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author | Hans Goudey <h.goudey@me.com> | 2022-09-08 05:41:39 +0300 |
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committer | Hans Goudey <h.goudey@me.com> | 2022-09-08 05:41:39 +0300 |
commit | d5934974219135102f364f57c45a8b1465e2b8d9 (patch) | |
tree | 415beea6d138085505b74d52301ff913781203dd /source/blender/editors/mesh/meshtools.cc | |
parent | 17bc29253070f1707acd40c75e4a0e5c53704b24 (diff) |
Cleanup: Use C++ methods to retrieve attribute accessors
Replace `mesh_attributes`, `mesh_attributes_for_write` and the point
cloud versions with methods on the `Mesh` and `PointCloud` types.
This makes them friendlier to use and improves readability.
Differential Revision: https://developer.blender.org/D15907
Diffstat (limited to 'source/blender/editors/mesh/meshtools.cc')
-rw-r--r-- | source/blender/editors/mesh/meshtools.cc | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/mesh/meshtools.cc b/source/blender/editors/mesh/meshtools.cc index ad7f504c87b..d6713724e15 100644 --- a/source/blender/editors/mesh/meshtools.cc +++ b/source/blender/editors/mesh/meshtools.cc @@ -254,7 +254,7 @@ static void join_mesh_single(Depsgraph *depsgraph, CustomData_copy_data_named(&me->pdata, pdata, 0, *polyofs, me->totpoly); blender::bke::AttributeWriter<int> material_indices = - blender::bke::mesh_attributes_for_write(*me).lookup_for_write<int>("material_index"); + me->attributes_for_write().lookup_for_write<int>("material_index"); if (material_indices) { blender::MutableVArraySpan<int> material_indices_span(material_indices.varray); for (const int i : material_indices_span.index_range()) { |