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authorLukas Steiblys <imbusy@imbusy.org>2009-10-02 02:29:15 +0400
committerLukas Steiblys <imbusy@imbusy.org>2009-10-02 02:29:15 +0400
commit0677398a649b6b8c293df3ce3c6668f0a3be3bc8 (patch)
tree9d510a5bd23559bf4fae670ed04d7e5d6c12578c /source/blender/editors/object/object_add.c
parent59248e9f62006ba05e3098e4d213f3dcb23fe711 (diff)
parentbc942eceacb638735dc4f4f68252c4c207147a70 (diff)
merge from 23153 to 23595soc-2009-imbusy
Diffstat (limited to 'source/blender/editors/object/object_add.c')
-rw-r--r--source/blender/editors/object/object_add.c141
1 files changed, 134 insertions, 7 deletions
diff --git a/source/blender/editors/object/object_add.c b/source/blender/editors/object/object_add.c
index f4c8c63c480..7188368a95f 100644
--- a/source/blender/editors/object/object_add.c
+++ b/source/blender/editors/object/object_add.c
@@ -32,11 +32,13 @@
#include "DNA_action_types.h"
#include "DNA_curve_types.h"
#include "DNA_group_types.h"
+#include "DNA_lamp_types.h"
#include "DNA_material_types.h"
#include "DNA_mesh_types.h"
#include "DNA_meta_types.h"
#include "DNA_object_fluidsim.h"
#include "DNA_object_types.h"
+#include "DNA_object_force.h"
#include "DNA_scene_types.h"
#include "DNA_screen_types.h"
#include "DNA_userdef_types.h"
@@ -55,6 +57,7 @@
#include "BKE_depsgraph.h"
#include "BKE_DerivedMesh.h"
#include "BKE_displist.h"
+#include "BKE_effect.h"
#include "BKE_global.h"
#include "BKE_group.h"
#include "BKE_lattice.h"
@@ -109,7 +112,7 @@ void ED_object_base_init_from_view(bContext *C, Base *base)
VECCOPY(ob->loc, scene->cursor);
}
else {
- if (v3d->localview) {
+ if (v3d->localvd) {
base->lay= ob->lay= v3d->layact | v3d->lay;
VECCOPY(ob->loc, v3d->cursor);
}
@@ -165,7 +168,7 @@ static Object *object_add_type(bContext *C, int type)
/* for object add operator */
static int object_add_exec(bContext *C, wmOperator *op)
{
- object_add_type(C, RNA_int_get(op->ptr, "type"));
+ object_add_type(C, RNA_enum_get(op->ptr, "type"));
return OPERATOR_FINISHED;
}
@@ -189,6 +192,90 @@ void OBJECT_OT_add(wmOperatorType *ot)
RNA_def_enum(ot->srna, "type", object_type_items, 0, "Type", "");
}
+/********************* Add Effector Operator ********************/
+/* copy from rna_object_force.c*/
+static EnumPropertyItem field_type_items[] = {
+ {0, "NONE", 0, "None", ""},
+ {PFIELD_FORCE, "FORCE", 0, "Force", ""},
+ {PFIELD_WIND, "WIND", 0, "Wind", ""},
+ {PFIELD_VORTEX, "VORTEX", 0, "Vortex", ""},
+ {PFIELD_MAGNET, "MAGNET", 0, "Magnetic", ""},
+ {PFIELD_HARMONIC, "HARMONIC", 0, "Harmonic", ""},
+ {PFIELD_CHARGE, "CHARGE", 0, "Charge", ""},
+ {PFIELD_LENNARDJ, "LENNARDJ", 0, "Lennard-Jones", ""},
+ {PFIELD_TEXTURE, "TEXTURE", 0, "Texture", ""},
+ {PFIELD_GUIDE, "GUIDE", 0, "Curve Guide", ""},
+ {PFIELD_BOID, "BOID", 0, "Boid", ""},
