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authorNicholas Bishop <nicholasbishop@gmail.com>2012-04-29 20:09:40 +0400
committerNicholas Bishop <nicholasbishop@gmail.com>2012-04-29 20:09:40 +0400
commit70f1279eabd4bc5ccb8e53a1f0435178b90dbc2c (patch)
tree330d1717e9c6631e861df37dd7d5512e14e43501 /source/blender/editors/mesh/mesh_ops.c
parent650edc90b103687e45dfdc383bb11c96d387ca22 (diff)
Add convex hull operator (bmesh operator and wm operator.)
Image-heavy user documentation: http://wiki.blender.org/index.php/User:Nicholasbishop/Convex_Hull Thanks to Campbell for providing code review: http://codereview.appspot.com/6114060
Diffstat (limited to 'source/blender/editors/mesh/mesh_ops.c')
-rw-r--r--source/blender/editors/mesh/mesh_ops.c2
1 files changed, 2 insertions, 0 deletions
diff --git a/source/blender/editors/mesh/mesh_ops.c b/source/blender/editors/mesh/mesh_ops.c
index 0b2a6d2bd66..1b87e7813db 100644
--- a/source/blender/editors/mesh/mesh_ops.c
+++ b/source/blender/editors/mesh/mesh_ops.c
@@ -167,6 +167,8 @@ void ED_operatortypes_mesh(void)
WM_operatortype_append(MESH_OT_wireframe);
WM_operatortype_append(MESH_OT_edge_split);
+ WM_operatortype_append(MESH_OT_convex_hull);
+
#ifdef WITH_GAMEENGINE
WM_operatortype_append(MESH_OT_navmesh_make);
WM_operatortype_append(MESH_OT_navmesh_face_copy);