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authorShaul Kedem <shaul_kedem@yahoo.com>2009-02-15 00:31:34 +0300
committerShaul Kedem <shaul_kedem@yahoo.com>2009-02-15 00:31:34 +0300
commita0fada6f184da274ad03c5c999270913f4a6d592 (patch)
treed5c3b619b0e9e869881daaeb4018d54edbc27f2b /source/blender/editors/mesh/meshtools.c
parentaba3c36e33cca600a98588d1a9f559922d1aaaed (diff)
added error reporting to edit mesh
Diffstat (limited to 'source/blender/editors/mesh/meshtools.c')
-rw-r--r--source/blender/editors/mesh/meshtools.c8
1 files changed, 5 insertions, 3 deletions
diff --git a/source/blender/editors/mesh/meshtools.c b/source/blender/editors/mesh/meshtools.c
index aef22bb7e83..22857b0718b 100644
--- a/source/blender/editors/mesh/meshtools.c
+++ b/source/blender/editors/mesh/meshtools.c
@@ -47,6 +47,7 @@
#include "DNA_space_types.h"
#include "DNA_view3d_types.h"
#include "DNA_world_types.h"
+#include "DNA_windowmanager_types.h"
#include "BLI_arithb.h"
#include "BLI_blenlib.h"
@@ -67,6 +68,7 @@
#include "BKE_material.h"
#include "BKE_object.h"
#include "BKE_utildefines.h"
+#include "BKE_report.h"
#include "RE_pipeline.h"
#include "RE_shader_ext.h"
@@ -103,7 +105,7 @@ static int pupmenu() {return 0;}
/* join selected meshes into the active mesh, context sensitive
return 0 if no join is made (error) and 1 of the join is done */
-int join_mesh(Scene *scene, View3D *v3d)
+int join_mesh(Scene *scene, View3D *v3d, wmOperator *op)
{
Base *base, *nextb;
Object *ob;
@@ -154,11 +156,11 @@ int join_mesh(Scene *scene, View3D *v3d)
}
if(haskey) {
- error("Can't join meshes with vertex keys");
+ BKE_report(op->reports, RPT_ERROR, "Can't join meshes with vertex keys");
return 0;
}
if(hasmulti) {
- error("Can't join meshes with Multires");
+ BKE_report(op->reports, RPT_ERROR, "Can't join meshes with Multires");
return 0;
}
/* that way the active object is always selected */