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authorHans Goudey <h.goudey@me.com>2022-09-08 05:41:39 +0300
committerHans Goudey <h.goudey@me.com>2022-09-08 05:41:39 +0300
commitd5934974219135102f364f57c45a8b1465e2b8d9 (patch)
tree415beea6d138085505b74d52301ff913781203dd /source/blender/editors/mesh/meshtools.cc
parent17bc29253070f1707acd40c75e4a0e5c53704b24 (diff)
Cleanup: Use C++ methods to retrieve attribute accessors
Replace `mesh_attributes`, `mesh_attributes_for_write` and the point cloud versions with methods on the `Mesh` and `PointCloud` types. This makes them friendlier to use and improves readability. Differential Revision: https://developer.blender.org/D15907
Diffstat (limited to 'source/blender/editors/mesh/meshtools.cc')
-rw-r--r--source/blender/editors/mesh/meshtools.cc2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/mesh/meshtools.cc b/source/blender/editors/mesh/meshtools.cc
index ad7f504c87b..d6713724e15 100644
--- a/source/blender/editors/mesh/meshtools.cc
+++ b/source/blender/editors/mesh/meshtools.cc
@@ -254,7 +254,7 @@ static void join_mesh_single(Depsgraph *depsgraph,
CustomData_copy_data_named(&me->pdata, pdata, 0, *polyofs, me->totpoly);
blender::bke::AttributeWriter<int> material_indices =
- blender::bke::mesh_attributes_for_write(*me).lookup_for_write<int>("material_index");
+ me->attributes_for_write().lookup_for_write<int>("material_index");
if (material_indices) {
blender::MutableVArraySpan<int> material_indices_span(material_indices.varray);
for (const int i : material_indices_span.index_range()) {