diff options
author | Mike Erwin <significant.bit@gmail.com> | 2017-02-01 01:06:36 +0300 |
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committer | Mike Erwin <significant.bit@gmail.com> | 2017-02-01 01:10:25 +0300 |
commit | be72d7a9f5032d5e5191c66200a3377179e4dcff (patch) | |
tree | 4eab65931df65cc34dc186b9ddb5b50f5094e52c /source/blender/editors/mesh | |
parent | adb422e5005b5051c2ec6d78b12ec643a3b04c7a (diff) |
OpenGL: use new matrix API for Loop Cut
Follow-up to rB85174329d9f5
Part of T49450
Diffstat (limited to 'source/blender/editors/mesh')
-rw-r--r-- | source/blender/editors/mesh/editmesh_loopcut.c | 9 |
1 files changed, 4 insertions, 5 deletions
diff --git a/source/blender/editors/mesh/editmesh_loopcut.c b/source/blender/editors/mesh/editmesh_loopcut.c index af8c8acef28..6d8a220dd86 100644 --- a/source/blender/editors/mesh/editmesh_loopcut.c +++ b/source/blender/editors/mesh/editmesh_loopcut.c @@ -45,9 +45,8 @@ #include "BKE_DerivedMesh.h" #include "BKE_unit.h" -#include "BIF_gl.h" - #include "GPU_immediate.h" +#include "GPU_matrix.h" #include "UI_interface.h" @@ -106,8 +105,8 @@ static void ringsel_draw(const bContext *C, ARegion *UNUSED(ar), void *arg) if (v3d && v3d->zbuf) glDisable(GL_DEPTH_TEST); - glPushMatrix(); - glMultMatrixf(lcd->ob->obmat); + gpuMatrixBegin3D_legacy(); + gpuMultMatrix3D(lcd->ob->obmat); unsigned pos = add_attrib(immVertexFormat(), "pos", GL_FLOAT, 3, KEEP_FLOAT); @@ -139,7 +138,7 @@ static void ringsel_draw(const bContext *C, ARegion *UNUSED(ar), void *arg) immUnbindProgram(); - glPopMatrix(); + gpuMatrixEnd(); if (v3d && v3d->zbuf) glEnable(GL_DEPTH_TEST); |