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authorCampbell Barton <ideasman42@gmail.com>2013-03-17 00:49:46 +0400
committerCampbell Barton <ideasman42@gmail.com>2013-03-17 00:49:46 +0400
commitbaf3bb37a9b9322752add6c5b8031aadf96119ac (patch)
treeaaebe10701b1dd6402eca3bc9fc6e69b561d5355 /source/blender/editors/mesh
parent9e2db2dad4ee38036a28452039656594f73b4421 (diff)
- ghost-sdl builds again.
- without python builds without warnings. - replace MAXFLOAT -> FLT_MAX in some areas, MAXFLOAT overflows (lager then float range). - add cmake option WITH_GCC_MUDFLAP to enable libmudflap use.
Diffstat (limited to 'source/blender/editors/mesh')
-rw-r--r--source/blender/editors/mesh/editmesh_select.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/mesh/editmesh_select.c b/source/blender/editors/mesh/editmesh_select.c
index 534747486f0..3d0101f962b 100644
--- a/source/blender/editors/mesh/editmesh_select.c
+++ b/source/blender/editors/mesh/editmesh_select.c
@@ -1171,7 +1171,7 @@ static void mouse_mesh_loop(bContext *C, const int mval[2], short extend, short
/* Select the face of eed which is the nearest of mouse. */
BMFace *f, *efa = NULL;
BMIter iterf;
- float best_dist = MAXFLOAT;
+ float best_dist = FLT_MAX;
/* We can't be sure this has already been set... */
ED_view3d_init_mats_rv3d(vc.obedit, vc.rv3d);