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authorHans Goudey <h.goudey@me.com>2022-03-01 00:20:55 +0300
committerHans Goudey <h.goudey@me.com>2022-03-01 00:20:55 +0300
commit4c407f20a62c7d437a9b3f2498b658f968102573 (patch)
tree19290a86c64de30bf18ecf7e85b927efc4c741d0 /source/blender/editors/object/object_add.cc
parent75bb99fa40dd09e4ae0e92cca9398b929f855a2c (diff)
Cleanup: Move object_add.c to C++
This patch was tested on the buildbot first, it builds on all platforms.
Diffstat (limited to 'source/blender/editors/object/object_add.cc')
-rw-r--r--source/blender/editors/object/object_add.cc3885
1 files changed, 3885 insertions, 0 deletions
diff --git a/source/blender/editors/object/object_add.cc b/source/blender/editors/object/object_add.cc
new file mode 100644
index 00000000000..ef11337254c
--- /dev/null
+++ b/source/blender/editors/object/object_add.cc
@@ -0,0 +1,3885 @@
+/* SPDX-License-Identifier: GPL-2.0-or-later
+ * Copyright 2001-2002 NaN Holding BV. All rights reserved. */
+
+/** \file
+ * \ingroup edobj
+ */
+
+#include <cctype>
+#include <cstdlib>
+#include <cstring>
+
+#include "MEM_guardedalloc.h"
+
+#include "DNA_anim_types.h"
+#include "DNA_camera_types.h"
+#include "DNA_collection_types.h"
+#include "DNA_curve_types.h"
+#include "DNA_gpencil_modifier_types.h"
+#include "DNA_gpencil_types.h"
+#include "DNA_key_types.h"
+#include "DNA_light_types.h"
+#include "DNA_lightprobe_types.h"
+#include "DNA_material_types.h"
+#include "DNA_mesh_types.h"
+#include "DNA_meta_types.h"
+#include "DNA_object_fluidsim_types.h"
+#include "DNA_object_force_types.h"
+#include "DNA_object_types.h"
+#include "DNA_pointcloud_types.h"
+#include "DNA_scene_types.h"
+#include "DNA_vfont_types.h"
+
+#include "BLI_ghash.h"
+#include "BLI_listbase.h"
+#include "BLI_math.h"
+#include "BLI_string.h"
+#include "BLI_utildefines.h"
+
+#include "BLT_translation.h"
+
+#include "BKE_action.h"
+#include "BKE_anim_data.h"
+#include "BKE_armature.h"
+#include "BKE_camera.h"
+#include "BKE_collection.h"
+#include "BKE_constraint.h"
+#include "BKE_context.h"
+#include "BKE_curve.h"
+#include "BKE_curves.h"
+#include "BKE_displist.h"
+#include "BKE_duplilist.h"
+#include "BKE_effect.h"
+#include "BKE_geometry_set.h"
+#include "BKE_gpencil_curve.h"
+#include "BKE_gpencil_geom.h"
+#include "BKE_gpencil_modifier.h"
+#include "BKE_key.h"
+#include "BKE_lattice.h"
+#include "BKE_layer.h"
+#include "BKE_lib_id.h"
+#include "BKE_lib_override.h"
+#include "BKE_lib_query.h"
+#include "BKE_lib_remap.h"
+#include "BKE_light.h"
+#include "BKE_lightprobe.h"
+#include "BKE_main.h"
+#include "BKE_material.h"
+#include "BKE_mball.h"
+#include "BKE_mesh.h"
+#include "BKE_mesh_runtime.h"
+#include "BKE_nla.h"
+#include "BKE_object.h"
+#include "BKE_particle.h"
+#include "BKE_pointcloud.h"
+#include "BKE_report.h"
+#include "BKE_scene.h"
+#include "BKE_speaker.h"
+#include "BKE_vfont.h"
+#include "BKE_volume.h"
+
+#include "DEG_depsgraph.h"
+#include "DEG_depsgraph_build.h"
+#include "DEG_depsgraph_query.h"
+
+#include "RNA_access.h"
+#include "RNA_define.h"
+#include "RNA_enum_types.h"
+
+#include "UI_interface.h"
+
+#include "WM_api.h"
+#include "WM_types.h"
+
+#include "ED_armature.h"
+#include "ED_curve.h"
+#include "ED_gpencil.h"
+#include "ED_mball.h"
+#include "ED_mesh.h"
+#include "ED_node.h"
+#include "ED_object.h"
+#include "ED_outliner.h"
+#include "ED_physics.h"
+#include "ED_render.h"
+#include "ED_screen.h"
+#include "ED_select_utils.h"
+#include "ED_transform.h"
+#include "ED_view3d.h"
+
+#include "UI_resources.h"
+
+#include "object_intern.h"
+
+/* -------------------------------------------------------------------- */
+/** \name Local Enum Declarations
+ * \{ */
+
+/* This is an exact copy of the define in `rna_light.c`
+ * kept here because of linking order.
+ * Icons are only defined here */
+const EnumPropertyItem rna_enum_light_type_items[] = {
+ {LA_LOCAL, "POINT", ICON_LIGHT_POINT, "Point", "Omnidirectional point light source"},
+ {LA_SUN, "SUN", ICON_LIGHT_SUN, "Sun", "Constant direction parallel ray light source"},
+ {LA_SPOT, "SPOT", ICON_LIGHT_SPOT, "Spot", "Directional cone light source"},
+ {LA_AREA, "AREA", ICON_LIGHT_AREA, "Area", "Directional area light source"},
+ {0, nullptr, 0, nullptr, nullptr},
+};
+
+/* copy from rna_object_force.c */
+static const EnumPropertyItem field_type_items[] = {
+ {PFIELD_FORCE, "FORCE", ICON_FORCE_FORCE, "Force", ""},
+ {PFIELD_WIND, "WIND", ICON_FORCE_WIND, "Wind", ""},
+ {PFIELD_VORTEX, "VORTEX", ICON_FORCE_VORTEX, "Vortex", ""},
+ {PFIELD_MAGNET, "MAGNET", ICON_FORCE_MAGNETIC, "Magnetic", ""},
+ {PFIELD_HARMONIC, "HARMONIC", ICON_FORCE_HARMONIC, "Harmonic", ""},
+ {PFIELD_CHARGE, "CHARGE", ICON_FORCE_CHARGE, "Charge", ""},
+ {PFIELD_LENNARDJ, "LENNARDJ", ICON_FORCE_LENNARDJONES, "Lennard-Jones", ""},
+ {PFIELD_TEXTURE, "TEXTURE", ICON_FORCE_TEXTURE, "Texture", ""},
+ {PFIELD_GUIDE, "GUIDE", ICON_FORCE_CURVE, "Curve Guide", ""},
+ {PFIELD_BOID, "BOID", ICON_FORCE_BOID, "Boid", ""},
+ {PFIELD_TURBULENCE, "TURBULENCE", ICON_FORCE_TURBULENCE, "Turbulence", ""},
+ {PFIELD_DRAG, "DRAG", ICON_FORCE_DRAG, "Drag", ""},
+ {PFIELD_FLUIDFLOW, "FLUID", ICON_FORCE_FLUIDFLOW, "Fluid Flow", ""},
+ {0, nullptr, 0, nullptr, nullptr},
+};
+
+static EnumPropertyItem lightprobe_type_items[] = {
+ {LIGHTPROBE_TYPE_CUBE,
+ "CUBEMAP",
+ ICON_LIGHTPROBE_CUBEMAP,
+ "Reflection Cubemap",
+ "Reflection probe with spherical or cubic attenuation"},
+ {LIGHTPROBE_TYPE_PLANAR,
+ "PLANAR",
+ ICON_LIGHTPROBE_PLANAR,
+ "Reflection Plane",
+ "Planar reflection probe"},
+ {LIGHTPROBE_TYPE_GRID,
+ "GRID",
+ ICON_LIGHTPROBE_GRID,
+ "Irradiance Volume",
+ "Irradiance probe to capture diffuse indirect lighting"},
+ {0, nullptr, 0, nullptr, nullptr},
+};
+
+enum {
+ ALIGN_WORLD = 0,
+ ALIGN_VIEW,
+ ALIGN_CURSOR,
+};
+
+static const EnumPropertyItem align_options[] = {
+ {ALIGN_WORLD, "WORLD", 0, "World", "Align the new object to the world"},
+ {ALIGN_VIEW, "VIEW", 0, "View", "Align the new object to the view"},
+ {ALIGN_CURSOR, "CURSOR", 0, "3D Cursor", "Use the 3D cursor orientation for the new object"},
+ {0, nullptr, 0, nullptr, nullptr},
+};
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Local Helpers
+ * \{ */
+
+/**
+ * Operator properties for creating an object under a screen space (2D) coordinate.
+ * Used for object dropping like behavior (drag object and drop into 3D View).
+ */
+static void object_add_drop_xy_props(wmOperatorType *ot)
+{
+ PropertyRNA *prop;
+
+ prop = RNA_def_int(ot->srna,
+ "drop_x",
+ 0,
+ INT_MIN,
+ INT_MAX,
+ "Drop X",
+ "X-coordinate (screen space) to place the new object under",
+ INT_MIN,
+ INT_MAX);
+ RNA_def_property_flag(prop, (PropertyFlag)(PROP_HIDDEN | PROP_SKIP_SAVE));
+ prop = RNA_def_int(ot->srna,
+ "drop_y",
+ 0,
+ INT_MIN,
+ INT_MAX,
+ "Drop Y",
+ "Y-coordinate (screen space) to place the new object under",
+ INT_MIN,
+ INT_MAX);
+ RNA_def_property_flag(prop, (PropertyFlag)(PROP_HIDDEN | PROP_SKIP_SAVE));
+}
+
+static bool object_add_drop_xy_is_set(const wmOperator *op)
+{
+ return RNA_struct_property_is_set(op->ptr, "drop_x") &&
+ RNA_struct_property_is_set(op->ptr, "drop_y");
+}
+
+/**
+ * Query the currently set X- and Y-coordinate to position the new object under.
