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authorYimingWu <xp8110@outlook.com>2019-05-28 16:15:20 +0300
committerYimingWu <xp8110@outlook.com>2019-05-28 16:15:20 +0300
commit28944549d6827ab17fa86b99944b3f3d72b0456f (patch)
treec766c42ab63e307f3ece1ebca50c8a7106f30002 /source/blender/editors/mesh/mesh_ops.c
parent19d3c5f9a6bf765c255e4e9513a8e0d86b6674cf (diff)
Clang format the code.
Diffstat (limited to 'source/blender/editors/mesh/mesh_ops.c')
-rw-r--r--source/blender/editors/mesh/mesh_ops.c286
1 files changed, 143 insertions, 143 deletions
diff --git a/source/blender/editors/mesh/mesh_ops.c b/source/blender/editors/mesh/mesh_ops.c
index 2a950677f13..b1b227d5f58 100644
--- a/source/blender/editors/mesh/mesh_ops.c
+++ b/source/blender/editors/mesh/mesh_ops.c
@@ -40,149 +40,149 @@
void ED_operatortypes_mesh(void)
{
- WM_operatortype_append(MESH_OT_select_all);
- WM_operatortype_append(MESH_OT_select_interior_faces);
- WM_operatortype_append(MESH_OT_select_more);
- WM_operatortype_append(MESH_OT_select_less);
- WM_operatortype_append(MESH_OT_select_non_manifold);
- WM_operatortype_append(MESH_OT_select_linked);
- WM_operatortype_append(MESH_OT_select_linked_pick);
- WM_operatortype_append(MESH_OT_select_random);
- WM_operatortype_append(MESH_OT_select_ungrouped);
- WM_operatortype_append(MESH_OT_hide);
- WM_operatortype_append(MESH_OT_reveal);
- WM_operatortype_append(MESH_OT_select_face_by_sides);
- WM_operatortype_append(MESH_OT_select_loose);
- WM_operatortype_append(MESH_OT_select_mirror);
- WM_operatortype_append(MESH_OT_normals_make_consistent);
- WM_operatortype_append(MESH_OT_merge);
- WM_operatortype_append(MESH_OT_subdivide);
- WM_operatortype_append(MESH_OT_subdivide_edgering);
- WM_operatortype_append(MESH_OT_unsubdivide);
- WM_operatortype_append(MESH_OT_faces_select_linked_flat);
- WM_operatortype_append(MESH_OT_edges_select_sharp);
- WM_operatortype_append(MESH_OT_primitive_plane_add);
- WM_operatortype_append(MESH_OT_primitive_cube_add);
- WM_operatortype_append(MESH_OT_primitive_circle_add);
- WM_operatortype_append(MESH_OT_primitive_cylinder_add);
- WM_operatortype_append(MESH_OT_primitive_cone_add);
- WM_operatortype_append(MESH_OT_primitive_grid_add);
- WM_operatortype_append(MESH_OT_primitive_monkey_add);
- WM_operatortype_append(MESH_OT_primitive_uv_sphere_add);
- WM_operatortype_append(MESH_OT_primitive_ico_sphere_add);
-
- WM_operatortype_append(MESH_OT_primitive_cube_add_gizmo);
-
- WM_operatortype_append(MESH_OT_duplicate);
- WM_operatortype_append(MESH_OT_remove_doubles);
- WM_operatortype_append(MESH_OT_spin);
- WM_operatortype_append(MESH_OT_screw);
-
- WM_operatortype_append(MESH_OT_extrude_region);
- WM_operatortype_append(MESH_OT_extrude_context);
- WM_operatortype_append(MESH_OT_extrude_faces_indiv);
- WM_operatortype_append(MESH_OT_extrude_edges_indiv);
- WM_operatortype_append(MESH_OT_extrude_verts_indiv);
-
- WM_operatortype_append(MESH_OT_split);
- WM_operatortype_append(MESH_OT_extrude_repeat);
- WM_operatortype_append(MESH_OT_edge_rotate);
- WM_operatortype_append(MESH_OT_shortest_path_select);
- WM_operatortype_append(MESH_OT_loop_to_region);
- WM_operatortype_append(MESH_OT_region_to_loop);
- WM_operatortype_append(MESH_OT_select_axis);
-
- WM_operatortype_append(MESH_OT_uvs_rotate);
- WM_operatortype_append(MESH_OT_uvs_reverse);
- WM_operatortype_append(MESH_OT_colors_rotate);
- WM_operatortype_append(MESH_OT_colors_reverse);
-
