diff options
author | Bastien Montagne <bastien@blender.org> | 2020-09-21 15:43:29 +0300 |
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committer | Bastien Montagne <bastien@blender.org> | 2020-09-21 15:43:29 +0300 |
commit | 87d2ac96812fd30bcfcef34a8b78b9df8a72982e (patch) | |
tree | c08ce36779dac293f481b60ac20a6569d99b691a /source/blender/editors/mesh | |
parent | 82aa300e1ce47f2b77e868ba43ffeaff0dc7bf96 (diff) |
Cleanup: move some paint helpers to ED_ 'namespace'.
Those two functions had `BKE_` prefix, were defined in BKE headers, but
implemented in ED code, yuck.
Moved everything to ED area for now, since those do not look fondamental
enough to belong to BKE, and none of their usages requires it currently.
Diffstat (limited to 'source/blender/editors/mesh')
-rw-r--r-- | source/blender/editors/mesh/mesh_data.c | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/editors/mesh/mesh_data.c b/source/blender/editors/mesh/mesh_data.c index 1537be0aef6..236e0a35f4e 100644 --- a/source/blender/editors/mesh/mesh_data.c +++ b/source/blender/editors/mesh/mesh_data.c @@ -36,7 +36,6 @@ #include "BKE_context.h" #include "BKE_editmesh.h" #include "BKE_mesh.h" -#include "BKE_paint.h" #include "BKE_report.h" #include "DEG_depsgraph.h" @@ -49,6 +48,7 @@ #include "ED_mesh.h" #include "ED_object.h" +#include "ED_paint.h" #include "ED_screen.h" #include "ED_uvedit.h" #include "ED_view3d.h" @@ -609,7 +609,7 @@ static int mesh_uv_texture_add_exec(bContext *C, wmOperator *UNUSED(op)) if (ob->mode & OB_MODE_TEXTURE_PAINT) { Scene *scene = CTX_data_scene(C); - BKE_paint_proj_mesh_data_check(scene, ob, NULL, NULL, NULL, NULL); + ED_paint_proj_mesh_data_check(scene, ob, NULL, NULL, NULL, NULL); WM_event_add_notifier(C, NC_SCENE | ND_TOOLSETTINGS, NULL); } @@ -642,7 +642,7 @@ static int mesh_uv_texture_remove_exec(bContext *C, wmOperator *UNUSED(op)) if (ob->mode & OB_MODE_TEXTURE_PAINT) { Scene *scene = CTX_data_scene(C); - BKE_paint_proj_mesh_data_check(scene, ob, NULL, NULL, NULL, NULL); + ED_paint_proj_mesh_data_check(scene, ob, NULL, NULL, NULL, NULL); WM_event_add_notifier(C, NC_SCENE | ND_TOOLSETTINGS, NULL); } |