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authorBrecht Van Lommel <brechtvanlommel@gmail.com>2018-04-06 13:07:27 +0300
committerBrecht Van Lommel <brechtvanlommel@gmail.com>2018-04-16 20:55:33 +0300
commit34ab90f546f097cada951b2c9ca22bf271996980 (patch)
treeebcdb3d37120ac1d8fb16462b9104badd1800329 /source/blender/editors/mesh
parent0c495005dd83913864acb510c1d4194a2275dbb0 (diff)
Depsgraph: remove EvaluationContext, pass Depsgraph instead.
The depsgraph was always created within a fixed evaluation context. Passing both risks the depsgraph and evaluation context not matching, and it complicates the Python API where we'd have to expose both which is not so easy to understand. This also removes the global evaluation context in main, which assumed there to be a single active scene and view layer. Differential Revision: https://developer.blender.org/D3152
Diffstat (limited to 'source/blender/editors/mesh')
-rw-r--r--source/blender/editors/mesh/editface.c4
-rw-r--r--source/blender/editors/mesh/editmesh_knife.c13
-rw-r--r--source/blender/editors/mesh/editmesh_knife_project.c6
-rw-r--r--source/blender/editors/mesh/editmesh_loopcut.c13
-rw-r--r--source/blender/editors/mesh/editmesh_path.c14
-rw-r--r--source/blender/editors/mesh/editmesh_select.c96
-rw-r--r--source/blender/editors/mesh/editmesh_tools.c2
-rw-r--r--source/blender/editors/mesh/editmesh_utils.c2
-rw-r--r--source/blender/editors/mesh/mesh_navmesh.c6
-rw-r--r--source/blender/editors/mesh/meshtools.c38
10 files changed, 81 insertions, 113 deletions
diff --git a/source/blender/editors/mesh/editface.c b/source/blender/editors/mesh/editface.c
index 1b9ee70ccf5..53f21a1e32f 100644
--- a/source/blender/editors/mesh/editface.c
+++ b/source/blender/editors/mesh/editface.c
@@ -393,7 +393,7 @@ bool paintface_mouse_select(struct bContext *C, Object *ob, const int mval[2], b
return true;
}
-int do_paintface_box_select(const struct EvaluationContext *eval_ctx, ViewContext *vc, rcti *rect, bool select, bool extend)
+int do_paintface_box_select(ViewContext *vc, rcti *rect, bool select, bool extend)
{
Object *ob = vc->obact;
Mesh *me;
@@ -424,7 +424,7 @@ int do_paintface_box_select(const struct EvaluationContext *eval_ctx, ViewContex
}
}
- ED_view3d_backbuf_validate(eval_ctx, vc);
+ ED_view3d_backbuf_validate(vc);
ibuf = IMB_allocImBuf(size[0], size[1], 32, IB_rect);
rt = ibuf->rect;
diff --git a/source/blender/editors/mesh/editmesh_knife.c b/source/blender/editors/mesh/editmesh_knife.c
index ee5c0d20bc7..80fed05a0b5 100644
--- a/source/blender/editors/mesh/editmesh_knife.c
+++ b/source/blender/editors/mesh/editmesh_knife.c
@@ -161,7 +161,6 @@ typedef struct KnifePosData {
typedef struct KnifeTool_OpData {
ARegion *ar; /* region that knifetool was activated in */
void *draw_handle; /* for drawing preview loop */
- EvaluationContext eval_ctx;
ViewContext vc; /* note: _don't_ use 'mval', instead use the one we define below */
float mval[2]; /* mouse value with snapping applied */
//bContext *C;
@@ -1562,8 +1561,8 @@ static void knife_find_line_hits(KnifeTool_OpData *kcd)
}
/* unproject screen line */
- ED_view3d_win_to_segment(kcd->eval_ctx.depsgraph, kcd->ar, kcd->vc.v3d, s1, v1, v3, true);
- ED_view3d_win_to_segment(kcd->eval_ctx.depsgraph, kcd->ar, kcd->vc.v3d, s2, v2, v4, true);
+ ED_view3d_win_to_segment(kcd->vc.depsgraph, kcd->ar, kcd->vc.v3d, s1, v1, v3, true);
+ ED_view3d_win_to_segment(kcd->vc.depsgraph, kcd->ar, kcd->vc.v3d, s2, v2, v4, true);
mul_m4_v3(kcd->ob->imat, v1);
mul_m4_v3(kcd->ob->imat, v2);
@@ -1838,7 +1837,7 @@ static BMFace *knife_find_closest_face(KnifeTool_OpData *kcd, float co[3], float
if (!f) {
if (kcd->is_interactive) {
/* try to use backbuffer selection method if ray casting failed */
- f = EDBM_face_find_nearest(&kcd->eval_ctx, &kcd->vc, &dist);
+ f = EDBM_face_find_nearest(&kcd->vc, &dist);
/* cheat for now; just put in the origin instead
* of a true coordinate on the face.