- WM_operatortype_append(MESH_OT_fill);
- WM_operatortype_append(MESH_OT_fill_grid);
- WM_operatortype_append(MESH_OT_fill_holes);
- WM_operatortype_append(MESH_OT_beautify_fill);
- WM_operatortype_append(MESH_OT_quads_convert_to_tris);
- WM_operatortype_append(MESH_OT_tris_convert_to_quads);
- WM_operatortype_append(MESH_OT_decimate);
- WM_operatortype_append(MESH_OT_dissolve_verts);
- WM_operatortype_append(MESH_OT_dissolve_edges);
- WM_operatortype_append(MESH_OT_dissolve_faces);
- WM_operatortype_append(MESH_OT_dissolve_mode);
- WM_operatortype_append(MESH_OT_dissolve_limited);
- WM_operatortype_append(MESH_OT_dissolve_degenerate);
- WM_operatortype_append(MESH_OT_delete_edgeloop);
- WM_operatortype_append(MESH_OT_faces_shade_smooth);
- WM_operatortype_append(MESH_OT_faces_shade_flat);
- WM_operatortype_append(MESH_OT_sort_elements);
-//#ifdef WITH_FREESTYLE
- WM_operatortype_append(MESH_OT_mark_freestyle_face);
-//#endif
-
- WM_operatortype_append(MESH_OT_delete);
- WM_operatortype_append(MESH_OT_delete_loose);
- WM_operatortype_append(MESH_OT_edge_collapse);
-
- WM_operatortype_append(MESH_OT_separate);
- WM_operatortype_append(MESH_OT_dupli_extrude_cursor);
- WM_operatortype_append(MESH_OT_loop_select);
- WM_operatortype_append(MESH_OT_edge_face_add);
- WM_operatortype_append(MESH_OT_shortest_path_pick);
- WM_operatortype_append(MESH_OT_select_similar);
- WM_operatortype_append(MESH_OT_select_similar_region);
- WM_operatortype_append(MESH_OT_select_mode);
- WM_operatortype_append(MESH_OT_loop_multi_select);
- WM_operatortype_append(MESH_OT_mark_seam);
- WM_operatortype_append(MESH_OT_mark_sharp);
-//#ifdef WITH_FREESTYLE
- WM_operatortype_append(MESH_OT_mark_freestyle_edge);
-//#endif
- WM_operatortype_append(MESH_OT_vertices_smooth);
- WM_operatortype_append(MESH_OT_vertices_smooth_laplacian);
- WM_operatortype_append(MESH_OT_flip_normals);
- WM_operatortype_append(MESH_OT_rip);
- WM_operatortype_append(MESH_OT_rip_edge);
- WM_operatortype_append(MESH_OT_blend_from_shape);
- WM_operatortype_append(MESH_OT_shape_propagate_to_all);
-
- /* editmesh_polybuild */
- WM_operatortype_append(MESH_OT_polybuild_face_at_cursor);
- WM_operatortype_append(MESH_OT_polybuild_split_at_cursor);
- WM_operatortype_append(MESH_OT_polybuild_dissolve_at_cursor);
-
- WM_operatortype_append(MESH_OT_uv_texture_add);
- WM_operatortype_append(MESH_OT_uv_texture_remove);
- WM_operatortype_append(MESH_OT_vertex_color_add);
- WM_operatortype_append(MESH_OT_vertex_color_remove);
- WM_operatortype_append(MESH_OT_customdata_mask_clear);
- WM_operatortype_append(MESH_OT_customdata_skin_add);
- WM_operatortype_append(MESH_OT_customdata_skin_clear);
- WM_operatortype_append(MESH_OT_customdata_custom_splitnormals_add);
- WM_operatortype_append(MESH_OT_customdata_custom_splitnormals_clear);
-
- WM_operatortype_append(MESH_OT_edgering_select);
- WM_operatortype_append(MESH_OT_loopcut);
-
- WM_operatortype_append(MESH_OT_solidify);
- WM_operatortype_append(MESH_OT_select_nth);
- WM_operatortype_append(MESH_OT_vert_connect);
- WM_operatortype_append(MESH_OT_vert_connect_path);
- WM_operatortype_append(MESH_OT_vert_connect_concave);
- WM_operatortype_append(MESH_OT_vert_connect_nonplanar);
- WM_operatortype_append(MESH_OT_face_make_planar);
- WM_operatortype_append(MESH_OT_knife_tool);
- WM_operatortype_append(MESH_OT_knife_project);
-
- WM_operatortype_append(MESH_OT_bevel);
-
- WM_operatortype_append(MESH_OT_bridge_edge_loops);