+ {PFIELD_TURBULENCE, "TURBULENCE", 0, "Turbulence", ""},
+ {PFIELD_DRAG, "DRAG", 0, "Drag", ""},
+ {0, NULL, 0, NULL, NULL}};
+
+void add_effector_draw(Scene *scene, View3D *v3d, int type) /* for toolbox or menus, only non-editmode stuff */
+{
+ /* keep here to get things compile, remove later */
+}
+
+/* for effector add primitive operators */
+static Object *effector_add_type(bContext *C, int type)
+{
+ Scene *scene= CTX_data_scene(C);
+ Object *ob;
+
+ /* for as long scene has editmode... */
+ if (CTX_data_edit_object(C))
+ ED_object_exit_editmode(C, EM_FREEDATA|EM_FREEUNDO|EM_WAITCURSOR); /* freedata, and undo */
+
+ /* deselects all, sets scene->basact */
+ if(type==PFIELD_GUIDE) {
+ ob = add_object(scene, OB_CURVE);
+ ((Curve*)ob->data)->flag |= CU_PATH|CU_3D;
+ ED_object_enter_editmode(C, 0);
+ BLI_addtail(curve_get_editcurve(ob), add_nurbs_primitive(C, CU_NURBS|CU_PRIM_PATH, 1));
+ ED_object_exit_editmode(C, EM_FREEDATA);
+ }
+ else
+ ob= add_object(scene, OB_EMPTY);
+
+ ob->pd= object_add_collision_fields(type);
+
+ /* editor level activate, notifiers */
+ ED_base_object_activate(C, BASACT);
+
+ /* more editor stuff */
+ ED_object_base_init_from_view(C, BASACT);
+
+ DAG_scene_sort(scene);
+
+ return ob;
+}
+
+/* for object add operator */
+static int effector_add_exec(bContext *C, wmOperator *op)
+{
+ effector_add_type(C, RNA_int_get(op->ptr, "type"));
+
+ return OPERATOR_FINISHED;
+}
+
+void OBJECT_OT_effector_add(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Add Effector";
+ ot->description = "Add an empty object with a physics effector to the scene.";
+ ot->idname= "OBJECT_OT_effector_add";
+
+ /* api callbacks */
+ ot->invoke= WM_menu_invoke;
+ ot->exec= effector_add_exec;
+
+ ot->poll= ED_operator_scene_editable;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+
+ RNA_def_enum(ot->srna, "type", field_type_items, 0, "Type", "");
+}
+
/* ***************** add primitives *************** */
/* ****** work both in and outside editmode ****** */
@@ -307,7 +394,6 @@ static int object_add_curve_exec(bContext *C, wmOperator *op)
/* userdef */
if (newob && (U.flag & USER_ADD_EDITMODE)==0) {
- ED_object_enter_editmode(C, 0);
ED_object_exit_editmode(C, EM_FREEDATA);
}
@@ -468,7 +554,7 @@ static int object_metaball_add_invoke(bContext *C, wmOperator *op, wmEvent *even
void OBJECT_OT_metaball_add(wmOperatorType *ot)
{
/* identifiers */
- ot->name= "Metaball";
+ ot->name= "Add Metaball";
ot->description= "Add an metaball object to the scene.";
ot->idname= "OBJECT_OT_metaball_add";
@@ -560,6 +646,45 @@ void OBJECT_OT_armature_add(wmOperatorType *ot)
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
}
+static int object_lamp_add_exec(bContext *C, wmOperator *op)
+{
+ Object *ob;
+ int type= RNA_enum_get(op->ptr, "type");
+
+ ob= object_add_type(C, OB_LAMP);
+ if(ob && ob->data)