@@ -2519,7 +2518,7 @@ static void knife_recalc_projmat(KnifeTool_OpData *kcd)
mul_v3_mat3_m4v3(kcd->proj_zaxis, kcd->ob->imat, kcd->vc.rv3d->viewinv[2]);
normalize_v3(kcd->proj_zaxis);
- kcd->is_ortho = ED_view3d_clip_range_get(kcd->eval_ctx.depsgraph,
+ kcd->is_ortho = ED_view3d_clip_range_get(kcd->vc.depsgraph,
kcd->vc.v3d, kcd->vc.rv3d,
&kcd->clipsta, &kcd->clipend, true);
}
@@ -2591,7 +2590,7 @@ static void knifetool_init_bmbvh(KnifeTool_OpData *kcd)
{
BM_mesh_elem_index_ensure(kcd->em->bm, BM_VERT);
- kcd->cagecos = (const float (*)[3])BKE_editmesh_vertexCos_get(&kcd->eval_ctx, kcd->em, kcd->scene, NULL);
+ kcd->cagecos = (const float (*)[3])BKE_editmesh_vertexCos_get(kcd->vc.depsgraph, kcd->em, kcd->scene, NULL);
kcd->bmbvh = BKE_bmbvh_new_from_editmesh(
kcd->em,
@@ -2625,7 +2624,6 @@ static void knifetool_init(bContext *C, KnifeTool_OpData *kcd,
kcd->ob = obedit;
kcd->ar = CTX_wm_region(C);
- CTX_data_eval_ctx(C, &kcd->eval_ctx);
em_setup_viewcontext(C, &kcd->vc);
kcd->em = BKE_editmesh_from_object(kcd->ob);
@@ -2793,7 +2791,6 @@ static int knifetool_modal(bContext *C, wmOperator *op, const wmEvent *event)
return OPERATOR_FINISHED;
}
- CTX_data_eval_ctx(C, &kcd->eval_ctx);
em_setup_viewcontext(C, &kcd->vc);
kcd->ar = kcd->vc.ar;
diff --git a/source/blender/editors/mesh/editmesh_knife_project.c b/source/blender/editors/mesh/editmesh_knife_project.c
index c98d22503e1..ba030c42a04 100644
--- a/source/blender/editors/mesh/editmesh_knife_project.c
+++ b/source/blender/editors/mesh/editmesh_knife_project.c
@@ -60,15 +60,13 @@
static LinkNode *knifeproject_poly_from_object(const bContext *C, Scene *scene, Object *ob, LinkNode *polys)
{
+ Depsgraph *depsgraph = CTX_data_depsgraph(C);
ARegion *ar = CTX_wm_region(C);
- EvaluationContext eval_ctx;
DerivedMesh *dm;
bool dm_needsFree;
- CTX_data_eval_ctx(C, &eval_ctx);
-
if (ob->type == OB_MESH || ob->derivedFinal) {
- dm = ob->derivedFinal ? ob->derivedFinal : mesh_get_derived_final(&eval_ctx, scene, ob, CD_MASK_BAREMESH);
+ dm = ob->derivedFinal ? ob->derivedFinal : mesh_get_derived_final(depsgraph, scene, ob, CD_MASK_BAREMESH);
dm_needsFree = false;
}
else if (ELEM(ob->type, OB_FONT, OB_CURVE, OB_SURF)) {
diff --git a/source/blender/editors/mesh/editmesh_loopcut.c b/source/blender/editors/mesh/editmesh_loopcut.c
index 793e5609d31..9817909ba4a 100644
--- a/source/blender/editors/mesh/editmesh_loopcut.c
+++ b/source/blender/editors/mesh/editmesh_loopcut.c
@@ -555,23 +555,20 @@ static void loopcut_update_edge(RingSelOpData *lcd, BMEdge *e, const int preview
}
}
-static void loopcut_mouse_move(const struct EvaluationContext *eval_ctx, RingSelOpData *lcd, const int previewlines)
+static void loopcut_mouse_move(RingSelOpData *lcd, const int previewlines)
{
float dist = ED_view3d_select_dist_px();
- BMEdge *e = EDBM_edge_find_nearest(eval_ctx, &lcd->vc, &dist);
+ BMEdge *e = EDBM_edge_find_nearest(&lcd->vc, &dist);
loopcut_update_edge(lcd, e, previewlines);
}
/* called by both init() and exec() */
static int loopcut_init(bContext *C, wmOperator *op, const wmEvent *event)
{
- EvaluationContext eval_ctx;
const bool is_interactive = (event != NULL);
Object *obedit = CTX_data_edit_object(C);
RingSelOpData *lcd;
- CTX_data_eval_ctx(C, &eval_ctx);
-
if (modifiers_isDeformedByLattice(obedit) || modifiers_isDeformedByArmature(obedit))
BKE_report(op->reports, RPT_WARNING, "Loop cut does not work well on deformed edit mesh display");
@@ -599,7 +596,7 @@ static int loopcut_init(bContext *C, wmOperator *op, const wmEvent *event)
if (is_interactive) {
copy_v2_v2_int(lcd->vc.mval, event->mval);
- loopcut_mouse_move(&eval_ctx, lcd, is_interactive ? 1 : 0);
+ loopcut_mouse_move(lcd, is_interactive ? 1 : 0);
}
else {
const int e_index = RNA_int_get(op->ptr, "edge_index");
@@ -672,14 +669,12 @@ static int loopcut_finish(RingSelOpData *lcd, bContext *C, wmOperator *op)
static int loopcut_modal(bContext *C, wmOperator *op, const wmEvent *event)
{
- EvaluationContext eval_ctx;
RingSelOpData *lcd = op->customdata;
float cuts = lcd->cuts;
float smoothness = lcd->smoothness;
bool show_cuts = false;
const bool has_numinput = hasNumInput(&lcd->num);
- CTX_data_eval_ctx(C, &eval_ctx);
em_setup_viewcontext(C, &lcd->vc);
lcd->ar = lcd->vc.ar;
@@ -773,7 +768,7 @@ static int loopcut_modal(bContext *C, wmOperator *op, const wmEvent *event)
{
lcd->vc.mval[0] = event->mval[0];
lcd->vc.mval[1] = event->mval[1];
- loopcut_mouse_move(&eval_ctx, lcd, (int)lcd->cuts);
+ loopcut_mouse_move(lcd, (int)lcd->cuts);
ED_region_tag_redraw(lcd->ar);
handled = true;
diff --git a/source/blender/editors/mesh/editmesh_path.c b/source/blender/editors/mesh/editmesh_path.c