+ * \param r_mval: Returned pointer to the coordinate in region-space.
+ */
+static bool object_add_drop_xy_get(bContext *C, wmOperator *op, int (*r_mval)[2])
+{
+ if (!object_add_drop_xy_is_set(op)) {
+ (*r_mval)[0] = 0.0f;
+ (*r_mval)[1] = 0.0f;
+ return false;
+ }
+
+ const ARegion *region = CTX_wm_region(C);
+ (*r_mval)[0] = RNA_int_get(op->ptr, "drop_x") - region->winrct.xmin;
+ (*r_mval)[1] = RNA_int_get(op->ptr, "drop_y") - region->winrct.ymin;
+
+ return true;
+}
+
+/**
+ * Set the drop coordinate to the mouse position (if not already set) and call the operator's
+ * `exec()` callback.
+ */
+static int object_add_drop_xy_generic_invoke(bContext *C, wmOperator *op, const wmEvent *event)
+{
+ if (!object_add_drop_xy_is_set(op)) {
+ RNA_int_set(op->ptr, "drop_x", event->xy[0]);
+ RNA_int_set(op->ptr, "drop_y", event->xy[1]);
+ }
+ return op->type->exec(C, op);
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Public Add Object API
+ * \{ */
+
+void ED_object_location_from_view(bContext *C, float loc[3])
+{
+ const Scene *scene = CTX_data_scene(C);
+ copy_v3_v3(loc, scene->cursor.location);
+}
+
+void ED_object_rotation_from_quat(float rot[3], const float viewquat[4], const char align_axis)
+{
+ BLI_assert(align_axis >= 'X' && align_axis <= 'Z');
+
+ switch (align_axis) {
+ case 'X': {
+ /* Same as 'rv3d->viewinv[1]' */
+ const float axis_y[4] = {0.0f, 1.0f, 0.0f};
+ float quat_y[4], quat[4];
+ axis_angle_to_quat(quat_y, axis_y, M_PI_2);
+ mul_qt_qtqt(quat, viewquat, quat_y);
+ quat_to_eul(rot, quat);
+ break;
+ }
+ case 'Y': {
+ quat_to_eul(rot, viewquat);
+ rot[0] -= (float)M_PI_2;
+ break;
+ }
+ case 'Z': {
+ quat_to_eul(rot, viewquat);
+ break;
+ }
+ }
+}
+
+void ED_object_rotation_from_view(bContext *C, float rot[3], const char align_axis)
+{
+ RegionView3D *rv3d = CTX_wm_region_view3d(C);
+ BLI_assert(align_axis >= 'X' && align_axis <= 'Z');
+ if (rv3d) {
+ float viewquat[4];
+ copy_qt_qt(viewquat, rv3d->viewquat);
+ viewquat[0] *= -1.0f;
+ ED_object_rotation_from_quat(rot, viewquat, align_axis);
+ }
+ else {
+ zero_v3(rot);
+ }
+}
+
+void ED_object_base_init_transform_on_add(Object *object, const float loc[3], const float rot[3])
+{
+ if (loc) {
+ copy_v3_v3(object->loc, loc);
+ }
+
+ if (rot) {
+ copy_v3_v3(object->rot, rot);
+ }
+
+ BKE_object_to_mat4(object, object->obmat);
+}
+
+float ED_object_new_primitive_matrix(bContext *C,
+ Object *obedit,
+ const float loc[3],
+ const float rot[3],
+ const float scale[3],
+ float r_primmat[4][4])
+{
+ Scene *scene = CTX_data_scene(C);
+ View3D *v3d = CTX_wm_view3d(C);
+ float mat[3][3], rmat[3][3], cmat[3][3], imat[3][3];
+
+ unit_m4(r_primmat);
+
+ eul_to_mat3(rmat, rot);
+ invert_m3(rmat);
+
+ /* inverse transform for initial rotation and object */
+ copy_m3_m4(mat, obedit->obmat);
+ mul_m3_m3m3(cmat, rmat, mat);
+ invert_m3_m3(imat, cmat);
+ copy_m4_m3(r_primmat, imat);
+
+ /* center */
+ copy_v3_v3(r_primmat[3], loc);
+ sub_v3_v3v3(r_primmat[3], r_primmat[3], obedit->obmat[3]);
+ invert_m3_m3(imat, mat);
+ mul_m3_v3(imat, r_primmat[3]);
+
+ if (scale != nullptr) {
+ rescale_m4(r_primmat, scale);
+ }
+
+ {
+ const float dia = v3d ? ED_view3d_grid_scale(scene, v3d, nullptr) :
+ ED_scene_grid_scale(scene, nullptr);
+ return dia;
+ }
+
+ /* return 1.0f; */
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Add Object Operator
+ * \{ */
+
+static void view_align_update(struct Main *UNUSED(main),
+ struct Scene *UNUSED(scene),
+ struct PointerRNA *ptr)
+{
+ RNA_struct_idprops_unset(ptr, "rotation");
+}
+
+void ED_object_add_unit_props_size(wmOperatorType *ot)
+{
+ RNA_def_float_distance(
+ ot->srna, "size", 2.0f, 0.0, OBJECT_ADD_SIZE_MAXF, "Size", "", 0.001, 100.00);
+}
+
+void ED_object_add_unit_props_radius_ex(wmOperatorType *ot, float default_value)
+{
+ RNA_def_float_distance(
+ ot->srna, "radius", default_value, 0.0, OBJECT_ADD_SIZE_MAXF, "Radius", "", 0.001, 100.00);
+}
+
+void ED_object_add_unit_props_radius(wmOperatorType *ot)
+{
+ ED_object_add_unit_props_radius_ex(ot, 1.0f);
+}
+
+void ED_object_add_generic_props(wmOperatorType *ot, bool do_editmode)
+{
+ PropertyRNA *prop;
+
+ if (do_editmode) {
+ prop = RNA_def_boolean(ot->srna,
+ "enter_editmode",
+ false,
+ "Enter Edit Mode",
+ "Enter edit mode when adding this object");
+ RNA_def_property_flag(prop, (PropertyFlag)(PROP_HIDDEN | PROP_SKIP_SAVE));
+ }
+ /* NOTE: this property gets hidden for add-camera operator. */
+ prop = RNA_def_enum(
+ ot->srna, "align", align_options, ALIGN_WORLD, "Align", "The alignment of the new object");
+ RNA_def_property_update_runtime(prop, (void *)view_align_update);
+
+ prop = RNA_def_float_vector_xyz(ot->srna,
+ "location",
+ 3,
+ nullptr,
+ -OBJECT_ADD_SIZE_MAXF,
+ OBJECT_ADD_SIZE_MAXF,
+ "Location",
+ "Location for the newly added object",
+ -1000.0f,
+ 1000.0f);
+ RNA_def_property_flag(prop, PROP_SKIP_SAVE);
+ prop = RNA_def_float_rotation(ot->srna,
+ "rotation",
+ 3,
+ nullptr,
+ -OBJECT_ADD_SIZE_MAXF,
+ OBJECT_ADD_SIZE_MAXF,
+ "Rotation",
+ "Rotation for the newly added object",
+ DEG2RADF(-360.0f),
+ DEG2RADF(360.0f));
+ RNA_def_property_flag(prop, PROP_SKIP_SAVE);
+
+ prop = RNA_def_float_vector_xyz(ot->srna,
+ "scale",
+ 3,
+ nullptr,
+ -OBJECT_ADD_SIZE_MAXF,
+ OBJECT_ADD_SIZE_MAXF,
+ "Scale",
+ "Scale for the newly added object",
+ -1000.0f,
+ 1000.0f);
+ RNA_def_property_flag(prop, (PropertyFlag)(PROP_HIDDEN | PROP_SKIP_SAVE));
+}
+
+void ED_object_add_mesh_props(wmOperatorType *ot)
+{
+ RNA_def_boolean(ot->srna, "calc_uvs", true, "Generate UVs", "Generate a default UV map");
+}
+
+bool ED_object_add_generic_get_opts(bContext *C,
+ wmOperator *op,
+ const char view_align_axis,
+ float r_loc[3],
+ float r_rot[3],
+ float r_scale[3],
+ bool *r_enter_editmode,
+ ushort *r_local_view_bits,
+ bool *r_is_view_aligned)
+{
+ /* Edit Mode! (optional) */
+ {
+ bool _enter_editmode;
+ if (!r_enter_editmode) {
+ r_enter_editmode = &_enter_editmode;
+ }
+ /* Only to ensure the value is _always_ set.
