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authorNicholas Bishop <nicholasbishop@gmail.com>2012-01-13 02:12:07 +0400
committerNicholas Bishop <nicholasbishop@gmail.com>2012-01-13 02:12:07 +0400
commitdbdd1c2ea7496546f4f7e17350720a6005cdb187 (patch)
treef88556a8910c76a08ea202504f4b9206f180c717 /source/blender/editors/mesh
parentb2ae44dc41f7cf09bf20081734bf098d0f7cdb78 (diff)
Remove vestigial retopo/retopo-paint code.
Diffstat (limited to 'source/blender/editors/mesh')
-rw-r--r--source/blender/editors/mesh/editmesh.c17
1 files changed, 0 insertions, 17 deletions
diff --git a/source/blender/editors/mesh/editmesh.c b/source/blender/editors/mesh/editmesh.c
index f617971967c..6ebee796f0a 100644
--- a/source/blender/editors/mesh/editmesh.c
+++ b/source/blender/editors/mesh/editmesh.c
@@ -564,8 +564,6 @@ void free_editMesh(EditMesh *em)
em->totvert= em->totedge= em->totface= 0;
-// XXX if(em->retopo_paint_data) retopo_free_paint_data(em->retopo_paint_data);
- em->retopo_paint_data= NULL;
em->act_face = NULL;
}
@@ -1629,7 +1627,6 @@ typedef struct UndoMesh {
EditSelectionC *selected;
int totvert, totedge, totface, totsel;
int selectmode, shapenr;
- char retopo_mode;
CustomData vdata, edata, fdata;
} UndoMesh;
@@ -1643,7 +1640,6 @@ static void free_undoMesh(void *umv)
if(um->edges) MEM_freeN(um->edges);
if(um->faces) MEM_freeN(um->faces);
if(um->selected) MEM_freeN(um->selected);
-// XXX if(um->retopo_paint_data) retopo_free_paint_data(um->retopo_paint_data);
CustomData_free(&um->vdata, um->totvert);
CustomData_free(&um->edata, um->totedge);
CustomData_free(&um->fdata, um->totface);
@@ -1744,9 +1740,6 @@ static void *editMesh_to_undoMesh(void *emv)
else if(ese->type == EDITFACE) a = esec->index = ((EditFace*)ese->data)->tmp.l;
}
-// XXX um->retopo_paint_data= retopo_paint_data_copy(em->retopo_paint_data);
-// um->retopo_mode= scene->toolsettings->retopo_mode;
-
return um;
}
@@ -1852,16 +1845,6 @@ static void undoMesh_to_editMesh(void *umv, void *emv)
EM_nvertices_selected(em);
EM_nedges_selected(em);
EM_nfaces_selected(em);
-
-// XXX retopo_free_paint();
-// em->retopo_paint_data= retopo_paint_data_copy(um->retopo_paint_data);
-// scene->toolsettings->retopo_mode= um->retopo_mode;
-// if(scene->toolsettings->retopo_mode) {
-// XXX if(G.vd->depths) G.vd->depths->damaged= 1;
-// retopo_queue_updates(G.vd);
-// retopo_paint_view_update(G.vd);
-// }
-
}
static void *getEditMesh(bContext *C)