+ ((Lamp*)ob->data)->type= type;
+
+ return OPERATOR_FINISHED;
+}
+
+void OBJECT_OT_lamp_add(wmOperatorType *ot)
+{
+ static EnumPropertyItem lamp_type_items[] = {
+ {LA_LOCAL, "POINT", ICON_LAMP_POINT, "Point", "Omnidirectional point light source."},
+ {LA_SUN, "SUN", ICON_LAMP_SUN, "Sun", "Constant direction parallel ray light source."},
+ {LA_SPOT, "SPOT", ICON_LAMP_SPOT, "Spot", "Directional cone light source."},
+ {LA_HEMI, "HEMI", ICON_LAMP_HEMI, "Hemi", "180 degree constant light source."},
+ {LA_AREA, "AREA", ICON_LAMP_AREA, "Area", "Directional area light source."},
+ {0, NULL, 0, NULL, NULL}};
+
+ /* identifiers */
+ ot->name= "Add Lamp";
+ ot->description = "Add a lamp object to the scene.";
+ ot->idname= "OBJECT_OT_lamp_add";
+
+ /* api callbacks */
+ ot->invoke= WM_menu_invoke;
+ ot->exec= object_lamp_add_exec;
+ ot->poll= ED_operator_scene_editable;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+
+ /* properties */
+ RNA_def_enum(ot->srna, "type", lamp_type_items, 0, "Type", "");
+}
+
static int object_primitive_add_invoke(bContext *C, wmOperator *op, wmEvent *event)
{
uiPopupMenu *pup= uiPupMenuBegin(C, "Add Object", 0);
@@ -568,7 +693,7 @@ static int object_primitive_add_invoke(bContext *C, wmOperator *op, wmEvent *eve
uiItemMenuEnumO(layout, "Mesh", ICON_OUTLINER_OB_MESH, "OBJECT_OT_mesh_add", "type");
uiItemMenuEnumO(layout, "Curve", ICON_OUTLINER_OB_CURVE, "OBJECT_OT_curve_add", "type");
uiItemMenuEnumO(layout, "Surface", ICON_OUTLINER_OB_SURFACE, "OBJECT_OT_surface_add", "type");
- uiItemMenuEnumO(layout, NULL, ICON_OUTLINER_OB_META, "OBJECT_OT_metaball_add", "type");
+ uiItemMenuEnumO(layout, "Metaball", ICON_OUTLINER_OB_META, "OBJECT_OT_metaball_add", "type");
uiItemO(layout, "Text", ICON_OUTLINER_OB_FONT, "OBJECT_OT_text_add");
uiItemS(layout);
uiItemO(layout, "Armature", ICON_OUTLINER_OB_ARMATURE, "OBJECT_OT_armature_add");
@@ -576,7 +701,9 @@ static int object_primitive_add_invoke(bContext *C, wmOperator *op, wmEvent *eve
uiItemEnumO(layout, NULL, ICON_OUTLINER_OB_EMPTY, "OBJECT_OT_add", "type", OB_EMPTY);
uiItemS(layout);
uiItemEnumO(layout, NULL, ICON_OUTLINER_OB_CAMERA, "OBJECT_OT_add", "type", OB_CAMERA);
- uiItemEnumO(layout, NULL, ICON_OUTLINER_OB_LAMP, "OBJECT_OT_add", "type", OB_LAMP);
+ uiItemMenuEnumO(layout, "Lamp", ICON_OUTLINER_OB_LAMP, "OBJECT_OT_lamp_add", "type");
+ uiItemS(layout);
+ uiItemMenuEnumO(layout, "Force Field", ICON_OUTLINER_OB_EMPTY, "OBJECT_OT_effector_add", "type");
uiPupMenuEnd(C, pup);
@@ -886,7 +1013,7 @@ static int convert_poll(bContext *C)
static int convert_exec(bContext *C, wmOperator *op)
{
Scene *scene= CTX_data_scene(C);
- Base *basen=NULL, *basact, *basedel=NULL;
+ Base *basen=NULL, *basact=NULL, *basedel=NULL;
Object *ob, *ob1, *obact= CTX_data_active_object(C);
DerivedMesh *dm;
Curve *cu;