+ * Typically the property will exist when the argument is non-nullptr. */
+ *r_enter_editmode = false;
+
+ PropertyRNA *prop = RNA_struct_find_property(op->ptr, "enter_editmode");
+ if (prop != nullptr) {
+ if (RNA_property_is_set(op->ptr, prop) && r_enter_editmode) {
+ *r_enter_editmode = RNA_property_boolean_get(op->ptr, prop);
+ }
+ else {
+ *r_enter_editmode = (U.flag & USER_ADD_EDITMODE) != 0;
+ RNA_property_boolean_set(op->ptr, prop, *r_enter_editmode);
+ }
+ }
+ }
+
+ if (r_local_view_bits) {
+ View3D *v3d = CTX_wm_view3d(C);
+ *r_local_view_bits = (v3d && v3d->localvd) ? v3d->local_view_uuid : 0;
+ }
+
+ /* Location! */
+ {
+ float _loc[3];
+ if (!r_loc) {
+ r_loc = _loc;
+ }
+
+ if (RNA_struct_property_is_set(op->ptr, "location")) {
+ RNA_float_get_array(op->ptr, "location", r_loc);
+ }
+ else {
+ ED_object_location_from_view(C, r_loc);
+ RNA_float_set_array(op->ptr, "location", r_loc);
+ }
+ }
+
+ /* Rotation! */
+ {
+ bool _is_view_aligned;
+ float _rot[3];
+ if (!r_is_view_aligned) {
+ r_is_view_aligned = &_is_view_aligned;
+ }
+ if (!r_rot) {
+ r_rot = _rot;
+ }
+
+ if (RNA_struct_property_is_set(op->ptr, "rotation")) {
+ /* If rotation is set, always use it. Alignment (and corresponding user preference)
+ * can be ignored since this is in world space anyways.
+ * To not confuse (e.g. on redo), don't set it to #ALIGN_WORLD in the op UI though. */
+ *r_is_view_aligned = false;
+ RNA_float_get_array(op->ptr, "rotation", r_rot);
+ }
+ else {
+ int alignment = ALIGN_WORLD;
+ PropertyRNA *prop = RNA_struct_find_property(op->ptr, "align");
+
+ if (RNA_property_is_set(op->ptr, prop)) {
+ /* If alignment is set, always use it. */
+ *r_is_view_aligned = alignment == ALIGN_VIEW;
+ alignment = RNA_property_enum_get(op->ptr, prop);
+ }
+ else {
+ /* If alignment is not set, use User Preferences. */
+ *r_is_view_aligned = (U.flag & USER_ADD_VIEWALIGNED) != 0;
+ if (*r_is_view_aligned) {
+ RNA_property_enum_set(op->ptr, prop, ALIGN_VIEW);
+ alignment = ALIGN_VIEW;
+ }
+ else if ((U.flag & USER_ADD_CURSORALIGNED) != 0) {
+ RNA_property_enum_set(op->ptr, prop, ALIGN_CURSOR);
+ alignment = ALIGN_CURSOR;
+ }
+ else {
+ RNA_property_enum_set(op->ptr, prop, ALIGN_WORLD);
+ alignment = ALIGN_WORLD;
+ }
+ }
+ switch (alignment) {
+ case ALIGN_WORLD:
+ RNA_float_get_array(op->ptr, "rotation", r_rot);
+ break;
+ case ALIGN_VIEW:
+ ED_object_rotation_from_view(C, r_rot, view_align_axis);
+ RNA_float_set_array(op->ptr, "rotation", r_rot);
+ break;
+ case ALIGN_CURSOR: {
+ const Scene *scene = CTX_data_scene(C);
+ float tmat[3][3];
+ BKE_scene_cursor_rot_to_mat3(&scene->cursor, tmat);
+ mat3_normalized_to_eul(r_rot, tmat);
+ RNA_float_set_array(op->ptr, "rotation", r_rot);
+ break;
+ }
+ }
+ }
+ }
+
+ /* Scale! */
+ {
+ float _scale[3];
+ if (!r_scale) {
+ r_scale = _scale;
+ }
+
+ /* For now this is optional, we can make it always use. */
+ copy_v3_fl(r_scale, 1.0f);
+
+ PropertyRNA *prop = RNA_struct_find_property(op->ptr, "scale");
+ if (prop != nullptr) {
+ if (RNA_property_is_set(op->ptr, prop)) {
+ RNA_property_float_get_array(op->ptr, prop, r_scale);
+ }
+ else {
+ copy_v3_fl(r_scale, 1.0f);
+ RNA_property_float_set_array(op->ptr, prop, r_scale);
+ }
+ }
+ }
+
+ return true;
+}
+
+Object *ED_object_add_type_with_obdata(bContext *C,
+ const int type,
+ const char *name,
+ const float loc[3],
+ const float rot[3],
+ const bool enter_editmode,
+ const ushort local_view_bits,
+ ID *obdata)
+{
+ Main *bmain = CTX_data_main(C);
+ Scene *scene = CTX_data_scene(C);
+ ViewLayer *view_layer = CTX_data_view_layer(C);
+
+ {
+ Object *obedit = OBEDIT_FROM_VIEW_LAYER(view_layer);
+ if (obedit != nullptr) {
+ ED_object_editmode_exit_ex(bmain, scene, obedit, EM_FREEDATA);
+ }
+ }
+
+ /* deselects all, sets active object */
+ Object *ob;
+ if (obdata != nullptr) {
+ BLI_assert(type == BKE_object_obdata_to_type(obdata));
+ ob = BKE_object_add_for_data(bmain, view_layer, type, name, obdata, true);
+ const short *materials_len_p = BKE_id_material_len_p(obdata);
+ if (materials_len_p && *materials_len_p > 0) {
+ BKE_object_materials_test(bmain, ob, static_cast<ID *>(ob->data));
+ }
+ }
+ else {
+ ob = BKE_object_add(bmain, view_layer, type, name);
+ }
+ BASACT(view_layer)->local_view_bits = local_view_bits;
+ /* editor level activate, notifiers */
+ ED_object_base_activate(C, view_layer->basact);
+
+ /* more editor stuff */
+ ED_object_base_init_transform_on_add(ob, loc, rot);
+
+ /* TODO(sergey): This is weird to manually tag objects for update, better to
+ * use DEG_id_tag_update here perhaps.
+ */
+ DEG_id_type_tag(bmain, ID_OB);
+ DEG_relations_tag_update(bmain);
+ if (ob->data != nullptr) {
+ DEG_id_tag_update_ex(bmain, (ID *)ob->data, ID_RECALC_EDITORS);
+ }
+
+ if (enter_editmode) {
+ ED_object_editmode_enter_ex(bmain, scene, ob, 0);
+ }
+
+ WM_event_add_notifier(C, NC_SCENE | ND_LAYER_CONTENT, scene);
+
+ /* TODO(sergey): Use proper flag for tagging here. */
+ DEG_id_tag_update(&scene->id, 0);
+
+ ED_outliner_select_sync_from_object_tag(C);
+
+ return ob;
+}
+
+Object *ED_object_add_type(bContext *C,
+ const int type,
+ const char *name,
+ const float loc[3],
+ const float rot[3],
+ const bool enter_editmode,
+ const ushort local_view_bits)
+{
+ return ED_object_add_type_with_obdata(
+ C, type, name, loc, rot, enter_editmode, local_view_bits, nullptr);
+}
+
+/* for object add operator */
+static int object_add_exec(bContext *C, wmOperator *op)
+{
+ ushort local_view_bits;
+ bool enter_editmode;
+ float loc[3], rot[3], radius;
+ WM_operator_view3d_unit_defaults(C, op);
+ if (!ED_object_add_generic_get_opts(
+ C, op, 'Z', loc, rot, nullptr, &enter_editmode, &local_view_bits, nullptr)) {
+ return OPERATOR_CANCELLED;
+ }
+ radius = RNA_float_get(op->ptr, "radius");
+ Object *ob = ED_object_add_type(
+ C, RNA_enum_get(op->ptr, "type"), nullptr, loc, rot, enter_editmode, local_view_bits);
+
+ if (ob->type == OB_LATTICE) {
+ /* lattice is a special case!
