diff options
author | Antony Riakiotakis <kalast@gmail.com> | 2014-06-18 19:20:55 +0400 |
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committer | Antony Riakiotakis <kalast@gmail.com> | 2014-06-18 19:20:55 +0400 |
commit | d9de1b367e8e6d48556c2cd1621c27275ef07aa9 (patch) | |
tree | 837e20725bc87da9eed545c6585fab8d40ce0191 /source/blender/editors/mesh | |
parent | 0eb060c7b4fb3a85b14c9efca85a7a361640a95e (diff) |
Revert "Fix flickering when transform snapping in edit mode and cursor is"
Looks like the cleanest way to handle this is to no do bounding box collision
for edit mode at all. But this is easy to enforce
This reverts commit 7b5fe4f316234022a0ab761b694cd459ce98db2d.
Conflicts:
source/blender/editors/transform/transform_snap.c
Diffstat (limited to 'source/blender/editors/mesh')
-rw-r--r-- | source/blender/editors/mesh/editmesh_tools.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/mesh/editmesh_tools.c b/source/blender/editors/mesh/editmesh_tools.c index 12e7f005e51..55ad303d0e1 100644 --- a/source/blender/editors/mesh/editmesh_tools.c +++ b/source/blender/editors/mesh/editmesh_tools.c @@ -305,7 +305,7 @@ void EMBM_project_snap_verts(bContext *C, ARegion *ar, BMEditMesh *em) float mval[2], co_proj[3], no_dummy[3]; float dist_px_dummy; if (ED_view3d_project_float_object(ar, eve->co, mval, V3D_PROJ_TEST_NOP) == V3D_PROJ_RET_OK) { - if (snapObjectsContext(C, mval, &dist_px_dummy, co_proj, no_dummy, SNAP_NOT_OBEDIT, NULL)) { + if (snapObjectsContext(C, mval, &dist_px_dummy, co_proj, no_dummy, SNAP_NOT_OBEDIT)) { mul_v3_m4v3(eve->co, obedit->imat, co_proj); } } |