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authorHans Goudey <h.goudey@me.com>2022-02-24 19:57:53 +0300
committerHans Goudey <h.goudey@me.com>2022-02-24 19:57:53 +0300
commitcc966c548d681e982df63254f5a3a117b681473b (patch)
treef9e753a7624ec4daac18ba3b06a08f78fe2da4b4 /source/blender/editors/mesh/meshtools.c
parent7c1b0dec00ba42c61eba5d710b180b7333a9e964 (diff)
parent7b37d980b97fd6f2fde7561c5f2a881f46db2c1f (diff)
Merge branch 'blender-v3.1-release'
Diffstat (limited to 'source/blender/editors/mesh/meshtools.c')
-rw-r--r--source/blender/editors/mesh/meshtools.c1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/editors/mesh/meshtools.c b/source/blender/editors/mesh/meshtools.c
index 5a8708c84b6..f3782c17845 100644
--- a/source/blender/editors/mesh/meshtools.c
+++ b/source/blender/editors/mesh/meshtools.c
@@ -412,6 +412,7 @@ int ED_mesh_join_objects_exec(bContext *C, wmOperator *op)
* Even though this mesh wont typically have run-time data, the Python API can for e.g.
* create loop-triangle cache here, which is confusing when left in the mesh, see: T90798. */
BKE_mesh_runtime_clear_geometry(me);
+ BKE_mesh_clear_derived_normals(me);
/* new material indices and material array */
if (totmat) {