+ * we never want to scale the obdata since that is the rest-state */
+ copy_v3_fl(ob->scale, radius);
+ }
+ else {
+ BKE_object_obdata_size_init(ob, radius);
+ }
+
+ return OPERATOR_FINISHED;
+}
+
+void OBJECT_OT_add(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name = "Add Object";
+ ot->description = "Add an object to the scene";
+ ot->idname = "OBJECT_OT_add";
+
+ /* api callbacks */
+ ot->exec = object_add_exec;
+ ot->poll = ED_operator_objectmode;
+
+ /* flags */
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
+
+ /* properties */
+ ED_object_add_unit_props_radius(ot);
+ PropertyRNA *prop = RNA_def_enum(ot->srna, "type", rna_enum_object_type_items, 0, "Type", "");
+ RNA_def_property_translation_context(prop, BLT_I18NCONTEXT_ID_ID);
+
+ ED_object_add_generic_props(ot, true);
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Add Probe Operator
+ * \{ */
+
+/* for object add operator */
+static const char *get_lightprobe_defname(int type)
+{
+ switch (type) {
+ case LIGHTPROBE_TYPE_GRID:
+ return CTX_DATA_(BLT_I18NCONTEXT_ID_LIGHT, "IrradianceVolume");
+ case LIGHTPROBE_TYPE_PLANAR:
+ return CTX_DATA_(BLT_I18NCONTEXT_ID_LIGHT, "ReflectionPlane");
+ case LIGHTPROBE_TYPE_CUBE:
+ return CTX_DATA_(BLT_I18NCONTEXT_ID_LIGHT, "ReflectionCubemap");
+ default:
+ return CTX_DATA_(BLT_I18NCONTEXT_ID_LIGHT, "LightProbe");
+ }
+}
+
+static int lightprobe_add_exec(bContext *C, wmOperator *op)
+{
+ bool enter_editmode;
+ ushort local_view_bits;
+ float loc[3], rot[3];
+ WM_operator_view3d_unit_defaults(C, op);
+ if (!ED_object_add_generic_get_opts(
+ C, op, 'Z', loc, rot, nullptr, &enter_editmode, &local_view_bits, nullptr)) {
+ return OPERATOR_CANCELLED;
+ }
+ int type = RNA_enum_get(op->ptr, "type");
+ float radius = RNA_float_get(op->ptr, "radius");
+
+ Object *ob = ED_object_add_type(
+ C, OB_LIGHTPROBE, get_lightprobe_defname(type), loc, rot, false, local_view_bits);
+ copy_v3_fl(ob->scale, radius);
+
+ LightProbe *probe = (LightProbe *)ob->data;
+
+ BKE_lightprobe_type_set(probe, type);
+
+ return OPERATOR_FINISHED;
+}
+
+void OBJECT_OT_lightprobe_add(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name = "Add Light Probe";
+ ot->description = "Add a light probe object";
+ ot->idname = "OBJECT_OT_lightprobe_add";
+
+ /* api callbacks */
+ ot->exec = lightprobe_add_exec;
+ ot->poll = ED_operator_objectmode;
+
+ /* flags */
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
+
+ /* properties */
+ ot->prop = RNA_def_enum(ot->srna, "type", lightprobe_type_items, 0, "Type", "");
+
+ ED_object_add_unit_props_radius(ot);
+ ED_object_add_generic_props(ot, true);
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Add Effector Operator
+ * \{ */
+
+/* for object add operator */
+
+static const char *get_effector_defname(ePFieldType type)
+{
+ switch (type) {
+ case PFIELD_FORCE:
+ return CTX_DATA_(BLT_I18NCONTEXT_ID_OBJECT, "Force");
+ case PFIELD_VORTEX:
+ return CTX_DATA_(BLT_I18NCONTEXT_ID_OBJECT, "Vortex");
+ case PFIELD_MAGNET:
+ return CTX_DATA_(BLT_I18NCONTEXT_ID_OBJECT, "Magnet");
+ case PFIELD_WIND:
+ return CTX_DATA_(BLT_I18NCONTEXT_ID_OBJECT, "Wind");
+ case PFIELD_GUIDE:
+ return CTX_DATA_(BLT_I18NCONTEXT_ID_OBJECT, "CurveGuide");
+ case PFIELD_TEXTURE:
+ return CTX_DATA_(BLT_I18NCONTEXT_ID_OBJECT, "TextureField");
+ case PFIELD_HARMONIC:
+ return CTX_DATA_(BLT_I18NCONTEXT_ID_OBJECT, "Harmonic");
+ case PFIELD_CHARGE:
+ return CTX_DATA_(BLT_I18NCONTEXT_ID_OBJECT, "Charge");
+ case PFIELD_LENNARDJ:
+ return CTX_DATA_(BLT_I18NCONTEXT_ID_OBJECT, "Lennard-Jones");
+ case PFIELD_BOID:
+ return CTX_DATA_(BLT_I18NCONTEXT_ID_OBJECT, "Boid");
+ case PFIELD_TURBULENCE:
+ return CTX_DATA_(BLT_I18NCONTEXT_ID_OBJECT, "Turbulence");
+ case PFIELD_DRAG:
+ return CTX_DATA_(BLT_I18NCONTEXT_ID_OBJECT, "Drag");
+ case PFIELD_FLUIDFLOW:
+ return CTX_DATA_(BLT_I18NCONTEXT_ID_OBJECT, "FluidField");
+ case PFIELD_NULL:
+ return CTX_DATA_(BLT_I18NCONTEXT_ID_OBJECT, "Field");
+ case NUM_PFIELD_TYPES:
+ break;
+ }
+
+ BLI_assert(false);
+ return CTX_DATA_(BLT_I18NCONTEXT_ID_OBJECT, "Field");
+}
+
+static int effector_add_exec(bContext *C, wmOperator *op)
+{
+ bool enter_editmode;
+ ushort local_view_bits;
+ float loc[3], rot[3];
+ WM_operator_view3d_unit_defaults(C, op);
+ if (!ED_object_add_generic_get_opts(
+ C, op, 'Z', loc, rot, nullptr, &enter_editmode, &local_view_bits, nullptr)) {
+ return OPERATOR_CANCELLED;
+ }
+ const ePFieldType type = static_cast<ePFieldType>(RNA_enum_get(op->ptr, "type"));
+ float dia = RNA_float_get(op->ptr, "radius");
+
+ Object *ob;
+ if (type == PFIELD_GUIDE) {
+ Main *bmain = CTX_data_main(C);
+ Scene *scene = CTX_data_scene(C);
+ ob = ED_object_add_type(
+ C, OB_CURVES_LEGACY, get_effector_defname(type), loc, rot, false, local_view_bits);
+
+ Curve *cu = static_cast<Curve *>(ob->data);
+ cu->flag |= CU_PATH | CU_3D;
+ ED_object_editmode_enter_ex(bmain, scene, ob, 0);
+
+ float mat[4][4];
+ ED_object_new_primitive_matrix(C, ob, loc, rot, nullptr, mat);
+ mul_mat3_m4_fl(mat, dia);
+ BLI_addtail(&cu->editnurb->nurbs,
+ ED_curve_add_nurbs_primitive(C, ob, mat, CU_NURBS | CU_PRIM_PATH, 1));
+ if (!enter_editmode) {
+ ED_object_editmode_exit_ex(bmain, scene, ob, EM_FREEDATA);
+ }
+ }
+ else {
+ ob = ED_object_add_type(
+ C, OB_EMPTY, get_effector_defname(type), loc, rot, false, local_view_bits);
+ BKE_object_obdata_size_init(ob, dia);
+ if (ELEM(type, PFIELD_WIND, PFIELD_VORTEX)) {
+ ob->empty_drawtype = OB_SINGLE_ARROW;
+ }
+ }
+
+ ob->pd = BKE_partdeflect_new(type);
+
+ return OPERATOR_FINISHED;
+}
+
+void OBJECT_OT_effector_add(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name = "Add Effector";
+ ot->description = "Add an empty object with a physics effector to the scene";
+ ot->idname = "OBJECT_OT_effector_add";
+
+ /* api callbacks */
+ ot->exec = effector_add_exec;
+ ot->poll = ED_operator_objectmode;
+
+ /* flags */
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
+
+ /* properties */
+ ot->prop = RNA_def_enum(ot->srna, "type", field_type_items, 0, "Type", "");
+
+ ED_object_add_unit_props_radius(ot);
+ ED_object_add_generic_props(ot, true);
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Add Camera Operator
+ * \{ */
+
+static int object_camera_add_exec(bContext *C, wmOperator *op)
+{
+ View3D *v3d = CTX_wm_view3d(C);
+ Scene *scene = CTX_data_scene(C);
+
+ /* force view align for cameras */
+ RNA_enum_set(op->ptr, "align", ALIGN_VIEW);
+
+ ushort local_view_bits;
+ bool enter_editmode;
+ float loc[3], rot[3];
+ if (!ED_object_add_generic_get_opts(
+ C, op, 'Z', loc, rot, nullptr, &enter_editmode, &local_view_bits, nullptr)) {
+ return OPERATOR_CANCELLED;
+ }
+ Object *ob = ED_object_add_type(C, OB_CAMERA, nullptr, loc, rot, false, local_view_bits);
+
+ if (v3d) {
+ if (v3d->camera == nullptr) {
+ v3d->camera = ob;
+ }
+ if (v3d->scenelock && scene->camera == nullptr) {
+ scene->camera = ob;
+ }
+ }
+
+ Camera *cam = static_cast<Camera *>(ob->data);
+ cam->drawsize = v3d ? ED_view3d_grid_scale(scene, v3d, nullptr) :
+ ED_scene_grid_scale(scene, nullptr);
+
+ return OPERATOR_FINISHED;
+}
+
+void OBJECT_OT_camera_add(wmOperatorType *ot)
+{
+ PropertyRNA *prop;
+
+ /* identifiers */
+ ot->name = "Add Camera";
+ ot->description = "Add a camera object to the scene";
+ ot->idname = "OBJECT_OT_camera_add";
+
+ /* api callbacks */
+ ot->exec = object_camera_add_exec;
+ ot->poll = ED_operator_objectmode;
+
+ /* flags */
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
+
+ ED_object_add_generic_props(ot, true);
+
+ /* hide this for cameras, default */
+ prop = RNA_struct_type_find_property(ot->srna, "align");
+ RNA_def_property_flag(prop, PROP_HIDDEN);
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Add Metaball Operator
+ * \{ */
+
+static int object_metaball_add_exec(bContext *C, wmOperator *op)
+{
+ Main *bmain = CTX_data_main(C);
+ Scene *scene = CTX_data_scene(C);
+ ViewLayer *view_layer = CTX_data_view_layer(C);
+
+ ushort local_view_bits;
+ bool enter_editmode;
+ float loc[3], rot[3];
+ WM_operator_view3d_unit_defaults(C, op);
+ if (!ED_object_add_generic_get_opts(
+ C, op, 'Z', loc, rot, nullptr, &enter_editmode, &local_view_bits, nullptr)) {
+ return OPERATOR_CANCELLED;
+ }
+
+ bool newob = false;
+ Object *obedit = OBEDIT_FROM_VIEW_LAYER(view_layer);
+ if (obedit == nullptr || obedit->type != OB_MBALL) {
+ obedit = ED_object_add_type(C, OB_MBALL, nullptr, loc, rot, true, local_view_bits);
+ newob = true;
+ }
+ else {
+ DEG_id_tag_update(&obedit->id, ID_RECALC_GEOMETRY);
+ }
+
+ float mat[4][4];
+ ED_object_new_primitive_matrix(C, obedit, loc, rot, nullptr, mat);
+ /* Halving here is done to account for constant values from #BKE_mball_element_add.
