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authorCampbell Barton <ideasman42@gmail.com>2013-03-21 18:18:17 +0400
committerCampbell Barton <ideasman42@gmail.com>2013-03-21 18:18:17 +0400
commit790374d07d68ec333fe7a56af5c1fbe57a16602e (patch)
tree0a5984cc63d5cdd47cf4bb0e14dcac9c9ff5bb02 /source/blender/editors/mesh/meshtools.c
parentdad7afa1afaa7433bd7ee3b62a788fa19a6d2cd3 (diff)
code cleanup: rename editmode functions so we have ED_object_editmode_load/enter/exit
Diffstat (limited to 'source/blender/editors/mesh/meshtools.c')
-rw-r--r--source/blender/editors/mesh/meshtools.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/editors/mesh/meshtools.c b/source/blender/editors/mesh/meshtools.c
index 89fee2cdc4f..562bc4a8e02 100644
--- a/source/blender/editors/mesh/meshtools.c
+++ b/source/blender/editors/mesh/meshtools.c
@@ -566,8 +566,8 @@ int join_mesh_exec(bContext *C, wmOperator *op)
DAG_relations_tag_update(bmain); // removed objects, need to rebuild dag
#if 0
- ED_object_enter_editmode(C, EM_WAITCURSOR);
- ED_object_exit_editmode(C, EM_FREEDATA | EM_WAITCURSOR | EM_DO_UNDO);
+ ED_object_editmode_enter(C, EM_WAITCURSOR);
+ ED_object_editmode_exit(C, EM_FREEDATA | EM_WAITCURSOR | EM_DO_UNDO);
#else
/* toggle editmode using lower level functions so this can be called from python */
EDBM_mesh_make(scene->toolsettings, scene, ob);