diff options
author | Campbell Barton <ideasman42@gmail.com> | 2011-04-19 14:35:24 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2011-04-19 14:35:24 +0400 |
commit | a8185f4cc8a162e2bdb4c9da211af65f2821ec2b (patch) | |
tree | 0511681ea4baacc5a1f85ecf3b485bb2a91f2f9e /source/blender/editors/mesh | |
parent | 5b920bc2ff1e78767842b13f6997298b7e438204 (diff) |
patch [#26978] Minor Spelling Mistakes in Editor Operators
+ some errors I noticed.
Diffstat (limited to 'source/blender/editors/mesh')
-rw-r--r-- | source/blender/editors/mesh/editmesh_mods.c | 6 | ||||
-rw-r--r-- | source/blender/editors/mesh/editmesh_tools.c | 2 |
2 files changed, 4 insertions, 4 deletions
diff --git a/source/blender/editors/mesh/editmesh_mods.c b/source/blender/editors/mesh/editmesh_mods.c index a5042f1d6d8..050832cf8f6 100644 --- a/source/blender/editors/mesh/editmesh_mods.c +++ b/source/blender/editors/mesh/editmesh_mods.c @@ -2452,7 +2452,7 @@ static int select_linked_limited_invoke(ViewContext *vc, short all, short sel) if (!change) return OPERATOR_CANCELLED; - if (!sel) /* make sure de-selecting faces didnt de-select the verts/edges connected to selected faces, this is common with boundries */ + if (!sel) /* make sure de-selecting faces didnt de-select the verts/edges connected to selected faces, this is common with boundaries */ for(efa= em->faces.first; efa; efa= efa->next) if (efa->f & SELECT) EM_select_face(efa, 1); @@ -2582,7 +2582,7 @@ void MESH_OT_select_linked_pick(wmOperatorType *ot) ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO; RNA_def_boolean(ot->srna, "deselect", 0, "Deselect", ""); - RNA_def_boolean(ot->srna, "limit", 0, "Limit by Seams", "Limit selection by seam boundries (faces only)"); + RNA_def_boolean(ot->srna, "limit", 0, "Limit by Seams", "Limit selection by seam boundaries (faces only)"); } @@ -2671,7 +2671,7 @@ void MESH_OT_select_linked(wmOperatorType *ot) /* flags */ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO; - RNA_def_boolean(ot->srna, "limit", 0, "Limit by Seams", "Limit selection by seam boundries (faces only)"); + RNA_def_boolean(ot->srna, "limit", 0, "Limit by Seams", "Limit selection by seam boundaries (faces only)"); } diff --git a/source/blender/editors/mesh/editmesh_tools.c b/source/blender/editors/mesh/editmesh_tools.c index 4741f3c7723..dc1023952a6 100644 --- a/source/blender/editors/mesh/editmesh_tools.c +++ b/source/blender/editors/mesh/editmesh_tools.c @@ -5414,7 +5414,7 @@ static void freecollections(ListBase *allcollections) /*Begin UV Edge Collapse Code Like Edge subdivide, Edge Collapse should handle UV's intelligently, but since UV's are a per-face attribute, normal edge collapse will fail - in areas such as the boundries of 'UV islands'. So for each edge collection we need to build a set of 'welded' UV vertices and edges for it. + in areas such as the boundaries of 'UV islands'. So for each edge collection we need to build a set of 'welded' UV vertices and edges for it. The welded UV edges can then be sorted and collapsed. */ typedef struct wUV{ |