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author | Nicholas Bishop <nicholasbishop@gmail.com> | 2012-04-29 20:09:40 +0400 |
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committer | Nicholas Bishop <nicholasbishop@gmail.com> | 2012-04-29 20:09:40 +0400 |
commit | 70f1279eabd4bc5ccb8e53a1f0435178b90dbc2c (patch) | |
tree | 330d1717e9c6631e861df37dd7d5512e14e43501 /source/blender/editors/mesh/mesh_ops.c | |
parent | 650edc90b103687e45dfdc383bb11c96d387ca22 (diff) |
Add convex hull operator (bmesh operator and wm operator.)
Image-heavy user documentation:
http://wiki.blender.org/index.php/User:Nicholasbishop/Convex_Hull
Thanks to Campbell for providing code review:
http://codereview.appspot.com/6114060
Diffstat (limited to 'source/blender/editors/mesh/mesh_ops.c')
-rw-r--r-- | source/blender/editors/mesh/mesh_ops.c | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/source/blender/editors/mesh/mesh_ops.c b/source/blender/editors/mesh/mesh_ops.c index 0b2a6d2bd66..1b87e7813db 100644 --- a/source/blender/editors/mesh/mesh_ops.c +++ b/source/blender/editors/mesh/mesh_ops.c @@ -167,6 +167,8 @@ void ED_operatortypes_mesh(void) WM_operatortype_append(MESH_OT_wireframe); WM_operatortype_append(MESH_OT_edge_split); + WM_operatortype_append(MESH_OT_convex_hull); + #ifdef WITH_GAMEENGINE WM_operatortype_append(MESH_OT_navmesh_make); WM_operatortype_append(MESH_OT_navmesh_face_copy); |