortype_append(MESH_OT_fill_grid); + WM_operatortype_append(MESH_OT_fill_holes); + WM_operatortype_append(MESH_OT_beautify_fill); + WM_operatortype_append(MESH_OT_quads_convert_to_tris); + WM_operatortype_append(MESH_OT_tris_convert_to_quads); + WM_operatortype_append(MESH_OT_decimate); + WM_operatortype_append(MESH_OT_dissolve_verts); + WM_operatortype_append(MESH_OT_dissolve_edges); + WM_operatortype_append(MESH_OT_dissolve_faces); + WM_operatortype_append(MESH_OT_dissolve_mode); + WM_operatortype_append(MESH_OT_dissolve_limited); + WM_operatortype_append(MESH_OT_dissolve_degenerate); + WM_operatortype_append(MESH_OT_delete_edgeloop); + WM_operatortype_append(MESH_OT_faces_shade_smooth); + WM_operatortype_append(MESH_OT_faces_shade_flat); + WM_operatortype_append(MESH_OT_sort_elements); + //#ifdef WITH_FREESTYLE + WM_operatortype_append(MESH_OT_mark_freestyle_face); + //#endif + + WM_operatortype_append(MESH_OT_delete); + WM_operatortype_append(MESH_OT_delete_loose); + WM_operatortype_append(MESH_OT_edge_collapse); + + WM_operatortype_append(MESH_OT_separate); + WM_operatortype_append(MESH_OT_dupli_extrude_cursor); + WM_operatortype_append(MESH_OT_loop_select); + WM_operatortype_append(MESH_OT_edge_face_add); + WM_operatortype_append(MESH_OT_shortest_path_pick); + WM_operatortype_append(MESH_OT_select_similar); + WM_operatortype_append(MESH_OT_select_similar_region); + WM_operatortype_append(MESH_OT_select_mode); + WM_operatortype_append(MESH_OT_loop_multi_select); + WM_operatortype_append(MESH_OT_mark_seam); + WM_operatortype_append(MESH_OT_mark_sharp); + //#ifdef WITH_FREESTYLE + WM_operatortype_append(MESH_OT_mark_freestyle_edge); + //#endif + WM_operatortype_append(MESH_OT_vertices_smooth); + WM_operatortype_append(MESH_OT_vertices_smooth_laplacian); + WM_operatortype_append(MESH_OT_flip_normals); + WM_operatortype_append(MESH_OT_rip); + WM_operatortype_append(MESH_OT_rip_edge); + WM_operatortype_append(MESH_OT_blend_from_shape); + WM_operatortype_append(MESH_OT_shape_propagate_to_all); + + /* editmesh_polybuild */ + WM_operatortype_append(MESH_OT_polybuild_face_at_cursor); + WM_operatortype_append(MESH_OT_polybuild_split_at_cursor); + WM_operatortype_append(MESH_OT_polybuild_dissolve_at_cursor); + + WM_operatortype_append(MESH_OT_uv_texture_add); + WM_operatortype_append(MESH_OT_uv_texture_remove); + WM_operatortype_append(MESH_OT_vertex_color_add); + WM_operatortype_append(MESH_OT_vertex_color_remove); + WM_operatortype_append(MESH_OT_customdata_mask_clear); + WM_operatortype_append(MESH_OT_customdata_skin_add); + WM_operatortype_append(MESH_OT_customdata_skin_clear); + WM_operatortype_append(MESH_OT_customdata_custom_splitnormals_add); + WM_operatortype_append(MESH_OT_customdata_custom_splitnormals_clear); + + WM_operatortype_append(MESH_OT_edgering_select); + WM_operatortype_append(MESH_OT_loopcut); + + WM_operatortype_append(MESH_OT_solidify); + WM_operatortype_append(MESH_OT_select_nth); + WM_operatortype_append(MESH_OT_vert_connect); + WM_operatortype_append(MESH_OT_vert_connect_path); + WM_operatortype_append(MESH_OT_vert_connect_concave); + WM_operatortype_append(MESH_OT_vert_connect_nonplanar); + WM_operatortype_append(MESH_OT_face_make_planar); + WM_operatortype_append(MESH_OT_knife_tool); + WM_operatortype_append(MESH_OT_knife_project); + + WM_operatortype_append(MESH_OT_bevel); + + WM_operatortype_append(MESH_OT_bridge_edge_loops); + WM_operatortype_append(MESH_OT_inset); + WM_operatortype_append(MESH_OT_offset_edge_loops); + WM_operatortype_append(MESH_OT_intersect); + WM_operatortype_append(MESH_OT_intersect_boolean); + WM_operatortype_append(MESH_OT_face_split_by_edges); + WM_operatortype_append(MESH_OT_poke); + WM_operatortype_append(MESH_OT_wireframe); + WM_operatortype_append(MESH_OT_edge_split); #ifdef WITH_BULLET WM_operatortype_append(MESH_OT_convex_hull); |