index 2ae48bee095..4081e3b0302 100644
--- a/source/blender/editors/mesh/editmesh_path.c
+++ b/source/blender/editors/mesh/editmesh_path.c
@@ -578,19 +578,19 @@ static bool edbm_shortest_path_pick_ex(
static int edbm_shortest_path_pick_exec(bContext *C, wmOperator *op);
-static BMElem *edbm_elem_find_nearest(const struct EvaluationContext *eval_ctx, ViewContext *vc, const char htype)
+static BMElem *edbm_elem_find_nearest(ViewContext *vc, const char htype)
{
BMEditMesh *em = vc->em;
float dist = ED_view3d_select_dist_px();
if ((em->selectmode & SCE_SELECT_VERTEX) && (htype == BM_VERT)) {
- return (BMElem *)EDBM_vert_find_nearest(eval_ctx, vc, &dist);
+ return (BMElem *)EDBM_vert_find_nearest(vc, &dist);
}
else if ((em->selectmode & SCE_SELECT_EDGE) && (htype == BM_EDGE)) {
- return (BMElem *)EDBM_edge_find_nearest(eval_ctx, vc, &dist);
+ return (BMElem *)EDBM_edge_find_nearest(vc, &dist);
}
else if ((em->selectmode & SCE_SELECT_FACE) && (htype == BM_FACE)) {
- return (BMElem *)EDBM_face_find_nearest(eval_ctx, vc, &dist);
+ return (BMElem *)EDBM_face_find_nearest(vc, &dist);
}
return NULL;
@@ -613,12 +613,10 @@ static int edbm_shortest_path_pick_invoke(bContext *C, wmOperator *op, const wmE
return edbm_shortest_path_pick_exec(C, op);
}
- EvaluationContext eval_ctx;
ViewContext vc;
BMEditMesh *em;
bool track_active = true;
- CTX_data_eval_ctx(C, &eval_ctx);
em_setup_viewcontext(C, &vc);
copy_v2_v2_int(vc.mval, event->mval);
em = vc.em;
@@ -627,14 +625,14 @@ static int edbm_shortest_path_pick_invoke(bContext *C, wmOperator *op, const wmE
BMElem *ele_src, *ele_dst;
if (!(ele_src = edbm_elem_active_elem_or_face_get(em->bm)) ||
- !(ele_dst = edbm_elem_find_nearest(&eval_ctx, &vc, ele_src->head.htype)))
+ !(ele_dst = edbm_elem_find_nearest(&vc, ele_src->head.htype)))
{
/* special case, toggle edge tags even when we don't have a path */
if (((em->selectmode & SCE_SELECT_EDGE) &&
(vc.scene->toolsettings->edge_mode != EDGE_MODE_SELECT)) &&
/* check if we only have a destination edge */
((ele_src == NULL) &&
- (ele_dst = edbm_elem_find_nearest(&eval_ctx, &vc, BM_EDGE))))
+ (ele_dst = edbm_elem_find_nearest(&vc, BM_EDGE))))
{
ele_src = ele_dst;
track_active = false;
diff --git a/source/blender/editors/mesh/editmesh_select.c b/source/blender/editors/mesh/editmesh_select.c
index 33277cdcd9b..b45db94318b 100644
--- a/source/blender/editors/mesh/editmesh_select.c
+++ b/source/blender/editors/mesh/editmesh_select.c
@@ -213,7 +213,7 @@ static BLI_bitmap *edbm_backbuf_alloc(const int size)
/* reads rect, and builds selection array for quick lookup */
/* returns if all is OK */
bool EDBM_backbuf_border_init(
- const struct EvaluationContext *eval_ctx, ViewContext *vc, short xmin,
+ ViewContext *vc, short xmin,
short ymin, short xmax, short ymax)
{
struct ImBuf *buf;
@@ -224,7 +224,7 @@ bool EDBM_backbuf_border_init(
return false;
}
- buf = ED_view3d_backbuf_read(eval_ctx, vc, xmin, ymin, xmax, ymax);
+ buf = ED_view3d_backbuf_read(vc, xmin, ymin, xmax, ymax);
if ((buf == NULL) || (bm_vertoffs == 0)) {
return false;
}
@@ -287,7 +287,7 @@ static void edbm_mask_lasso_px_cb(int x, int x_end, int y, void *user_data)
* - grab again and compare
* returns 'OK'
*/
-bool EDBM_backbuf_border_mask_init(const struct EvaluationContext *eval_ctx, ViewContext *vc, const int mcords[][2], short tot, short xmin, short ymin, short xmax, short ymax)
+bool EDBM_backbuf_border_mask_init(ViewContext *vc, const int mcords[][2], short tot, short xmin, short ymin, short xmax, short ymax)
{
unsigned int *dr, *dr_mask, *dr_mask_arr;
struct ImBuf *buf;
@@ -304,7 +304,7 @@ bool EDBM_backbuf_border_mask_init(const struct EvaluationContext *eval_ctx, Vie
return false;
}
- buf = ED_view3d_backbuf_read(eval_ctx, vc, xmin, ymin, xmax, ymax);
+ buf = ED_view3d_backbuf_read(vc, xmin, ymin, xmax, ymax);
if ((buf == NULL) || (bm_vertoffs == 0)) {
return false;
}
@@ -338,7 +338,7 @@ bool EDBM_backbuf_border_mask_init(const struct EvaluationContext *eval_ctx, Vie
/* circle shaped sample area */
bool EDBM_backbuf_circle_init(
- const struct EvaluationContext *eval_ctx, ViewContext *vc,
+ ViewContext *vc,
short xs, short ys, short rads)
{
struct ImBuf *buf;
@@ -358,7 +358,7 @@ bool EDBM_backbuf_circle_init(
xmin = xs - rads; xmax = xs + rads;
ymin = ys - rads; ymax = ys + rads;
- buf = ED_view3d_backbuf_read(eval_ctx, vc, xmin, ymin, xmax, ymax);
+ buf = ED_view3d_backbuf_read(vc, xmin, ymin, xmax, ymax);
if ((buf == NULL) || (bm_vertoffs == 0)) {
return false;
}
@@ -457,7 +457,7 @@ static void findnearestvert__doClosest(void *userData, BMVert *eve, const float
* \param use_cycle Cycle over elements within #FIND_NEAR_CYCLE_THRESHOLD_MIN in order of index.
