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author | Gaia Clary <gaia.clary@machinimatrix.org> | 2019-07-15 18:12:52 +0300 |
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committer | Gaia Clary <gaia.clary@machinimatrix.org> | 2019-07-16 14:28:40 +0300 |
commit | dd3e3474abcb9c07ba0bd26f6b8940fc906d97a5 (patch) | |
tree | 4be423041279dbe71916551ed1f5fdcbd057b719 /source/blender/editors/mesh | |
parent | 965bd4c8c3758e2ce5f0a8e2e70afd0b9745cc92 (diff) |
fix T66899: Collada: Shininess/Reflectivity not handled correct
Fixed: The Collada Exporter only supports export of
Lambert Shaders. But Shininess is not supported with
Lambert Shaders. The exporter must not add Shininess
to the Shader data!
Fixed: The Collada Importer adds an illegal value of -1
for reflectivity when this parameters is not defined in
the imported collada data. Now reflectivity is only
set when the import data contains a valid value.
Discarded: The Collada Importer handles shininess in a
dubious way. I have discarded import for now.
This needs to be reworked carefully in 2.81.
Differential Revision: https://developer.blender.org/D5262
Diffstat (limited to 'source/blender/editors/mesh')
0 files changed, 0 insertions, 0 deletions