- WM_operatortype_append(MESH_OT_inset);
- WM_operatortype_append(MESH_OT_offset_edge_loops);
- WM_operatortype_append(MESH_OT_intersect);
- WM_operatortype_append(MESH_OT_intersect_boolean);
- WM_operatortype_append(MESH_OT_face_split_by_edges);
- WM_operatortype_append(MESH_OT_poke);
- WM_operatortype_append(MESH_OT_wireframe);
- WM_operatortype_append(MESH_OT_edge_split);
+ WM_operatortype_append(MESH_OT_select_all);
+ WM_operatortype_append(MESH_OT_select_interior_faces);
+ WM_operatortype_append(MESH_OT_select_more);
+ WM_operatortype_append(MESH_OT_select_less);
+ WM_operatortype_append(MESH_OT_select_non_manifold);
+ WM_operatortype_append(MESH_OT_select_linked);
+ WM_operatortype_append(MESH_OT_select_linked_pick);
+ WM_operatortype_append(MESH_OT_select_random);
+ WM_operatortype_append(MESH_OT_select_ungrouped);
+ WM_operatortype_append(MESH_OT_hide);
+ WM_operatortype_append(MESH_OT_reveal);
+ WM_operatortype_append(MESH_OT_select_face_by_sides);
+ WM_operatortype_append(MESH_OT_select_loose);
+ WM_operatortype_append(MESH_OT_select_mirror);
+ WM_operatortype_append(MESH_OT_normals_make_consistent);
+ WM_operatortype_append(MESH_OT_merge);
+ WM_operatortype_append(MESH_OT_subdivide);
+ WM_operatortype_append(MESH_OT_subdivide_edgering);
+ WM_operatortype_append(MESH_OT_unsubdivide);
+ WM_operatortype_append(MESH_OT_faces_select_linked_flat);
+ WM_operatortype_append(MESH_OT_edges_select_sharp);
+ WM_operatortype_append(MESH_OT_primitive_plane_add);
+ WM_operatortype_append(MESH_OT_primitive_cube_add);
+ WM_operatortype_append(MESH_OT_primitive_circle_add);
+ WM_operatortype_append(MESH_OT_primitive_cylinder_add);
+ WM_operatortype_append(MESH_OT_primitive_cone_add);
+ WM_operatortype_append(MESH_OT_primitive_grid_add);
+ WM_operatortype_append(MESH_OT_primitive_monkey_add);
+ WM_operatortype_append(MESH_OT_primitive_uv_sphere_add);
+ WM_operatortype_append(MESH_OT_primitive_ico_sphere_add);
+
+ WM_operatortype_append(MESH_OT_primitive_cube_add_gizmo);
+
+ WM_operatortype_append(MESH_OT_duplicate);
+ WM_operatortype_append(MESH_OT_remove_doubles);
+ WM_operatortype_append(MESH_OT_spin);
+ WM_operatortype_append(MESH_OT_screw);
+
+ WM_operatortype_append(MESH_OT_extrude_region);
+ WM_operatortype_append(MESH_OT_extrude_context);
+ WM_operatortype_append(MESH_OT_extrude_faces_indiv);
+ WM_operatortype_append(MESH_OT_extrude_edges_indiv);
+ WM_operatortype_append(MESH_OT_extrude_verts_indiv);
+
+ WM_operatortype_append(MESH_OT_split);
+ WM_operatortype_append(MESH_OT_extrude_repeat);
+ WM_operatortype_append(MESH_OT_edge_rotate);
+ WM_operatortype_append(MESH_OT_shortest_path_select);
+ WM_operatortype_append(MESH_OT_loop_to_region);
+ WM_operatortype_append(MESH_OT_region_to_loop);
+ WM_operatortype_append(MESH_OT_select_axis);
+
+ WM_operatortype_append(MESH_OT_uvs_rotate);
+ WM_operatortype_append(MESH_OT_uvs_reverse);
+ WM_operatortype_append(MESH_OT_colors_rotate);
+ WM_operatortype_append(MESH_OT_colors_reverse);
+
+ WM_operatortype_append(MESH_OT_fill);
+ WM_operatortype_append(MESH_OT_fill_grid);
+ WM_operatortype_append(MESH_OT_fill_holes);
+ WM_operatortype_append(MESH_OT_beautify_fill);
+ WM_operatortype_append(MESH_OT_quads_convert_to_tris);
+ WM_operatortype_append(MESH_OT_tris_convert_to_quads);
+ WM_operatortype_append(MESH_OT_decimate);
+ WM_operatortype_append(MESH_OT_dissolve_verts);
+ WM_operatortype_append(MESH_OT_dissolve_edges);