*/
BMVert *EDBM_vert_find_nearest_ex(
- const struct EvaluationContext *eval_ctx, ViewContext *vc, float *r_dist,
+ ViewContext *vc, float *r_dist,
const bool use_select_bias, bool use_cycle)
{
BMesh *bm = vc->em->bm;
@@ -469,10 +469,10 @@ BMVert *EDBM_vert_find_nearest_ex(
BMVert *eve;
/* No afterqueue (yet), so we check it now, otherwise the bm_xxxofs indices are bad. */
- ED_view3d_backbuf_validate(eval_ctx, vc);
+ ED_view3d_backbuf_validate(vc);
index = ED_view3d_backbuf_sample_rect(
- eval_ctx, vc, vc->mval, dist_px, bm_wireoffs, 0xFFFFFF, &dist_test);
+ vc, vc->mval, dist_px, bm_wireoffs, 0xFFFFFF, &dist_test);
eve = index ? BM_vert_at_index_find_or_table(bm, index - 1) : NULL;
if (eve) {
@@ -507,7 +507,7 @@ BMVert *EDBM_vert_find_nearest_ex(
data.cycle_index_prev = prev_select_index;
ED_view3d_init_mats_rv3d(vc->obedit, vc->rv3d);
- mesh_foreachScreenVert(eval_ctx, vc, findnearestvert__doClosest, &data, clip_flag);
+ mesh_foreachScreenVert(vc, findnearestvert__doClosest, &data, clip_flag);
hit = (data.use_cycle && data.hit_cycle.vert) ? &data.hit_cycle : &data.hit;
*r_dist = hit->dist;
@@ -519,9 +519,9 @@ BMVert *EDBM_vert_find_nearest_ex(
}
}
-BMVert *EDBM_vert_find_nearest(const struct EvaluationContext *eval_ctx, ViewContext *vc, float *r_dist)
+BMVert *EDBM_vert_find_nearest(ViewContext *vc, float *r_dist)
{
- return EDBM_vert_find_nearest_ex(eval_ctx, vc, r_dist, false, false);
+ return EDBM_vert_find_nearest_ex(vc, r_dist, false, false);
}
/* find the distance to the edge we already have */
@@ -643,7 +643,7 @@ static void find_nearest_edge__doClosest(
}
BMEdge *EDBM_edge_find_nearest_ex(
- const struct EvaluationContext *eval_ctx, ViewContext *vc, float *r_dist,
+ ViewContext *vc, float *r_dist,
float *r_dist_center,
const bool use_select_bias, const bool use_cycle,
BMEdge **r_eed_zbuf)
@@ -662,12 +662,12 @@ BMEdge *EDBM_edge_find_nearest_ex(
vc->scene->toolsettings->selectmode |= SCE_SELECT_EDGE;
/* No afterqueue (yet), so we check it now, otherwise the bm_xxxofs indices are bad. */
- ED_view3d_backbuf_validate(eval_ctx, vc);
+ ED_view3d_backbuf_validate(vc);
/* restore `selectmode` */
vc->scene->toolsettings->selectmode = ts_selectmode;
- index = ED_view3d_backbuf_sample_rect(eval_ctx, vc, vc->mval, dist_px, bm_solidoffs, bm_wireoffs, &dist_test);
+ index = ED_view3d_backbuf_sample_rect(vc, vc->mval, dist_px, bm_solidoffs, bm_wireoffs, &dist_test);
eed = index ? BM_edge_at_index_find_or_table(bm, index - 1) : NULL;
if (r_eed_zbuf) {
@@ -685,7 +685,7 @@ BMEdge *EDBM_edge_find_nearest_ex(
ED_view3d_init_mats_rv3d(vc->obedit, vc->rv3d);
- mesh_foreachScreenEdge(eval_ctx, vc, find_nearest_edge_center__doZBuf, &data, V3D_PROJ_TEST_CLIP_DEFAULT);
+ mesh_foreachScreenEdge(vc, find_nearest_edge_center__doZBuf, &data, V3D_PROJ_TEST_CLIP_DEFAULT);
*r_dist_center = data.dist;
}
@@ -725,7 +725,7 @@ BMEdge *EDBM_edge_find_nearest_ex(
data.cycle_index_prev = prev_select_index;
ED_view3d_init_mats_rv3d(vc->obedit, vc->rv3d);
- mesh_foreachScreenEdge(eval_ctx, vc, find_nearest_edge__doClosest, &data, clip_flag);
+ mesh_foreachScreenEdge(vc, find_nearest_edge__doClosest, &data, clip_flag);
hit = (data.use_cycle && data.hit_cycle.edge) ? &data.hit_cycle : &data.hit;
*r_dist = hit->dist;
@@ -741,9 +741,9 @@ BMEdge *EDBM_edge_find_nearest_ex(
}
BMEdge *EDBM_edge_find_nearest(
- const struct EvaluationContext *eval_ctx, ViewContext *vc, float *r_dist)
+ ViewContext *vc, float *r_dist)
{
- return EDBM_edge_find_nearest_ex(eval_ctx, vc, r_dist, NULL, false, false, NULL);
+ return EDBM_edge_find_nearest_ex(vc, r_dist, NULL, false, false, NULL);
}
/* find the distance to the face we already have */
@@ -817,7 +817,7 @@ static void findnearestface__doClosest(void *userData, BMFace *efa, const float
BMFace *EDBM_face_find_nearest_ex(
- const struct EvaluationContext *eval_ctx, ViewContext *vc, float *r_dist,
+ ViewContext *vc, float *r_dist,
float *r_dist_center,
const bool use_select_bias, const bool use_cycle,
BMFace **r_efa_zbuf)
@@ -829,9 +829,9 @@ BMFace *EDBM_face_find_nearest_ex(
unsigned int index;
BMFace *efa;