+ * While the default radius of the resulting meta element is 2,
+ * we want to pass in 1 so other values such as resolution are scaled by 1.0. */
+ float dia = RNA_float_get(op->ptr, "radius") / 2;
+
+ ED_mball_add_primitive(C, obedit, newob, mat, dia, RNA_enum_get(op->ptr, "type"));
+
+ /* userdef */
+ if (newob && !enter_editmode) {
+ ED_object_editmode_exit_ex(bmain, scene, obedit, EM_FREEDATA);
+ }
+ else {
+ /* Only needed in edit-mode (#ED_object_add_type normally handles this). */
+ WM_event_add_notifier(C, NC_OBJECT | ND_DRAW, obedit);
+ }
+
+ return OPERATOR_FINISHED;
+}
+
+void OBJECT_OT_metaball_add(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name = "Add Metaball";
+ ot->description = "Add an metaball object to the scene";
+ ot->idname = "OBJECT_OT_metaball_add";
+
+ /* api callbacks */
+ ot->invoke = WM_menu_invoke;
+ ot->exec = object_metaball_add_exec;
+ ot->poll = ED_operator_scene_editable;
+
+ /* flags */
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
+
+ ot->prop = RNA_def_enum(ot->srna, "type", rna_enum_metaelem_type_items, 0, "Primitive", "");
+
+ ED_object_add_unit_props_radius_ex(ot, 2.0f);
+ ED_object_add_generic_props(ot, true);
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Add Text Operator
+ * \{ */
+
+static int object_add_text_exec(bContext *C, wmOperator *op)
+{
+ Object *obedit = CTX_data_edit_object(C);
+ bool enter_editmode;
+ ushort local_view_bits;
+ float loc[3], rot[3];
+
+ WM_operator_view3d_unit_defaults(C, op);
+ if (!ED_object_add_generic_get_opts(
+ C, op, 'Z', loc, rot, nullptr, &enter_editmode, &local_view_bits, nullptr)) {
+ return OPERATOR_CANCELLED;
+ }
+ if (obedit && obedit->type == OB_FONT) {
+ return OPERATOR_CANCELLED;
+ }
+
+ obedit = ED_object_add_type(C, OB_FONT, nullptr, loc, rot, enter_editmode, local_view_bits);
+ BKE_object_obdata_size_init(obedit, RNA_float_get(op->ptr, "radius"));
+
+ return OPERATOR_FINISHED;
+}
+
+void OBJECT_OT_text_add(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name = "Add Text";
+ ot->description = "Add a text object to the scene";
+ ot->idname = "OBJECT_OT_text_add";
+
+ /* api callbacks */
+ ot->exec = object_add_text_exec;
+ ot->poll = ED_operator_objectmode;
+
+ /* flags */
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
+
+ /* properties */
+ ED_object_add_unit_props_radius(ot);
+ ED_object_add_generic_props(ot, true);
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Add Armature Operator
+ * \{ */
+
+static int object_armature_add_exec(bContext *C, wmOperator *op)
+{
+ Main *bmain = CTX_data_main(C);
+ Scene *scene = CTX_data_scene(C);
+ ViewLayer *view_layer = CTX_data_view_layer(C);
+ Object *obedit = OBEDIT_FROM_VIEW_LAYER(view_layer);
+
+ RegionView3D *rv3d = CTX_wm_region_view3d(C);
+ bool newob = false;
+ bool enter_editmode;
+ ushort local_view_bits;
+ float loc[3], rot[3], dia;
+ bool view_aligned = rv3d && (U.flag & USER_ADD_VIEWALIGNED);
+
+ WM_operator_view3d_unit_defaults(C, op);
+ if (!ED_object_add_generic_get_opts(
+ C, op, 'Z', loc, rot, nullptr, &enter_editmode, &local_view_bits, nullptr)) {
+ return OPERATOR_CANCELLED;
+ }
+ if ((obedit == nullptr) || (obedit->type != OB_ARMATURE)) {
+ obedit = ED_object_add_type(C, OB_ARMATURE, nullptr, loc, rot, true, local_view_bits);
+ ED_object_editmode_enter_ex(bmain, scene, obedit, 0);
+ newob = true;
+ }
+ else {
+ DEG_id_tag_update(&obedit->id, ID_RECALC_GEOMETRY);
+ }
+
+ if (obedit == nullptr) {
+ BKE_report(op->reports, RPT_ERROR, "Cannot create editmode armature");
+ return OPERATOR_CANCELLED;
+ }
+
+ dia = RNA_float_get(op->ptr, "radius");
+ ED_armature_ebone_add_primitive(obedit, dia, view_aligned);
+
+ /* userdef */
+ if (newob && !enter_editmode) {
+ ED_object_editmode_exit_ex(bmain, scene, obedit, EM_FREEDATA);
+ }
+
+ return OPERATOR_FINISHED;
+}
+
+void OBJECT_OT_armature_add(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name = "Add Armature";
+ ot->description = "Add an armature object to the scene";
+ ot->idname = "OBJECT_OT_armature_add";
+
+ /* api callbacks */
+ ot->exec = object_armature_add_exec;
+ ot->poll = ED_operator_objectmode;
+
+ /* flags */
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
+
+ /* properties */
+ ED_object_add_unit_props_radius(ot);
+ ED_object_add_generic_props(ot, true);
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Add Empty Operator
+ * \{ */
+
+static int object_empty_add_exec(bContext *C, wmOperator *op)
+{
+ Object *ob;
+ int type = RNA_enum_get(op->ptr, "type");
+ ushort local_view_bits;
+ float loc[3], rot[3];
+
+ WM_operator_view3d_unit_defaults(C, op);
+ if (!ED_object_add_generic_get_opts(
+ C, op, 'Z', loc, rot, nullptr, nullptr, &local_view_bits, nullptr)) {
+ return OPERATOR_CANCELLED;
+ }
+ ob = ED_object_add_type(C, OB_EMPTY, nullptr, loc, rot, false, local_view_bits);
+
+ BKE_object_empty_draw_type_set(ob, type);
+ BKE_object_obdata_size_init(ob, RNA_float_get(op->ptr, "radius"));
+
+ return OPERATOR_FINISHED;
+}
+
+void OBJECT_OT_empty_add(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name = "Add Empty";
+ ot->description = "Add an empty object to the scene";
+ ot->idname = "OBJECT_OT_empty_add";
+
+ /* api callbacks */
+ ot->invoke = WM_menu_invoke;
+ ot->exec = object_empty_add_exec;
+ ot->poll = ED_operator_objectmode;
+
+ /* flags */
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
+
+ /* properties */
+ ot->prop = RNA_def_enum(ot->srna, "type", rna_enum_object_empty_drawtype_items, 0, "Type", "");
+
+ ED_object_add_unit_props_radius(ot);
+ ED_object_add_generic_props(ot, false);
+}
+
+static int empty_drop_named_image_invoke(bContext *C, wmOperator *op, const wmEvent *event)
+{
+ Scene *scene = CTX_data_scene(C);
+
+ Image *ima = nullptr;
+
+ ima = (Image *)WM_operator_drop_load_path(C, op, ID_IM);
+ if (!ima) {
+ return OPERATOR_CANCELLED;
+ }
+ /* handled below */
+ id_us_min(&ima->id);
+
+ Object *ob = nullptr;
+ Object *ob_cursor = ED_view3d_give_object_under_cursor(C, event->mval);
+
+ /* either change empty under cursor or create a new empty */
+ if (ob_cursor && ob_cursor->type == OB_EMPTY) {
+ WM_event_add_notifier(C, NC_SCENE | ND_OB_ACTIVE, scene);
+ DEG_id_tag_update((ID *)ob_cursor, ID_RECALC_TRANSFORM);
+ ob = ob_cursor;
+ }
+ else {
+ /* add new empty */
+ ushort local_view_bits;
+ float rot[3];
+
+ if (!ED_object_add_generic_get_opts(
+ C, op, 'Z', nullptr, rot, nullptr, nullptr, &local_view_bits, nullptr)) {
+ return OPERATOR_CANCELLED;
+ }
+ ob = ED_object_add_type(C, OB_EMPTY, nullptr, nullptr, rot, false, local_view_bits);
+
+ ED_object_location_from_view(C, ob->loc);
+ ED_view3d_cursor3d_position(C, event->mval, false, ob->loc);
+ ED_object_rotation_from_view(C, ob->rot, 'Z');
+ ob->empty_drawsize = 5.0f;
+ }
+
+ BKE_object_empty_draw_type_set(ob, OB_EMPTY_IMAGE);
+
+ id_us_min(static_cast<ID *>(ob->data));
+ ob->data = ima;
+ id_us_plus(static_cast<ID *>(ob->data));
+
+ return OPERATOR_FINISHED;
+}
+
+void OBJECT_OT_drop_named_image(wmOperatorType *ot)
+{
+ PropertyRNA *prop;
+
+ /* identifiers */
+ ot->name = "Add Empty Image/Drop Image to Empty";
+ ot->description = "Add an empty image type to scene with data";
