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authorHans Goudey <h.goudey@me.com>2022-03-18 23:50:46 +0300
committerHans Goudey <h.goudey@me.com>2022-03-18 23:50:46 +0300
commit356073c13e16489ba13f3988478ec0749af9fdf1 (patch)
treeae93f5237749b74865ac3b861a14f226e13bd81c /source/blender/editors/object/CMakeLists.txt
parent2297db5c494574f6729c5e34846894f7cb6a043c (diff)
Cleanup: Move object_transform.c to C++
Compilation and clang tidy fixes, use Vector instead of the macro-based C array system. Builds on all platforms on the buildbot.
Diffstat (limited to 'source/blender/editors/object/CMakeLists.txt')
-rw-r--r--source/blender/editors/object/CMakeLists.txt2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/object/CMakeLists.txt b/source/blender/editors/object/CMakeLists.txt
index 6f8763fa2bb..02feccc211a 100644
--- a/source/blender/editors/object/CMakeLists.txt
+++ b/source/blender/editors/object/CMakeLists.txt
@@ -51,7 +51,7 @@ set(SRC
object_select.c
object_shader_fx.c
object_shapekey.c
- object_transform.c
+ object_transform.cc
object_utils.c
object_vgroup.c
object_volume.c