- ED_view3d_backbuf_validate(eval_ctx, vc);
+ ED_view3d_backbuf_validate(vc);
- index = ED_view3d_backbuf_sample(eval_ctx, vc, vc->mval[0], vc->mval[1]);
+ index = ED_view3d_backbuf_sample(vc, vc->mval[0], vc->mval[1]);
efa = index ? BM_face_at_index_find_or_table(bm, index - 1) : NULL;
if (r_efa_zbuf) {
@@ -849,7 +849,7 @@ BMFace *EDBM_face_find_nearest_ex(
ED_view3d_init_mats_rv3d(vc->obedit, vc->rv3d);
- mesh_foreachScreenFace(eval_ctx, vc, find_nearest_face_center__doZBuf, &data, V3D_PROJ_TEST_CLIP_DEFAULT);
+ mesh_foreachScreenFace(vc, find_nearest_face_center__doZBuf, &data, V3D_PROJ_TEST_CLIP_DEFAULT);
*r_dist_center = data.dist;
}
@@ -887,7 +887,7 @@ BMFace *EDBM_face_find_nearest_ex(
data.cycle_index_prev = prev_select_index;
ED_view3d_init_mats_rv3d(vc->obedit, vc->rv3d);
- mesh_foreachScreenFace(eval_ctx, vc, findnearestface__doClosest, &data, clip_flag);
+ mesh_foreachScreenFace(vc, findnearestface__doClosest, &data, clip_flag);
hit = (data.use_cycle && data.hit_cycle.face) ? &data.hit_cycle : &data.hit;
*r_dist = hit->dist;
@@ -902,9 +902,9 @@ BMFace *EDBM_face_find_nearest_ex(
}
}
-BMFace *EDBM_face_find_nearest(const struct EvaluationContext *eval_ctx, ViewContext *vc, float *r_dist)
+BMFace *EDBM_face_find_nearest(ViewContext *vc, float *r_dist)
{
- return EDBM_face_find_nearest_ex(eval_ctx, vc, r_dist, NULL, false, false, NULL);
+ return EDBM_face_find_nearest_ex(vc, r_dist, NULL, false, false, NULL);
}
#undef FIND_NEAR_SELECT_BIAS
@@ -917,7 +917,7 @@ BMFace *EDBM_face_find_nearest(const struct EvaluationContext *eval_ctx, ViewCon
* return 1 if found one
*/
static int unified_findnearest(
- const struct EvaluationContext *eval_ctx, ViewContext *vc,
+ ViewContext *vc,
Base **r_base, BMVert **r_eve, BMEdge **r_eed, BMFace **r_efa)
{
BMEditMesh *em = vc->em;
@@ -938,7 +938,7 @@ static int unified_findnearest(
/* TODO(campbell): perform selection as one pass
* instead of many smaller passes (which doesn't work for zbuf occlusion). */
uint bases_len = 0;
- Base **bases = BKE_view_layer_array_from_bases_in_edit_mode(eval_ctx->view_layer, &bases_len);
+ Base **bases = BKE_view_layer_array_from_bases_in_edit_mode(vc->view_layer, &bases_len);
/* no afterqueue (yet), so we check it now, otherwise the em_xxxofs indices are bad */
@@ -950,9 +950,9 @@ static int unified_findnearest(
Base *base_iter = bases[base_index];
Object *obedit = base_iter->object;
ED_view3d_viewcontext_init_object(vc, obedit);
- ED_view3d_backbuf_validate(eval_ctx, vc);
+ ED_view3d_backbuf_validate(vc);
- BMFace *efa_test = EDBM_face_find_nearest_ex(eval_ctx, vc, &dist, dist_center_p, true, use_cycle, &efa_zbuf);
+ BMFace *efa_test = EDBM_face_find_nearest_ex(vc, &dist, dist_center_p, true, use_cycle, &efa_zbuf);
if (efa && dist_center_p) {
dist = min_ff(dist_margin, dist_center);
}
@@ -971,8 +971,8 @@ static int unified_findnearest(
Base *base_iter = bases[base_index];
Object *obedit = base_iter->object;
ED_view3d_viewcontext_init_object(vc, obedit);
- ED_view3d_backbuf_validate(eval_ctx, vc);
- BMEdge *eed_test = EDBM_edge_find_nearest_ex(eval_ctx, vc, &dist, dist_center_p, true, use_cycle, &eed_zbuf);
+ ED_view3d_backbuf_validate(vc);
+ BMEdge *eed_test = EDBM_edge_find_nearest_ex(vc, &dist, dist_center_p, true, use_cycle, &eed_zbuf);
if (eed && dist_center_p) {
dist = min_ff(dist_margin, dist_center);
}
@@ -988,8 +988,8 @@ static int unified_findnearest(
Base *base_iter = bases[base_index];
Object *obedit = base_iter->object;
ED_view3d_viewcontext_init_object(vc, obedit);
- ED_view3d_backbuf_validate(eval_ctx, vc);
- BMVert *eve_test = EDBM_vert_find_nearest_ex(eval_ctx, vc, &dist, true, use_cycle);
+ ED_view3d_backbuf_validate(vc);
+ BMVert *eve_test = EDBM_vert_find_nearest_ex(vc, &dist, true, use_cycle);
if (eve_test) {
*r_base = base_iter;
eve = eve_test;
@@ -1640,7 +1640,6 @@ static void mouse_mesh_loop_edge(BMEditMesh *em, BMEdge *eed, bool select, bool
static bool mouse_mesh_loop(bContext *C, const int mval[2], bool extend, bool deselect, bool toggle, bool ring)
{
- EvaluationContext eval_ctx;
ViewContext vc;
BMEditMesh *em;
BMEdge *eed;
