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authorGermano Cavalcante <germano.costa@ig.com.br>2021-04-01 18:12:31 +0300
committerGermano Cavalcante <germano.costa@ig.com.br>2021-04-01 18:12:31 +0300
commit2dc16223de793073970557e46703f1794248a4fc (patch)
tree343be70c42d6517dfb6af6ba77104a105cea15dd /source/blender/editors/mesh
parent6ec463a4b754bf69baf94ba6b3683655f6834ccd (diff)
Fix compilation error: "too many arguments to function"
Seem on linux. Caused by rB6ec463a4b754bf69baf94ba6b3683655f6834ccd
Diffstat (limited to 'source/blender/editors/mesh')
-rw-r--r--source/blender/editors/mesh/editmesh_select.c11
1 files changed, 2 insertions, 9 deletions
diff --git a/source/blender/editors/mesh/editmesh_select.c b/source/blender/editors/mesh/editmesh_select.c
index 4864c7de123..f5d91f29f74 100644
--- a/source/blender/editors/mesh/editmesh_select.c
+++ b/source/blender/editors/mesh/editmesh_select.c
@@ -4825,15 +4825,8 @@ static int edbm_select_axis_exec(bContext *C, wmOperator *op)
float axis_mat[3][3];
/* 3D view variables may be NULL, (no need to check in poll function). */
- ED_transform_calc_orientation_from_type_ex(C,
- axis_mat,
- scene,
- CTX_wm_region_view3d(C),
- obedit,
- obedit,
- orientation,
- 0,
- V3D_AROUND_ACTIVE);
+ ED_transform_calc_orientation_from_type_ex(
+ C, axis_mat, scene, CTX_wm_region_view3d(C), obedit, obedit, orientation, V3D_AROUND_ACTIVE);
const float *axis_vector = axis_mat[axis];