diff options
author | Pablo Dobarro <pablodp606@gmail.com> | 2019-09-10 16:18:51 +0300 |
---|---|---|
committer | Pablo Dobarro <pablodp606@gmail.com> | 2019-09-10 16:19:48 +0300 |
commit | cfb3011e521499862aff55965479fcbebc1c44bd (patch) | |
tree | fdca039762864dec119ca09079c3f835564e5875 /source/blender/editors/mesh/mesh_ops.c | |
parent | 0083c96125926d4e76525ff1bbd08a3f1f20307b (diff) |
Sculpt: Mask Extract operator
This operator extracts the paint mask to a new mesh object. It can extract the paint mask creating a boundary loop in the geometry, making it ready for adding a subdivision surface modifier.
Reviewed By: brecht
Differential Revision: https://developer.blender.org/D5384
Diffstat (limited to 'source/blender/editors/mesh/mesh_ops.c')
-rw-r--r-- | source/blender/editors/mesh/mesh_ops.c | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/source/blender/editors/mesh/mesh_ops.c b/source/blender/editors/mesh/mesh_ops.c index 28c55afbf2e..4105f853868 100644 --- a/source/blender/editors/mesh/mesh_ops.c +++ b/source/blender/editors/mesh/mesh_ops.c @@ -194,6 +194,8 @@ void ED_operatortypes_mesh(void) WM_operatortype_append(MESH_OT_symmetrize); WM_operatortype_append(MESH_OT_symmetry_snap); + WM_operatortype_append(MESH_OT_paint_mask_extract); + WM_operatortype_append(MESH_OT_point_normals); WM_operatortype_append(MESH_OT_merge_normals); WM_operatortype_append(MESH_OT_split_normals); |