+ ot->idname = "OBJECT_OT_drop_named_image";
+
+ /* api callbacks */
+ ot->invoke = empty_drop_named_image_invoke;
+ ot->poll = ED_operator_objectmode;
+
+ /* flags */
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
+
+ /* properties */
+ prop = RNA_def_string(ot->srna, "filepath", nullptr, FILE_MAX, "Filepath", "Path to image file");
+ RNA_def_property_flag(prop, (PropertyFlag)(PROP_HIDDEN | PROP_SKIP_SAVE));
+ RNA_def_boolean(ot->srna,
+ "relative_path",
+ true,
+ "Relative Path",
+ "Select the file relative to the blend file");
+ RNA_def_property_flag(prop, (PropertyFlag)(PROP_HIDDEN | PROP_SKIP_SAVE));
+ prop = RNA_def_string(
+ ot->srna, "name", nullptr, MAX_ID_NAME - 2, "Name", "Image name to assign");
+ RNA_def_property_flag(prop, (PropertyFlag)(PROP_HIDDEN | PROP_SKIP_SAVE));
+ ED_object_add_generic_props(ot, false);
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Add Gpencil Operator
+ * \{ */
+
+static bool object_gpencil_add_poll(bContext *C)
+{
+ Scene *scene = CTX_data_scene(C);
+ Object *obact = CTX_data_active_object(C);
+
+ if ((scene == nullptr) || (ID_IS_LINKED(scene))) {
+ return false;
+ }
+
+ if (obact && obact->type == OB_GPENCIL) {
+ if (obact->mode != OB_MODE_OBJECT) {
+ return false;
+ }
+ }
+
+ return true;
+}
+
+static int object_gpencil_add_exec(bContext *C, wmOperator *op)
+{
+ Object *ob = CTX_data_active_object(C), *ob_orig = ob;
+ bGPdata *gpd = (ob && (ob->type == OB_GPENCIL)) ? static_cast<bGPdata *>(ob->data) : nullptr;
+
+ const int type = RNA_enum_get(op->ptr, "type");
+ const bool use_in_front = RNA_boolean_get(op->ptr, "use_in_front");
+ const bool use_lights = RNA_boolean_get(op->ptr, "use_lights");
+ const int stroke_depth_order = RNA_enum_get(op->ptr, "stroke_depth_order");
+ const float stroke_depth_offset = RNA_float_get(op->ptr, "stroke_depth_offset");
+
+ ushort local_view_bits;
+ float loc[3], rot[3];
+ bool newob = false;
+
+ /* NOTE: We use 'Y' here (not 'Z'), as. */
+ WM_operator_view3d_unit_defaults(C, op);
+ if (!ED_object_add_generic_get_opts(
+ C, op, 'Y', loc, rot, nullptr, nullptr, &local_view_bits, nullptr)) {
+ return OPERATOR_CANCELLED;
+ }
+ /* Add new object if not currently editing a GP object. */
+ if ((gpd == nullptr) || (GPENCIL_ANY_MODE(gpd) == false)) {
+ const char *ob_name = nullptr;
+ switch (type) {
+ case GP_EMPTY: {
+ ob_name = "GPencil";
+ break;
+ }
+ case GP_MONKEY: {
+ ob_name = "Suzanne";
+ break;
+ }
+ case GP_STROKE: {
+ ob_name = "Stroke";
+ break;
+ }
+ case GP_LRT_OBJECT:
+ case GP_LRT_SCENE:
+ case GP_LRT_COLLECTION: {
+ ob_name = "Line Art";
+ break;
+ }
+ default: {
+ break;
+ }
+ }
+
+ ob = ED_object_add_type(C, OB_GPENCIL, ob_name, loc, rot, true, local_view_bits);
+ gpd = static_cast<bGPdata *>(ob->data);
+ newob = true;
+ }
+ else {
+ DEG_id_tag_update(&ob->id, ID_RECALC_GEOMETRY);
+ WM_event_add_notifier(C, NC_GPENCIL | ND_DATA | NA_ADDED, nullptr);
+ }
+
+ /* create relevant geometry */
+ switch (type) {
+ case GP_EMPTY: {
+ float mat[4][4];
+
+ ED_object_new_primitive_matrix(C, ob, loc, rot, nullptr, mat);
+ ED_gpencil_create_blank(C, ob, mat);
+ break;
+ }
+ case GP_STROKE: {
+ float radius = RNA_float_get(op->ptr, "radius");
+ float scale[3];
+ copy_v3_fl(scale, radius);
+ float mat[4][4];
+
+ ED_object_new_primitive_matrix(C, ob, loc, rot, scale, mat);
+
+ ED_gpencil_create_stroke(C, ob, mat);
+ break;
+ }
+ case GP_MONKEY: {
+ float radius = RNA_float_get(op->ptr, "radius");
+ float scale[3];
+ copy_v3_fl(scale, radius);
+ float mat[4][4];
+
+ ED_object_new_primitive_matrix(C, ob, loc, rot, scale, mat);
+
+ ED_gpencil_create_monkey(C, ob, mat);
+ break;
+ }
+ case GP_LRT_SCENE:
+ case GP_LRT_COLLECTION:
+ case GP_LRT_OBJECT: {
+ float radius = RNA_float_get(op->ptr, "radius");
+ float scale[3];
+ copy_v3_fl(scale, radius);
+ float mat[4][4];
+
+ ED_object_new_primitive_matrix(C, ob, loc, rot, scale, mat);
+
+ ED_gpencil_create_lineart(C, ob);
+
+ gpd = static_cast<bGPdata *>(ob->data);
+
+ /* Add Line Art modifier */
+ LineartGpencilModifierData *md = (LineartGpencilModifierData *)BKE_gpencil_modifier_new(
+ eGpencilModifierType_Lineart);
+ BLI_addtail(&ob->greasepencil_modifiers, md);
+ BKE_gpencil_modifier_unique_name(&ob->greasepencil_modifiers, (GpencilModifierData *)md);
+
+ if (type == GP_LRT_COLLECTION) {
+ md->source_type = LRT_SOURCE_COLLECTION;
+ md->source_collection = CTX_data_collection(C);
+ }
+ else if (type == GP_LRT_OBJECT) {
+ md->source_type = LRT_SOURCE_OBJECT;
+ md->source_object = ob_orig;
+ }
+ else {
+ /* Whole scene. */
+ md->source_type = LRT_SOURCE_SCENE;
+ }
+ /* Only created one layer and one material. */
+ strcpy(md->target_layer, ((bGPDlayer *)gpd->layers.first)->info);
+ md->target_material = BKE_gpencil_material(ob, 1);
+ if (md->target_material) {
+ id_us_plus(&md->target_material->id);
+ }
+
+ if (use_lights) {
+ ob->dtx |= OB_USE_GPENCIL_LIGHTS;
+ }
+ else {
+ ob->dtx &= ~OB_USE_GPENCIL_LIGHTS;
+ }
+
+ /* Stroke object is drawn in front of meshes by default. */
+ if (use_in_front) {
+ ob->dtx |= OB_DRAW_IN_FRONT;
+ }
+ else {
+ if (stroke_depth_order == GP_DRAWMODE_3D) {
+ gpd->draw_mode = GP_DRAWMODE_3D;
+ }
+ md->stroke_depth_offset = stroke_depth_offset;
+ }
+
+ break;
+ }
+ default:
+ BKE_report(op->reports, RPT_WARNING, "Not implemented");
+ break;
+ }
+
+ /* If this is a new object, initialize default stuff (colors, etc.) */
+ if (newob) {
+ /* set default viewport color to black */
+ copy_v3_fl(ob->color, 0.0f);
+
+ ED_gpencil_add_defaults(C, ob);
+ }
+
+ return OPERATOR_FINISHED;
+}
+
+static void object_add_ui(bContext *UNUSED(C), wmOperator *op)
+{
+ uiLayout *layout = op->layout;
+
+ uiLayoutSetPropSep(layout, true);
+
+ uiItemR(layout, op->ptr, "radius", 0, nullptr, ICON_NONE);
+ uiItemR(layout, op->ptr, "align", 0, nullptr, ICON_NONE);
+ uiItemR(layout, op->ptr, "location", 0, nullptr, ICON_NONE);
+ uiItemR(layout, op->ptr, "rotation", 0, nullptr, ICON_NONE);
+ uiItemR(layout, op->ptr, "type", 0, nullptr, ICON_NONE);
+
+ int type = RNA_enum_get(op->ptr, "type");
+ if (ELEM(type, GP_LRT_COLLECTION, GP_LRT_OBJECT, GP_LRT_SCENE)) {
+ uiItemR(layout, op->ptr, "use_lights", 0, nullptr, ICON_NONE);
+ uiItemR(layout, op->ptr, "use_in_front", 0, nullptr, ICON_NONE);
+ bool in_front = RNA_boolean_get(op->ptr, "use_in_front");
+ uiLayout *col = uiLayoutColumn(layout, false);
+ uiLayoutSetActive(col, !in_front);
+ uiItemR(col, op->ptr, "stroke_depth_offset", 0, nullptr, ICON_NONE);
+ uiItemR(col, op->ptr, "stroke_depth_order", 0, nullptr, ICON_NONE);
+ }
+}
+
+static EnumPropertyItem rna_enum_gpencil_add_stroke_depth_order_items[] = {
+ {GP_DRAWMODE_2D,
+ "2D",
+ 0,
+ "2D Layers",
+ "Display strokes using grease pencil layers to define order"},
+ {GP_DRAWMODE_3D, "3D", 0, "3D Location", "Display strokes using real 3D position in 3D space"},
+ {0, nullptr, 0, nullptr, nullptr},
+};
+
+void OBJECT_OT_gpencil_add(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name = "Add Grease Pencil";
+ ot->description = "Add a Grease Pencil object to the scene";
+ ot->idname = "OBJECT_OT_gpencil_add";
+
+ /* api callbacks */
+ ot->invoke = WM_menu_invoke;
