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authorCampbell Barton <ideasman42@gmail.com>2010-03-22 12:30:00 +0300
committerCampbell Barton <ideasman42@gmail.com>2010-03-22 12:30:00 +0300
commit1e9bf0cfdb6c925b28af6f0330467e7d9d798c05 (patch)
treec8356d8bc812dc6e3f23b9c381e94ec4c9d4c879 /source/blender/editors/mesh/meshtools.c
parent9b2dd9aac65aa49c05176bb8b7aabde9fe1aeeac (diff)
spaces -> tabs, (4 spaces == 1 tab, only for white space preceding text)
Diffstat (limited to 'source/blender/editors/mesh/meshtools.c')
-rw-r--r--source/blender/editors/mesh/meshtools.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/mesh/meshtools.c b/source/blender/editors/mesh/meshtools.c
index df67868d2ad..6ad88eefdd2 100644
--- a/source/blender/editors/mesh/meshtools.c
+++ b/source/blender/editors/mesh/meshtools.c
@@ -684,7 +684,7 @@ void sort_faces(Scene *scene, View3D *v3d)
/* sort index list instead of faces itself
and apply this permutation to all face layers */
- if (event == 5) {
+ if (event == 5) {
/* Random */
for(i=0; i<me->totface; i++) {
face_sort_floats[i] = BLI_frand();