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authorDalai Felinto <dfelinto@gmail.com>2018-05-14 16:39:58 +0300
committerDalai Felinto <dfelinto@gmail.com>2018-05-14 16:47:51 +0300
commitde2d642c845802af258c4c03a7affb8e85e4c50c (patch)
treedb13534c32495c6899f14739ccd91bd9d36284ce /source/blender/editors/mesh
parent2b09062defa093a243b5fe64b099accb07b440a3 (diff)
Multi-Objects: MESH_OT_edge_face_add by Guy Boicey
With changes by Dalai Felinto: * Indentation * Skip for loop when no vert/edge are selected Maniphest Tasks: T54643 Differential Revision: https://developer.blender.org/D3233
Diffstat (limited to 'source/blender/editors/mesh')
-rw-r--r--source/blender/editors/mesh/editmesh_tools.c116
1 files changed, 64 insertions, 52 deletions
diff --git a/source/blender/editors/mesh/editmesh_tools.c b/source/blender/editors/mesh/editmesh_tools.c
index d60be265036..5c6bc64b8b8 100644
--- a/source/blender/editors/mesh/editmesh_tools.c
+++ b/source/blender/editors/mesh/editmesh_tools.c
@@ -857,70 +857,82 @@ static void edbm_add_edge_face_exec__tricky_finalize_sel(BMesh *bm, BMElem *ele_
static int edbm_add_edge_face_exec(bContext *C, wmOperator *op)
{
- BMOperator bmop;
- Object *obedit = CTX_data_edit_object(C);
- BMEditMesh *em = BKE_editmesh_from_object(obedit);
- const bool use_smooth = edbm_add_edge_face__smooth_get(em->bm);
- const int totedge_orig = em->bm->totedge;
- const int totface_orig = em->bm->totface;
/* when this is used to dissolve we could avoid this, but checking isnt too slow */
-#ifdef USE_FACE_CREATE_SEL_EXTEND
- BMElem *ele_desel;
- BMFace *ele_desel_face;
+ ViewLayer *view_layer = CTX_data_view_layer(C);
+ uint objects_len = 0;
+ Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data(view_layer, &objects_len);
+ for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
+ Object *obedit = objects[ob_index];
+ BMEditMesh *em = BKE_editmesh_from_object(obedit);
- /* be extra clever, figure out if a partial selection should be extended so we can create geometry
- * with single vert or single edge selection */
- ele_desel = edbm_add_edge_face_exec__tricky_extend_sel(em->bm);
-#endif
+ if ((em->bm->totvertsel == 0) &&
+ (em->bm->totedgesel == 0))
+ {
+ continue;
+ }
- if (!EDBM_op_init(
- em, &bmop, op,
- "contextual_create geom=%hfev mat_nr=%i use_smooth=%b",
- BM_ELEM_SELECT, em->mat_nr, use_smooth))
- {
- return OPERATOR_CANCELLED;
- }
+ bool use_smooth = edbm_add_edge_face__smooth_get(em->bm);
+ int totedge_orig = em->bm->totedge;
+ int totface_orig = em->bm->totface;
- BMO_op_exec(em->bm, &bmop);
+ BMOperator bmop;
+#ifdef USE_FACE_CREATE_SEL_EXTEND
+ BMElem *ele_desel;
+ BMFace *ele_desel_face;
- /* cancel if nothing was done */
- if ((totedge_orig == em->bm->totedge) &&
- (totface_orig == em->bm->totface))
- {
- EDBM_op_finish(em, &bmop, op, true);
- return OPERATOR_CANCELLED;
- }
+ /* be extra clever, figure out if a partial selection should be extended so we can create geometry
+ * with single vert or single edge selection */
+ ele_desel = edbm_add_edge_face_exec__tricky_extend_sel(em->bm);
+#endif
+ if (!EDBM_op_init(
+ em, &bmop, op,
+ "contextual_create geom=%hfev mat_nr=%i use_smooth=%b",
+ BM_ELEM_SELECT, em->mat_nr, use_smooth))
+ {
+ continue;
+ }
+ BMO_op_exec(em->bm, &bmop);
+
+ /* cancel if nothing was done */
+ if ((totedge_orig == em->bm->totedge) &&
+ (totface_orig == em->bm->totface))
+ {
+ EDBM_op_finish(em, &bmop, op, true);
+ continue;
+ }
#ifdef USE_FACE_CREATE_SEL_EXTEND
- /* normally we would want to leave the new geometry selected,
- * but being able to press F many times to add geometry is too useful! */
- if (ele_desel &&
- (BMO_slot_buffer_count(bmop.slots_out, "faces.out") == 1) &&
- (ele_desel_face = BMO_slot_buffer_get_first(bmop.slots_out, "faces.out")))
- {
- edbm_add_edge_face_exec__tricky_finalize_sel(em->bm, ele_desel, ele_desel_face);
- }
- else
+ /* normally we would want to leave the new geometry selected,
+ * but being able to press F many times to add geometry is too useful! */
+ if (ele_desel &&
+ (BMO_slot_buffer_count(bmop.slots_out, "faces.out") == 1) &&
+ (ele_desel_face = BMO_slot_buffer_get_first(bmop.slots_out, "faces.out")))
+ {
+ edbm_add_edge_face_exec__tricky_finalize_sel(em->bm, ele_desel, ele_desel_face);
+ }
+ else
#endif
- {
- /* Newly created faces may include existing hidden edges,
- * copying face data from surrounding, may have copied hidden face flag too.
- *
- * Important that faces use flushing since 'edges.out' wont include hidden edges that already existed.
- */
- BMO_slot_buffer_hflag_disable(em->bm, bmop.slots_out, "faces.out", BM_FACE, BM_ELEM_HIDDEN, true);
- BMO_slot_buffer_hflag_disable(em->bm, bmop.slots_out, "edges.out", BM_EDGE, BM_ELEM_HIDDEN, false);
+ {
+ /* Newly created faces may include existing hidden edges,
+ * copying face data from surrounding, may have copied hidden face flag too.
+ *
+ * Important that faces use flushing since 'edges.out' wont include hidden edges that already existed.
+ */
+ BMO_slot_buffer_hflag_disable(em->bm, bmop.slots_out, "faces.out", BM_FACE, BM_ELEM_HIDDEN, true);
+ BMO_slot_buffer_hflag_disable(em->bm, bmop.slots_out, "edges.out", BM_EDGE, BM_ELEM_HIDDEN, false);
- BMO_slot_buffer_hflag_enable(em->bm, bmop.slots_out, "faces.out", BM_FACE, BM_ELEM_SELECT, true);
- BMO_slot_buffer_hflag_enable(em->bm, bmop.slots_out, "edges.out", BM_EDGE, BM_ELEM_SELECT, true);
- }
+ BMO_slot_buffer_hflag_enable(em->bm, bmop.slots_out, "faces.out", BM_FACE, BM_ELEM_SELECT, true);
+ BMO_slot_buffer_hflag_enable(em->bm, bmop.slots_out, "edges.out", BM_EDGE, BM_ELEM_SELECT, true);
+ }
- if (!EDBM_op_finish(em, &bmop, op, true)) {
- return OPERATOR_CANCELLED;
- }
+ if (!EDBM_op_finish(em, &bmop, op, true)) {
+ continue;
+ }
- EDBM_update_generic(em, true, true);
+ EDBM_update_generic(em, true, true);
+ }
+ MEM_freeN(objects);
return OPERATOR_FINISHED;
}