@@ -1650,7 +1649,6 @@ static bool mouse_mesh_loop(bContext *C, const int mval[2], bool extend, bool de
float dist = ED_view3d_select_dist_px() * 0.6666f;
float mvalf[2];
- CTX_data_eval_ctx(C, &eval_ctx);
em_setup_viewcontext(C, &vc);
mvalf[0] = (float)(vc.mval[0] = mval[0]);
mvalf[1] = (float)(vc.mval[1] = mval[1]);
@@ -1662,12 +1660,12 @@ static bool mouse_mesh_loop(bContext *C, const int mval[2], bool extend, bool de
vc.scene->toolsettings->selectmode |= SCE_SELECT_EDGE;
/* no afterqueue (yet), so we check it now, otherwise the bm_xxxofs indices are bad */
- ED_view3d_backbuf_validate(&eval_ctx, &vc);
+ ED_view3d_backbuf_validate(&vc);
/* restore `selectmode` */
vc.scene->toolsettings->selectmode = ts_selectmode;
- eed = EDBM_edge_find_nearest_ex(&eval_ctx, &vc, &dist, NULL, true, true, NULL);
+ eed = EDBM_edge_find_nearest_ex(&vc, &dist, NULL, true, true, NULL);
if (eed == NULL) {
return false;
}
@@ -1949,7 +1947,6 @@ void MESH_OT_select_interior_faces(wmOperatorType *ot)
bool EDBM_select_pick(bContext *C, const int mval[2], bool extend, bool deselect, bool toggle)
{
- EvaluationContext eval_ctx;
ViewContext vc;
Base *basact = NULL;
@@ -1958,18 +1955,17 @@ bool EDBM_select_pick(bContext *C, const int mval[2], bool extend, bool deselect
BMFace *efa = NULL;
/* setup view context for argument to callbacks */
- CTX_data_eval_ctx(C, &eval_ctx);
em_setup_viewcontext(C, &vc);
vc.mval[0] = mval[0];
vc.mval[1] = mval[1];
- if (unified_findnearest(&eval_ctx, &vc, &basact, &eve, &eed, &efa)) {
+ if (unified_findnearest(&vc, &basact, &eve, &eed, &efa)) {
ED_view3d_viewcontext_init_object(&vc, basact->object);
/* Deselect everything */
if (extend == false && deselect == false && toggle == false) {
uint objects_len = 0;
- Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data(eval_ctx.view_layer, &objects_len);
+ Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data(vc.view_layer, &objects_len);
for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
Object *ob_iter = objects[ob_index];
@@ -2091,8 +2087,8 @@ bool EDBM_select_pick(bContext *C, const int mval[2], bool extend, bool deselect
/* Changing active object is handy since it allows us to
* switch UV layers, vgroups for eg. */
- if (eval_ctx.view_layer->basact != basact) {
- eval_ctx.view_layer->basact = basact;
+ if (vc.view_layer->basact != basact) {
+ vc.view_layer->basact = basact;
WM_event_add_notifier(C, NC_SCENE | ND_OB_ACTIVE, vc.scene);
}
WM_event_add_notifier(C, NC_GEOM | ND_SELECT, vc.obedit->data);
@@ -2318,14 +2314,12 @@ bool EDBM_selectmode_toggle(
bContext *C, const short selectmode_new,
const int action, const bool use_extend, const bool use_expand)
{
- EvaluationContext eval_ctx;
+ ViewLayer *view_layer = CTX_data_view_layer(C);
ToolSettings *ts = CTX_data_tool_settings(C);
Object *obedit = CTX_data_edit_object(C);
BMEditMesh *em = NULL;
bool ret = false;
- CTX_data_eval_ctx(C, &eval_ctx);
-
if (obedit && obedit->type == OB_MESH) {
em = BKE_editmesh_from_object(obedit);
}
@@ -2369,7 +2363,7 @@ bool EDBM_selectmode_toggle(
}
uint objects_len = 0;
- Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data(eval_ctx.view_layer, &objects_len);
+ Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data(view_layer, &objects_len);
for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
Object *ob_iter = objects[ob_index];
@@ -3021,7 +3015,6 @@ static void edbm_select_linked_pick_ex(BMEditMesh *em, BMElem *ele, bool sel, in
static int edbm_select_linked_pick_invoke(bContext *C, wmOperator *op, const wmEvent *event)
{
- EvaluationContext eval_ctx;
ViewContext vc;
Base *basact = NULL;
BMVert *eve;
@@ -3038,12 +3031,11 @@ static int edbm_select_linked_pick_invoke(bContext *C, wmOperator *op, const wmE
view3d_operator_needs_opengl(C);
/* setup view context for argument to callbacks */
- CTX_data_eval_ctx(C, &eval_ctx);
em_setup_viewcontext(C, &vc);
{
uint objects_len = 0;
- Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data(eval_ctx.view_layer, &objects_len);
+ Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data(vc.view_layer, &objects_len);
bool has_edges = false;
