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authorBastien Montagne <montagne29@wanadoo.fr>2016-07-08 15:36:25 +0300
committerBastien Montagne <montagne29@wanadoo.fr>2016-07-08 19:11:20 +0300
commitab993e373cf31c1790f7283b52bbd29b4849fbe7 (patch)
treea4bfc1772f30985fb9aecef5b0b2b965cbffaad2 /source/blender/editors/mesh/meshtools.c
parent71f5df9f44dd6dfd125d6ea7f7f6542e6f9e7faa (diff)
Rework/split test_object_materials().
Now test_object_materials only handles one object. New test_all_objects_materials checks the whole bmain->object list for cases where it is actually needed. Should avoid some useless looping over all objects!
Diffstat (limited to 'source/blender/editors/mesh/meshtools.c')
-rw-r--r--source/blender/editors/mesh/meshtools.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/mesh/meshtools.c b/source/blender/editors/mesh/meshtools.c
index 123f701d405..05145f7bf29 100644
--- a/source/blender/editors/mesh/meshtools.c
+++ b/source/blender/editors/mesh/meshtools.c
@@ -540,7 +540,7 @@ int join_mesh_exec(bContext *C, wmOperator *op)
if (matmap) MEM_freeN(matmap);
/* other mesh users */
- test_object_materials(bmain, (ID *)me);
+ test_all_objects_materials(bmain, (ID *)me);
/* free temp copy of destination shapekeys (if applicable) */
if (nkey) {