+ WM_operatortype_append(MESH_OT_dissolve_faces);
+ WM_operatortype_append(MESH_OT_dissolve_mode);
+ WM_operatortype_append(MESH_OT_dissolve_limited);
+ WM_operatortype_append(MESH_OT_dissolve_degenerate);
+ WM_operatortype_append(MESH_OT_delete_edgeloop);
+ WM_operatortype_append(MESH_OT_faces_shade_smooth);
+ WM_operatortype_append(MESH_OT_faces_shade_flat);
+ WM_operatortype_append(MESH_OT_sort_elements);
+ //#ifdef WITH_FREESTYLE
+ WM_operatortype_append(MESH_OT_mark_freestyle_face);
+ //#endif
+
+ WM_operatortype_append(MESH_OT_delete);
+ WM_operatortype_append(MESH_OT_delete_loose);
+ WM_operatortype_append(MESH_OT_edge_collapse);
+
+ WM_operatortype_append(MESH_OT_separate);
+ WM_operatortype_append(MESH_OT_dupli_extrude_cursor);
+ WM_operatortype_append(MESH_OT_loop_select);
+ WM_operatortype_append(MESH_OT_edge_face_add);
+ WM_operatortype_append(MESH_OT_shortest_path_pick);
+ WM_operatortype_append(MESH_OT_select_similar);
+ WM_operatortype_append(MESH_OT_select_similar_region);
+ WM_operatortype_append(MESH_OT_select_mode);
+ WM_operatortype_append(MESH_OT_loop_multi_select);
+ WM_operatortype_append(MESH_OT_mark_seam);
+ WM_operatortype_append(MESH_OT_mark_sharp);
+ //#ifdef WITH_FREESTYLE
+ WM_operatortype_append(MESH_OT_mark_freestyle_edge);
+ //#endif
+ WM_operatortype_append(MESH_OT_vertices_smooth);
+ WM_operatortype_append(MESH_OT_vertices_smooth_laplacian);
+ WM_operatortype_append(MESH_OT_flip_normals);
+ WM_operatortype_append(MESH_OT_rip);
+ WM_operatortype_append(MESH_OT_rip_edge);
+ WM_operatortype_append(MESH_OT_blend_from_shape);
+ WM_operatortype_append(MESH_OT_shape_propagate_to_all);
+
+ /* editmesh_polybuild */
+ WM_operatortype_append(MESH_OT_polybuild_face_at_cursor);
+ WM_operatortype_append(MESH_OT_polybuild_split_at_cursor);
+ WM_operatortype_append(MESH_OT_polybuild_dissolve_at_cursor);
+
+ WM_operatortype_append(MESH_OT_uv_texture_add);
+ WM_operatortype_append(MESH_OT_uv_texture_remove);
+ WM_operatortype_append(MESH_OT_vertex_color_add);
+ WM_operatortype_append(MESH_OT_vertex_color_remove);
+ WM_operatortype_append(MESH_OT_customdata_mask_clear);
+ WM_operatortype_append(MESH_OT_customdata_skin_add);
+ WM_operatortype_append(MESH_OT_customdata_skin_clear);
+ WM_operatortype_append(MESH_OT_customdata_custom_splitnormals_add);
+ WM_operatortype_append(MESH_OT_customdata_custom_splitnormals_clear);
+
+ WM_operatortype_append(MESH_OT_edgering_select);
+ WM_operatortype_append(MESH_OT_loopcut);
+
+ WM_operatortype_append(MESH_OT_solidify);
+ WM_operatortype_append(MESH_OT_select_nth);
+ WM_operatortype_append(MESH_OT_vert_connect);
+ WM_operatortype_append(MESH_OT_vert_connect_path);
+ WM_operatortype_append(MESH_OT_vert_connect_concave);
+ WM_operatortype_append(MESH_OT_vert_connect_nonplanar);
+ WM_operatortype_append(MESH_OT_face_make_planar);
+ WM_operatortype_append(MESH_OT_knife_tool);
+ WM_operatortype_append(MESH_OT_knife_project);
+
+ WM_operatortype_append(MESH_OT_bevel);
+
+ WM_operatortype_append(MESH_OT_bridge_edge_loops);
+ WM_operatortype_append(MESH_OT_inset);
+ WM_operatortype_append(MESH_OT_offset_edge_loops);
+ WM_operatortype_append(MESH_OT_intersect);
+ WM_operatortype_append(MESH_OT_intersect_boolean);
+ WM_operatortype_append(MESH_OT_face_split_by_edges);
+ WM_operatortype_append(MESH_OT_poke);
+ WM_operatortype_append(MESH_OT_wireframe);
+ WM_operatortype_append(MESH_OT_edge_split);
#ifdef WITH_BULLET
WM_operatortype_append(MESH_OT_convex_hull);