for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
Object *ob_iter = objects[ob_index];
@@ -3062,7 +3054,7 @@ static int edbm_select_linked_pick_invoke(bContext *C, wmOperator *op, const wmE
vc.mval[1] = event->mval[1];
/* return warning! */
- if (unified_findnearest(&eval_ctx, &vc, &basact, &eve, &eed, &efa) == 0) {
+ if (unified_findnearest(&vc, &basact, &eve, &eed, &efa) == 0) {
WM_event_add_notifier(C, NC_GEOM | ND_SELECT, basact->object->data);
return OPERATOR_CANCELLED;
diff --git a/source/blender/editors/mesh/editmesh_tools.c b/source/blender/editors/mesh/editmesh_tools.c
index 5adeffb2e1f..3d12f8ce868 100644
--- a/source/blender/editors/mesh/editmesh_tools.c
+++ b/source/blender/editors/mesh/editmesh_tools.c
@@ -336,7 +336,7 @@ void EMBM_project_snap_verts(bContext *C, ARegion *ar, BMEditMesh *em)
ED_view3d_init_mats_rv3d(obedit, ar->regiondata);
struct SnapObjectContext *snap_context = ED_transform_snap_object_context_create_view3d(
- CTX_data_main(C), CTX_data_scene(C), CTX_data_view_layer(C), 0,
+ CTX_data_main(C), CTX_data_scene(C), 0,
ar, CTX_wm_view3d(C));
BM_ITER_MESH (eve, &iter, em->bm, BM_VERTS_OF_MESH) {
diff --git a/source/blender/editors/mesh/editmesh_utils.c b/source/blender/editors/mesh/editmesh_utils.c
index 3382847c8a4..af4ef00bc25 100644
--- a/source/blender/editors/mesh/editmesh_utils.c
+++ b/source/blender/editors/mesh/editmesh_utils.c
@@ -1481,7 +1481,7 @@ static void scale_point(float c1[3], const float p[3], const float s)
}
bool BMBVH_EdgeVisible(struct BMBVHTree *tree, BMEdge *e,
- const struct Depsgraph *depsgraph,
+ struct Depsgraph *depsgraph,
ARegion *ar, View3D *v3d, Object *obedit)
{
BMFace *f;
diff --git a/source/blender/editors/mesh/mesh_navmesh.c b/source/blender/editors/mesh/mesh_navmesh.c
index bd2ad21d51c..c94015de0f6 100644
--- a/source/blender/editors/mesh/mesh_navmesh.c
+++ b/source/blender/editors/mesh/mesh_navmesh.c
@@ -73,22 +73,20 @@ static void createVertsTrisData(bContext *C, LinkNode *obs,
Object *ob;
LinkNode *oblink, *dmlink;
DerivedMesh *dm;
+ Depsgraph *depsgraph = CTX_data_depsgraph(C);
Scene *scene = CTX_data_scene(C);
- EvaluationContext eval_ctx;
LinkNodePair dms_pair = {NULL, NULL};
int nverts, ntris, *tris;
float *verts;
- CTX_data_eval_ctx(C, &eval_ctx);
-
nverts = 0;
ntris = 0;
/* calculate number of verts and tris */
for (oblink = obs; oblink; oblink = oblink->next) {
ob = (Object *) oblink->link;
- dm = mesh_create_derived_no_virtual(&eval_ctx, scene, ob, NULL, CD_MASK_MESH);
+ dm = mesh_create_derived_no_virtual(depsgraph, scene, ob, NULL, CD_MASK_MESH);
DM_ensure_tessface(dm);
BLI_linklist_append(&dms_pair, dm);
diff --git a/source/blender/editors/mesh/meshtools.c b/source/blender/editors/mesh/meshtools.c
index dec13273417..83458127820 100644
--- a/source/blender/editors/mesh/meshtools.c
+++ b/source/blender/editors/mesh/meshtools.c
@@ -80,7 +80,7 @@
* return 0 if no join is made (error) and 1 if the join is done */
static void join_mesh_single(
- const EvaluationContext *eval_ctx, Main *bmain, Scene *scene,
+ Depsgraph *depsgraph, Main *bmain, Scene *scene,
Object *ob_dst, Object *ob_src, float imat[4][4],
MVert **mvert_pp, MEdge **medge_pp, MLoop **mloop_pp, MPoly **mpoly_pp,
CustomData *vdata, CustomData *edata, CustomData *ldata, CustomData *pdata,
@@ -208,7 +208,7 @@ static void join_mesh_single(
if (ob_src != ob_dst) {
MultiresModifierData *mmd;
- multiresModifier_prepare_join(eval_ctx, scene, ob_src, ob_dst);
+ multiresModifier_prepare_join(depsgraph, scene, ob_src, ob_dst);
if ((mmd = get_multires_modifier(scene, ob_src, true))) {
ED_object_iter_other(bmain, ob_src, true,
@@ -293,8 +293,7 @@ int join_mesh_exec(bContext *C, wmOperator *op)
return OPERATOR_CANCELLED;
}
- EvaluationContext eval_ctx;
- CTX_data_eval_ctx(C, &eval_ctx);
+ Depsgraph *depsgraph = CTX_data_depsgraph(C);
/* count & check */
CTX_DATA_BEGIN (C, Base *, base, selected_editable_bases)
@@ -490,7 +489,7 @@ int join_mesh_exec(bContext *C, wmOperator *op)
* active mesh will remain first ones in new result of the merge, in same order for CD layers, etc. See also T50084.