+ ot->exec = object_gpencil_add_exec;
+ ot->poll = object_gpencil_add_poll;
+
+ /* flags */
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
+
+ /* ui */
+ ot->ui = object_add_ui;
+
+ /* properties */
+ ED_object_add_unit_props_radius(ot);
+ ED_object_add_generic_props(ot, false);
+
+ ot->prop = RNA_def_enum(ot->srna, "type", rna_enum_object_gpencil_type_items, 0, "Type", "");
+ RNA_def_boolean(ot->srna,
+ "use_in_front",
+ true,
+ "Show In Front",
+ "Show line art grease pencil in front of everything");
+ RNA_def_float(ot->srna,
+ "stroke_depth_offset",
+ 0.05f,
+ 0.0f,
+ FLT_MAX,
+ "Stroke Offset",
+ "Stroke offset for the line art modifier",
+ 0.0f,
+ 0.5f);
+ RNA_def_boolean(
+ ot->srna, "use_lights", false, "Use Lights", "Use lights for this grease pencil object");
+ RNA_def_enum(
+ ot->srna,
+ "stroke_depth_order",
+ rna_enum_gpencil_add_stroke_depth_order_items,
+ GP_DRAWMODE_3D,
+ "Stroke Depth Order",
+ "Defines how the strokes are ordered in 3D space for objects not displayed 'In Front')");
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Add Light Operator
+ * \{ */
+
+static const char *get_light_defname(int type)
+{
+ switch (type) {
+ case LA_LOCAL:
+ return CTX_DATA_(BLT_I18NCONTEXT_ID_LIGHT, "Point");
+ case LA_SUN:
+ return CTX_DATA_(BLT_I18NCONTEXT_ID_LIGHT, "Sun");
+ case LA_SPOT:
+ return CTX_DATA_(BLT_I18NCONTEXT_ID_LIGHT, "Spot");
+ case LA_AREA:
+ return CTX_DATA_(BLT_I18NCONTEXT_ID_LIGHT, "Area");
+ default:
+ return CTX_DATA_(BLT_I18NCONTEXT_ID_LIGHT, "Light");
+ }
+}
+
+static int object_light_add_exec(bContext *C, wmOperator *op)
+{
+ Object *ob;
+ Light *la;
+ int type = RNA_enum_get(op->ptr, "type");
+ ushort local_view_bits;
+ float loc[3], rot[3];
+
+ WM_operator_view3d_unit_defaults(C, op);
+ if (!ED_object_add_generic_get_opts(
+ C, op, 'Z', loc, rot, nullptr, nullptr, &local_view_bits, nullptr)) {
+ return OPERATOR_CANCELLED;
+ }
+ ob = ED_object_add_type(C, OB_LAMP, get_light_defname(type), loc, rot, false, local_view_bits);
+
+ float size = RNA_float_get(op->ptr, "radius");
+ /* Better defaults for light size. */
+ switch (type) {
+ case LA_LOCAL:
+ case LA_SPOT:
+ break;
+ case LA_AREA:
+ size *= 4.0f;
+ break;
+ default:
+ size *= 0.5f;
+ break;
+ }
+ BKE_object_obdata_size_init(ob, size);
+
+ la = (Light *)ob->data;
+ la->type = type;
+
+ if (type == LA_SUN) {
+ la->energy = 1.0f;
+ }
+
+ return OPERATOR_FINISHED;
+}
+
+void OBJECT_OT_light_add(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name = "Add Light";
+ ot->description = "Add a light object to the scene";
+ ot->idname = "OBJECT_OT_light_add";
+
+ /* api callbacks */
+ ot->invoke = WM_menu_invoke;
+ ot->exec = object_light_add_exec;
+ ot->poll = ED_operator_objectmode;
+
+ /* flags */
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
+
+ /* properties */
+ ot->prop = RNA_def_enum(ot->srna, "type", rna_enum_light_type_items, 0, "Type", "");
+ RNA_def_property_translation_context(ot->prop, BLT_I18NCONTEXT_ID_LIGHT);
+
+ ED_object_add_unit_props_radius(ot);
+ ED_object_add_generic_props(ot, false);
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Add Collection Instance Operator
+ * \{ */
+
+static int collection_instance_add_exec(bContext *C, wmOperator *op)
+{
+ Main *bmain = CTX_data_main(C);
+ Collection *collection;
+ ushort local_view_bits;
+ float loc[3], rot[3];
+
+ PropertyRNA *prop_name = RNA_struct_find_property(op->ptr, "name");
+ PropertyRNA *prop_location = RNA_struct_find_property(op->ptr, "location");
+ PropertyRNA *prop_session_uuid = RNA_struct_find_property(op->ptr, "session_uuid");
+
+ bool update_location_if_necessary = false;
+ if (RNA_property_is_set(op->ptr, prop_name)) {
+ char name[MAX_ID_NAME - 2];
+ RNA_property_string_get(op->ptr, prop_name, name);
+ collection = (Collection *)BKE_libblock_find_name(bmain, ID_GR, name);
+ update_location_if_necessary = true;
+ }
+ else if (RNA_property_is_set(op->ptr, prop_session_uuid)) {
+ const uint32_t session_uuid = (uint32_t)RNA_property_int_get(op->ptr, prop_session_uuid);
+ collection = (Collection *)BKE_libblock_find_session_uuid(bmain, ID_GR, session_uuid);
+ update_location_if_necessary = true;
+ }
+ else {
+ collection = static_cast<Collection *>(
+ BLI_findlink(&bmain->collections, RNA_enum_get(op->ptr, "collection")));
+ }
+
+ if (update_location_if_necessary) {
+ int mval[2];
+ if (!RNA_property_is_set(op->ptr, prop_location) && object_add_drop_xy_get(C, op, &mval)) {
+ ED_object_location_from_view(C, loc);
+ ED_view3d_cursor3d_position(C, mval, false, loc);
+ RNA_property_float_set_array(op->ptr, prop_location, loc);
+ }
+ }
+
+ if (collection == nullptr) {
+ return OPERATOR_CANCELLED;
+ }
+
+ if (!ED_object_add_generic_get_opts(
+ C, op, 'Z', loc, rot, nullptr, nullptr, &local_view_bits, nullptr)) {
+ return OPERATOR_CANCELLED;
+ }
+
+ ViewLayer *view_layer = CTX_data_view_layer(C);
+
+ /* Avoid dependency cycles. */
+ LayerCollection *active_lc = BKE_layer_collection_get_active(view_layer);
+ while (BKE_collection_cycle_find(active_lc->collection, collection)) {
+ active_lc = BKE_layer_collection_activate_parent(view_layer, active_lc);
+ }
+
+ Object *ob = ED_object_add_type(
+ C, OB_EMPTY, collection->id.name + 2, loc, rot, false, local_view_bits);
+ ob->instance_collection = collection;
+ ob->empty_drawsize = U.collection_instance_empty_size;
+ ob->transflag |= OB_DUPLICOLLECTION;
+ id_us_plus(&collection->id);
+
+ return OPERATOR_FINISHED;
+}
+
+static int object_instance_add_invoke(bContext *C, wmOperator *op, const wmEvent *event)
+{
+ if (!object_add_drop_xy_is_set(op)) {
+ RNA_int_set(op->ptr, "drop_x", event->xy[0]);
+ RNA_int_set(op->ptr, "drop_y", event->xy[1]);
+ }
+
+ if (!RNA_struct_property_is_set(op->ptr, "name") &&
+ !RNA_struct_property_is_set(op->ptr, "session_uuid")) {
+ return WM_enum_search_invoke(C, op, event);
+ }
+ return op->type->exec(C, op);
+}
+
+void OBJECT_OT_collection_instance_add(wmOperatorType *ot)
+{
+ PropertyRNA *prop;
+
+ /* identifiers */
+ ot->name = "Add Collection Instance";
+ ot->description = "Add a collection instance";
+ ot->idname = "OBJECT_OT_collection_instance_add";
+
+ /* api callbacks */
+ ot->invoke = object_instance_add_invoke;
+ ot->exec = collection_instance_add_exec;
+ ot->poll = ED_operator_objectmode;
+
+ /* flags */
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
+
+ /* properties */
+ RNA_def_string(
+ ot->srna, "name", "Collection", MAX_ID_NAME - 2, "Name", "Collection name to add");
+ prop = RNA_def_enum(ot->srna, "collection", DummyRNA_NULL_items, 0, "Collection", "");
+ RNA_def_enum_funcs(prop, RNA_collection_itemf);
+ RNA_def_property_flag(prop, PROP_ENUM_NO_TRANSLATE);
+ ot->prop = prop;
+ ED_object_add_generic_props(ot, false);
+
+ prop = RNA_def_int(ot->srna,
+ "session_uuid",
+ 0,
+ INT32_MIN,
+ INT32_MAX,
+ "Session UUID",
+ "Session UUID of the collection to add",
+ INT32_MIN,
+ INT32_MAX);
+ RNA_def_property_flag(prop, (PropertyFlag)(PROP_SKIP_SAVE | PROP_HIDDEN));
+
+ object_add_drop_xy_props(ot);
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Add Data Instance Operator
+ *
+ * Use for dropping ID's from the outliner.
