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authorDalai Felinto <dfelinto@gmail.com>2017-11-09 20:44:56 +0300
committerDalai Felinto <dfelinto@gmail.com>2017-11-09 20:45:19 +0300
commit7defb27f084288e0218f068aec74a693a0ca9b6a (patch)
tree6316999a7339532e0f4e82d8b857fc43da8927d1 /source/blender/editors/mesh
parent06a7db85bce8ff38a432a4159c7caf0636db6d77 (diff)
Farewell BaseLegacy
Finally, bases are all using the latest, newest SceneLayer bases.
Diffstat (limited to 'source/blender/editors/mesh')
-rw-r--r--source/blender/editors/mesh/mesh_data.c2
-rw-r--r--source/blender/editors/mesh/mesh_navmesh.c8
2 files changed, 5 insertions, 5 deletions
diff --git a/source/blender/editors/mesh/mesh_data.c b/source/blender/editors/mesh/mesh_data.c
index 9ede8d92289..218b97d3ede 100644
--- a/source/blender/editors/mesh/mesh_data.c
+++ b/source/blender/editors/mesh/mesh_data.c
@@ -541,7 +541,7 @@ static int drop_named_image_invoke(bContext *C, wmOperator *op, const wmEvent *e
Main *bmain = CTX_data_main(C);
Scene *scene = CTX_data_scene(C);
View3D *v3d = CTX_wm_view3d(C);
- BaseLegacy *base;
+ Base *base;
Image *ima = NULL;
Mesh *me;
Object *obedit;
diff --git a/source/blender/editors/mesh/mesh_navmesh.c b/source/blender/editors/mesh/mesh_navmesh.c
index 8d60a94ee34..a340e23efc5 100644
--- a/source/blender/editors/mesh/mesh_navmesh.c
+++ b/source/blender/editors/mesh/mesh_navmesh.c
@@ -331,7 +331,7 @@ static bool buildNavMesh(const RecastData *recastParams, int nverts, float *vert
}
static Object *createRepresentation(bContext *C, struct recast_polyMesh *pmesh, struct recast_polyMeshDetail *dmesh,
- BaseLegacy *base, unsigned int lay)
+ Base *base, unsigned int lay)
{
float co[3], rot[3];
BMEditMesh *em;
@@ -466,15 +466,15 @@ static Object *createRepresentation(bContext *C, struct recast_polyMesh *pmesh,
static int navmesh_create_exec(bContext *C, wmOperator *op)
{
Scene *scene = CTX_data_scene(C);
- SceneLayer *sl = CTX_data_scene_layer(C);
+ SceneLayer *scene_layer = CTX_data_scene_layer(C);
LinkNode *obs = NULL;
- BaseLegacy *navmeshBase = NULL;
+ Base *navmeshBase = NULL;
CTX_DATA_BEGIN (C, Base *, base, selected_editable_bases)
{
if (base->object->type == OB_MESH) {
if (base->object->body_type == OB_BODY_TYPE_NAVMESH) {
- if (!navmeshBase || base == sl->basact) {
+ if (!navmeshBase || base == scene_layer->basact) {
navmeshBase = base;
}
}