*/
join_mesh_single(
- &eval_ctx, bmain, scene,
+ depsgraph, bmain, scene,
ob, ob, imat,
&mvert, &medge, &mloop, &mpoly,
&vdata, &edata, &ldata, &pdata,
@@ -507,7 +506,7 @@ int join_mesh_exec(bContext *C, wmOperator *op)
/* only join if this is a mesh */
if (base->object->type == OB_MESH) {
join_mesh_single(
- &eval_ctx, bmain, scene,
+ depsgraph, bmain, scene,
ob, base->object, imat,
&mvert, &medge, &mloop, &mpoly,
&vdata, &edata, &ldata, &pdata,
@@ -607,7 +606,7 @@ int join_mesh_shapes_exec(bContext *C, wmOperator *op)
{
Scene *scene = CTX_data_scene(C);
Object *ob = CTX_data_active_object(C);
- EvaluationContext eval_ctx;
+ Depsgraph *depsgraph = CTX_data_depsgraph(C);
Mesh *me = (Mesh *)ob->data;
Mesh *selme = NULL;
DerivedMesh *dm = NULL;
@@ -615,8 +614,6 @@ int join_mesh_shapes_exec(bContext *C, wmOperator *op)
KeyBlock *kb;
bool ok = false, nonequal_verts = false;
- CTX_data_eval_ctx(C, &eval_ctx);
-
CTX_DATA_BEGIN (C, Base *, base, selected_editable_bases)
{
if (base->object == ob) continue;
@@ -658,7 +655,7 @@ int join_mesh_shapes_exec(bContext *C, wmOperator *op)
selme = (Mesh *)base->object->data;
if (selme->totvert == me->totvert) {
- dm = mesh_get_derived_deform(&eval_ctx, scene, base->object, CD_MASK_BAREMESH);
+ dm = mesh_get_derived_deform(depsgraph, scene, base->object, CD_MASK_BAREMESH);
if (!dm) continue;
@@ -1009,7 +1006,6 @@ int *mesh_get_x_mirror_faces(Object *ob, BMEditMesh *em, DerivedMesh *dm)
*/
bool ED_mesh_pick_face(bContext *C, Object *ob, const int mval[2], unsigned int *index, int size)
{
- EvaluationContext eval_ctx;
ViewContext vc;
Mesh *me = ob->data;
@@ -1018,7 +1014,6 @@ bool ED_mesh_pick_face(bContext *C, Object *ob, const int mval[2], unsigned int
if (!me || me->totpoly == 0)
return false;
- CTX_data_eval_ctx(C, &eval_ctx);
ED_view3d_viewcontext_init(C, &vc);
if (size) {
@@ -1026,11 +1021,11 @@ bool ED_mesh_pick_face(bContext *C, Object *ob, const int mval[2], unsigned int
* on an edge in the backbuf, we can still select a face */
float dummy_dist;
- *index = ED_view3d_backbuf_sample_rect(&eval_ctx, &vc, mval, size, 1, me->totpoly + 1, &dummy_dist);
+ *index = ED_view3d_backbuf_sample_rect(&vc, mval, size, 1, me->totpoly + 1, &dummy_dist);
}
else {
/* sample only on the exact position */
- *index = ED_view3d_backbuf_sample(&eval_ctx, &vc, mval[0], mval[1]);
+ *index = ED_view3d_backbuf_sample(&vc, mval[0], mval[1]);
}
if ((*index) == 0 || (*index) > (unsigned int)me->totpoly)
@@ -1069,12 +1064,10 @@ static void ed_mesh_pick_face_vert__mpoly_find(
*/
bool ED_mesh_pick_face_vert(bContext *C, Object *ob, const int mval[2], unsigned int *index, int size)
{
- EvaluationContext eval_ctx;
+ Depsgraph *depsgraph = CTX_data_depsgraph(C);
unsigned int poly_index;
Mesh *me = ob->data;
- CTX_data_eval_ctx(C, &eval_ctx);
-
BLI_assert(me && GS(me->id.name) == ID_ME);
if (ED_mesh_pick_face(C, ob, mval, &poly_index, size)) {
@@ -1082,7 +1075,7 @@ bool ED_mesh_pick_face_vert(bContext *C, Object *ob, const int mval[2], unsigned
struct ARegion *ar = CTX_wm_region(C);
/* derived mesh to find deformed locations */
- DerivedMesh *dm = mesh_get_derived_final(&eval_ctx, scene, ob, CD_MASK_BAREMESH | CD_MASK_ORIGINDEX);
+ DerivedMesh *dm = mesh_get_derived_final(depsgraph, scene, ob, CD_MASK_BAREMESH | CD_MASK_ORIGINDEX);
int v_idx_best = ORIGINDEX_NONE;
@@ -1179,12 +1172,9 @@ static void ed_mesh_pick_vert__mapFunc(void *userData, int index, const float co
}
bool ED_mesh_pick_vert(bContext *C, Object *ob, const int mval[2], unsigned int *index, int size, bool use_zbuf)
{
- EvaluationContext eval_ctx;
ViewContext vc;
Mesh *me = ob->data;
- CTX_data_eval_ctx(C, &eval_ctx);
-
BLI_assert(me && GS(me->id.name) == ID_ME);
if (!me || me->totvert == 0)
@@ -1198,11 +1188,11 @@ bool ED_mesh_pick_vert(bContext *C, Object *ob, const int mval[2], unsigned int
* on an face in the backbuf, we can still select a vert */
float dummy_dist;
- *index = ED_view3d_backbuf_sample_rect(&eval_ctx, &vc, mval, size, 1, me->totvert + 1, &dummy_dist);
+ *index = ED_view3d_backbuf_sample_rect(&vc, mval, size, 1, me->totvert + 1, &dummy_dist);
}
else {
/* sample only on the exact position */
- *index = ED_view3d_backbuf_sample(&eval_ctx, &vc, mval[0], mval[1]);
+ *index = ED_view3d_backbuf_sample(&vc, mval[0], mval[1]);
}
if ((*index) == 0 || (*index) > (unsigned int)me->totvert)
@@ -1212,7 +1202,7 @@ bool ED_mesh_pick_vert(bContext *C, Object *ob, const int mval[2], unsigned int
}
else {
/* derived mesh to find deformed locations */
- DerivedMesh *dm = mesh_get_derived_final(&eval_ctx, vc.scene, ob, CD_MASK_BAREMESH);
+ DerivedMesh *dm = mesh_get_derived_final(vc.depsgraph, vc.scene, ob, CD_MASK_BAREMESH);
ARegion *ar = vc.ar;
RegionView3D *rv3d = ar->regiondata;