diff options
author | Campbell Barton <ideasman42@gmail.com> | 2018-09-10 07:21:11 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2018-09-10 07:21:11 +0300 |
commit | 2b5d4d426a9b8483539d14b6e9ab90da262c2ecb (patch) | |
tree | c2e417567e2661fdf2a6e8c0cf12efef55affce7 /source/blender/editors/mesh | |
parent | bb9b0fcdbe9b9d180f40f8383ea3f8890c8aa5d2 (diff) |
Cleanup: use function to set the active base
Diffstat (limited to 'source/blender/editors/mesh')
-rw-r--r-- | source/blender/editors/mesh/editmesh_path.c | 5 | ||||
-rw-r--r-- | source/blender/editors/mesh/editmesh_select.c | 6 |
2 files changed, 5 insertions, 6 deletions
diff --git a/source/blender/editors/mesh/editmesh_path.c b/source/blender/editors/mesh/editmesh_path.c index cbfb33af937..5795c8bb938 100644 --- a/source/blender/editors/mesh/editmesh_path.c +++ b/source/blender/editors/mesh/editmesh_path.c @@ -48,6 +48,7 @@ #include "BKE_editmesh.h" #include "BKE_report.h" +#include "ED_object.h" #include "ED_mesh.h" #include "ED_screen.h" #include "ED_uvedit.h" @@ -679,9 +680,7 @@ static int edbm_shortest_path_pick_invoke(bContext *C, wmOperator *op, const wmE } if (vc.view_layer->basact != basact) { - vc.view_layer->basact = basact; - DEG_id_tag_update(&vc.scene->id, DEG_TAG_SELECT_UPDATE); - WM_event_add_notifier(C, NC_SCENE | ND_OB_ACTIVE, vc.scene); + ED_object_base_activate(C, basact); } /* to support redo */ diff --git a/source/blender/editors/mesh/editmesh_select.c b/source/blender/editors/mesh/editmesh_select.c index 661058f9644..df8c095e7bd 100644 --- a/source/blender/editors/mesh/editmesh_select.c +++ b/source/blender/editors/mesh/editmesh_select.c @@ -57,6 +57,7 @@ #include "RNA_define.h" #include "RNA_enum_types.h" +#include "ED_object.h" #include "ED_mesh.h" #include "ED_screen.h" #include "ED_transform.h" @@ -2216,10 +2217,9 @@ bool EDBM_select_pick(bContext *C, const int mval[2], bool extend, bool deselect /* Changing active object is handy since it allows us to * switch UV layers, vgroups for eg. */ if (vc.view_layer->basact != basact) { - vc.view_layer->basact = basact; - DEG_id_tag_update(&vc.scene->id, DEG_TAG_SELECT_UPDATE); - WM_event_add_notifier(C, NC_SCENE | ND_OB_ACTIVE, vc.scene); + ED_object_base_activate(C, basact); } + DEG_id_tag_update(vc.obedit->data, DEG_TAG_SELECT_UPDATE); WM_event_add_notifier(C, NC_GEOM | ND_SELECT, vc.obedit->data); |