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authorCampbell Barton <ideasman42@gmail.com>2020-04-07 08:12:18 +0300
committerCampbell Barton <ideasman42@gmail.com>2020-04-07 08:12:18 +0300
commit17193f6c765775ff971cd6399fe0f9cbc4fa793c (patch)
treeb479653e155d3f87c533e333eb0a2a8079998d88 /source/blender/editors/mesh
parenta1eb5ec81c8116e09f62b123cf6facbff5967e25 (diff)
UI: rename 'smoothen' to 'smooth'
Other smooth operators use term 'smooth'.
Diffstat (limited to 'source/blender/editors/mesh')
-rw-r--r--source/blender/editors/mesh/editmesh_tools.c14
-rw-r--r--source/blender/editors/mesh/mesh_intern.h2
-rw-r--r--source/blender/editors/mesh/mesh_ops.c2
3 files changed, 9 insertions, 9 deletions
diff --git a/source/blender/editors/mesh/editmesh_tools.c b/source/blender/editors/mesh/editmesh_tools.c
index bdec7987201..ebfb5754acc 100644
--- a/source/blender/editors/mesh/editmesh_tools.c
+++ b/source/blender/editors/mesh/editmesh_tools.c
@@ -9047,7 +9047,7 @@ void MESH_OT_set_normals_from_faces(struct wmOperatorType *ot)
/** \name Smooth Normal Vectors Operator
* \{ */
-static int edbm_smoothen_normals_exec(bContext *C, wmOperator *op)
+static int edbm_smooth_normals_exec(bContext *C, wmOperator *op)
{
ViewLayer *view_layer = CTX_data_view_layer(C);
uint objects_len = 0;
@@ -9100,7 +9100,7 @@ static int edbm_smoothen_normals_exec(bContext *C, wmOperator *op)
float current_normal[3];
if (normalize_v3(smooth_normal[i]) < CLNORS_VALID_VEC_LEN) {
- /* Skip in case smoothen normal is invalid... */
+ /* Skip in case the smooth normal is invalid. */
continue;
}
@@ -9114,7 +9114,7 @@ static int edbm_smoothen_normals_exec(bContext *C, wmOperator *op)
add_v3_v3(current_normal, smooth_normal[i]);
if (normalize_v3(current_normal) < CLNORS_VALID_VEC_LEN) {
- /* Skip in case smoothen normal is invalid... */
+ /* Skip in case the smoothed normal is invalid. */
continue;
}
@@ -9132,15 +9132,15 @@ static int edbm_smoothen_normals_exec(bContext *C, wmOperator *op)
return OPERATOR_FINISHED;
}
-void MESH_OT_smoothen_normals(struct wmOperatorType *ot)
+void MESH_OT_smooth_normals(struct wmOperatorType *ot)
{
/* identifiers */
ot->name = "Smooth Normals Vectors";
- ot->description = "Smoothen custom normals based on adjacent vertex normals";
- ot->idname = "MESH_OT_smoothen_normals";
+ ot->description = "Smooth custom normals based on adjacent vertex normals";
+ ot->idname = "MESH_OT_smooth_normals";
/* api callbacks */
- ot->exec = edbm_smoothen_normals_exec;
+ ot->exec = edbm_smooth_normals_exec;
ot->poll = ED_operator_editmesh;
/* flags */
diff --git a/source/blender/editors/mesh/mesh_intern.h b/source/blender/editors/mesh/mesh_intern.h
index 594429d4925..5e70069456b 100644
--- a/source/blender/editors/mesh/mesh_intern.h
+++ b/source/blender/editors/mesh/mesh_intern.h
@@ -248,7 +248,7 @@ void MESH_OT_split_normals(struct wmOperatorType *ot);
void MESH_OT_normals_tools(struct wmOperatorType *ot);
void MESH_OT_set_normals_from_faces(struct wmOperatorType *ot);
void MESH_OT_average_normals(struct wmOperatorType *ot);
-void MESH_OT_smoothen_normals(struct wmOperatorType *ot);
+void MESH_OT_smooth_normals(struct wmOperatorType *ot);
void MESH_OT_mod_weighted_strength(struct wmOperatorType *ot);
/* *** editmesh_mask_extract.c *** */
diff --git a/source/blender/editors/mesh/mesh_ops.c b/source/blender/editors/mesh/mesh_ops.c
index c61fe39b5fd..66b2c66f2aa 100644
--- a/source/blender/editors/mesh/mesh_ops.c
+++ b/source/blender/editors/mesh/mesh_ops.c
@@ -203,7 +203,7 @@ void ED_operatortypes_mesh(void)
WM_operatortype_append(MESH_OT_normals_tools);
WM_operatortype_append(MESH_OT_set_normals_from_faces);
WM_operatortype_append(MESH_OT_average_normals);
- WM_operatortype_append(MESH_OT_smoothen_normals);
+ WM_operatortype_append(MESH_OT_smooth_normals);
WM_operatortype_append(MESH_OT_mod_weighted_strength);
}