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authormano-wii <germano.costa@ig.com.br>2019-08-07 18:43:04 +0300
committermano-wii <germano.costa@ig.com.br>2019-08-07 18:43:31 +0300
commit764cc75e1f92abefa3adf4ece3bbfe99e5227599 (patch)
treec77ed3b31fdeaeecce20d0414b88cd5c7ac042b9 /source/blender/editors/mesh/meshtools.c
parent9d7d34c12af5525d969a8806bc059dbb7a499d0f (diff)
Edit Mesh Selection: Move ED_view3d_select_ functions to bf_draw
It is easier to deal with private values of the DRW_select engine and gives room for improvement. Reviewers: campbellbarton, fclem Differential Revision: https://developer.blender.org/D5415
Diffstat (limited to 'source/blender/editors/mesh/meshtools.c')
-rw-r--r--source/blender/editors/mesh/meshtools.c11
1 files changed, 6 insertions, 5 deletions
diff --git a/source/blender/editors/mesh/meshtools.c b/source/blender/editors/mesh/meshtools.c
index b082af352b2..0bdc59c7185 100644
--- a/source/blender/editors/mesh/meshtools.c
+++ b/source/blender/editors/mesh/meshtools.c
@@ -60,8 +60,9 @@
#include "DEG_depsgraph_build.h"
#include "DEG_depsgraph_query.h"
+#include "DRW_select_buffer.h"
+
#include "ED_mesh.h"
-#include "ED_select_buffer_utils.h"
#include "ED_object.h"
#include "ED_view3d.h"
@@ -1115,11 +1116,11 @@ bool ED_mesh_pick_face(bContext *C, Object *ob, const int mval[2], uint dist_px,
if (dist_px) {
/* sample rect to increase chances of selecting, so that when clicking
* on an edge in the backbuf, we can still select a face */
- *r_index = ED_select_buffer_find_nearest_to_point(mval, 1, me->totpoly + 1, &dist_px);
+ *r_index = DRW_select_buffer_find_nearest_to_point(mval, 1, me->totpoly + 1, &dist_px);
}
else {
/* sample only on the exact position */
- *r_index = ED_select_buffer_sample_point(mval);
+ *r_index = DRW_select_buffer_sample_point(mval);
}
if ((*r_index) == 0 || (*r_index) > (unsigned int)me->totpoly) {
@@ -1296,11 +1297,11 @@ bool ED_mesh_pick_vert(
if (dist_px > 0) {
/* sample rect to increase chances of selecting, so that when clicking
* on an face in the backbuf, we can still select a vert */
- *r_index = ED_select_buffer_find_nearest_to_point(mval, 1, me->totvert + 1, &dist_px);
+ *r_index = DRW_select_buffer_find_nearest_to_point(mval, 1, me->totvert + 1, &dist_px);
}
else {
/* sample only on the exact position */
- *r_index = ED_select_buffer_sample_point(mval);
+ *r_index = DRW_select_buffer_sample_point(mval);
}
if ((*r_index) == 0 || (*r_index) > (uint)me->totvert) {