+ * \{ */
+
+static int object_data_instance_add_exec(bContext *C, wmOperator *op)
+{
+ Main *bmain = CTX_data_main(C);
+ ID *id = nullptr;
+ ushort local_view_bits;
+ float loc[3], rot[3];
+
+ PropertyRNA *prop_name = RNA_struct_find_property(op->ptr, "name");
+ PropertyRNA *prop_type = RNA_struct_find_property(op->ptr, "type");
+ PropertyRNA *prop_location = RNA_struct_find_property(op->ptr, "location");
+
+ /* These shouldn't fail when created by outliner dropping as it checks the ID is valid. */
+ if (!RNA_property_is_set(op->ptr, prop_name) || !RNA_property_is_set(op->ptr, prop_type)) {
+ return OPERATOR_CANCELLED;
+ }
+ const short id_type = RNA_property_enum_get(op->ptr, prop_type);
+ char name[MAX_ID_NAME - 2];
+ RNA_property_string_get(op->ptr, prop_name, name);
+ id = BKE_libblock_find_name(bmain, id_type, name);
+ if (id == nullptr) {
+ return OPERATOR_CANCELLED;
+ }
+ const int object_type = BKE_object_obdata_to_type(id);
+ if (object_type == -1) {
+ return OPERATOR_CANCELLED;
+ }
+
+ int mval[2];
+ if (!RNA_property_is_set(op->ptr, prop_location) && object_add_drop_xy_get(C, op, &mval)) {
+ ED_object_location_from_view(C, loc);
+ ED_view3d_cursor3d_position(C, mval, false, loc);
+ RNA_property_float_set_array(op->ptr, prop_location, loc);
+ }
+
+ if (!ED_object_add_generic_get_opts(
+ C, op, 'Z', loc, rot, nullptr, nullptr, &local_view_bits, nullptr)) {
+ return OPERATOR_CANCELLED;
+ }
+
+ ED_object_add_type_with_obdata(
+ C, object_type, id->name + 2, loc, rot, false, local_view_bits, id);
+
+ return OPERATOR_FINISHED;
+}
+
+void OBJECT_OT_data_instance_add(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name = "Add Object Data Instance";
+ ot->description = "Add an object data instance";
+ ot->idname = "OBJECT_OT_data_instance_add";
+
+ /* api callbacks */
+ ot->invoke = object_add_drop_xy_generic_invoke;
+ ot->exec = object_data_instance_add_exec;
+ ot->poll = ED_operator_objectmode;
+
+ /* flags */
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
+
+ /* properties */
+ RNA_def_string(ot->srna, "name", "Name", MAX_ID_NAME - 2, "Name", "ID name to add");
+ PropertyRNA *prop = RNA_def_enum(ot->srna, "type", rna_enum_id_type_items, 0, "Type", "");
+ RNA_def_property_translation_context(prop, BLT_I18NCONTEXT_ID_ID);
+ ED_object_add_generic_props(ot, false);
+
+ object_add_drop_xy_props(ot);
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Add Speaker Operator
+ * \{ */
+
+static int object_speaker_add_exec(bContext *C, wmOperator *op)
+{
+ Main *bmain = CTX_data_main(C);
+ Scene *scene = CTX_data_scene(C);
+
+ ushort local_view_bits;
+ float loc[3], rot[3];
+ if (!ED_object_add_generic_get_opts(
+ C, op, 'Z', loc, rot, nullptr, nullptr, &local_view_bits, nullptr)) {
+ return OPERATOR_CANCELLED;
+ }
+ Object *ob = ED_object_add_type(C, OB_SPEAKER, nullptr, loc, rot, false, local_view_bits);
+ const bool is_liboverride = ID_IS_OVERRIDE_LIBRARY(ob);
+
+ /* To make it easier to start using this immediately in NLA, a default sound clip is created
+ * ready to be moved around to re-time the sound and/or make new sound clips. */
+ {
+ /* create new data for NLA hierarchy */
+ AnimData *adt = BKE_animdata_ensure_id(&ob->id);
+ NlaTrack *nlt = BKE_nlatrack_add(adt, nullptr, is_liboverride);
+ NlaStrip *strip = BKE_nla_add_soundstrip(bmain, scene, static_cast<Speaker *>(ob->data));
+ strip->start = CFRA;
+ strip->end += strip->start;
+
+ /* hook them up */
+ BKE_nlatrack_add_strip(nlt, strip, is_liboverride);
+
+ /* Auto-name the strip, and give the track an interesting name. */
+ BLI_strncpy(nlt->name, DATA_("SoundTrack"), sizeof(nlt->name));
+ BKE_nlastrip_validate_name(adt, strip);
+
+ WM_event_add_notifier(C, NC_ANIMATION | ND_NLA | NA_ADDED, nullptr);
+ }
+
+ return OPERATOR_FINISHED;
+}
+
+void OBJECT_OT_speaker_add(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name = "Add Speaker";
+ ot->description = "Add a speaker object to the scene";
+ ot->idname = "OBJECT_OT_speaker_add";
+
+ /* api callbacks */
+ ot->exec = object_speaker_add_exec;
+ ot->poll = ED_operator_objectmode;
+
+ /* flags */
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
+
+ ED_object_add_generic_props(ot, true);
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Add Hair Curves Operator
+ * \{ */
+
+static bool object_hair_curves_add_poll(bContext *C)
+{
+ if (!U.experimental.use_new_curves_type) {
+ return false;
+ }
+ return ED_operator_objectmode(C);
+}
+
+static int object_hair_curves_add_exec(bContext *C, wmOperator *op)
+{
+ ushort local_view_bits;
+ float loc[3], rot[3];
+ if (!ED_object_add_generic_get_opts(
+ C, op, 'Z', loc, rot, nullptr, nullptr, &local_view_bits, nullptr)) {
+ return OPERATOR_CANCELLED;
+ }
+
+ Object *object = ED_object_add_type(C, OB_CURVES, nullptr, loc, rot, false, local_view_bits);
+ object->dtx |= OB_DRAWBOUNDOX; /* TODO: remove once there is actual drawing. */
+
+ return OPERATOR_FINISHED;
+}
+
+void OBJECT_OT_hair_curves_add(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name = "Add Hair Curves";
+ ot->description = "Add a hair curves object to the scene";
+ ot->idname = "OBJECT_OT_hair_curves_add";
+
+ /* api callbacks */
+ ot->exec = object_hair_curves_add_exec;
+ ot->poll = object_hair_curves_add_poll;
+
+ /* flags */
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
+
+ ED_object_add_generic_props(ot, false);
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Add Point Cloud Operator
+ * \{ */
+
+static bool object_pointcloud_add_poll(bContext *C)
+{
+ if (!U.experimental.use_new_point_cloud_type) {
+ return false;
+ }
+ return ED_operator_objectmode(C);
+}
+
+static int object_pointcloud_add_exec(bContext *C, wmOperator *op)
+{
+ ushort local_view_bits;
+ float loc[3], rot[3];
+ if (!ED_object_add_generic_get_opts(
+ C, op, 'Z', loc, rot, nullptr, nullptr, &local_view_bits, nullptr)) {
+ return OPERATOR_CANCELLED;
+ }
+
+ Object *object = ED_object_add_type(C, OB_POINTCLOUD, nullptr, loc, rot, false, local_view_bits);
+ object->dtx |= OB_DRAWBOUNDOX; /* TODO: remove once there is actual drawing. */
+
+ return OPERATOR_FINISHED;
+}
+
+void OBJECT_OT_pointcloud_add(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name = "Add Point Cloud";
+ ot->description = "Add a point cloud object to the scene";
+ ot->idname = "OBJECT_OT_pointcloud_add";
+
+ /* api callbacks */
+ ot->exec = object_pointcloud_add_exec;
+ ot->poll = object_pointcloud_add_poll;
+
+ /* flags */
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
+
+ ED_object_add_generic_props(ot, false);
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Delete Object Operator
+ * \{ */
+
+void ED_object_base_free_and_unlink(Main *bmain, Scene *scene, Object *ob)
+{
+ if (ID_REAL_USERS(ob) <= 1 && ID_EXTRA_USERS(ob) == 0 &&
+ BKE_library_ID_is_indirectly_used(bmain, ob)) {
+ /* We cannot delete indirectly used object... */
+ printf(
+ "WARNING, undeletable object '%s', should have been caught before reaching this "
+ "function!",
+ ob->id.name + 2);
+ return;
+ }
+ if (!BKE_lib_override_library_id_is_user_deletable(bmain, &ob->id)) {
+ /* Do not delete objects used by overrides of collections. */
+ return;
+ }
+
+ DEG_id_tag_update_ex(bmain, &ob->id, ID_RECALC_BASE_FLAGS);
+
+ BKE_scene_collections_object_remove(bmain, scene, ob, true);
+}
+
+void ED_object_base_free_and_unlink_no_indirect_check(Main *bmain, Scene *scene, Object *ob)
+{
+ BLI_assert(!BKE_library_ID_is_indirectly_used(bmain, ob));
+ DEG_id_tag_update_ex(bmain, &ob->id, ID_RECALC_BASE_FLAGS);
+ BKE_scene_collections_object_remove(bmain, scene, ob, true);
+}
+
+static int object_delete_exec(bContext *C, wmOperator *op)
+{
+ Main *bmain = CTX_data_main(C);
+ Scene *scene = CTX_data_scene(C);
+ wmWindowManager *wm = CTX_wm_manager(C);
+ const bool use_global = RNA_boolean_get(op->ptr, "use_global");
+ const bool confirm = op->flag & OP_IS_INVOKE;
+ uint changed_count = 0;
+ uint tagged_count = 0;
+
+ if (CTX_data_edit_object(C)) {
+ return OPERATOR_CANCELLED;
+ }
+
+ BKE_main_id_tag_all(bmain, LIB_TAG_DOIT, false);
+
+ CTX_DATA_BEGIN (C, Object *, ob, selected_objects) {
+ if (ob->id.tag & LIB_TAG_INDIRECT) {
+ /* Can this case ever happen? */
+ BKE_reportf(op->reports,
+ RPT_WARNING,
+ "Cannot delete indirectly linked object '%s'",
+ ob->id.name + 2);
+ continue;
+ }
+
+ if (!BKE_lib_override_library_id_is_user_deletable(bmain, &ob->id)) {
+ BKE_reportf(op->reports,
+ RPT_WARNING,
+ "Cannot delete object '%s' as it is used by override collections",
+ ob->id.name + 2);
+ continue;
+ }
+
+ if (ID_REAL_USERS(ob) <= 1 && ID_EXTRA_USERS(ob) == 0 &&
+ BKE_library_ID_is_indirectly_used(bmain, ob)) {
+ BKE_reportf(op->reports,
+ RPT_WARNING,
+ "Cannot delete object '%s' from scene '%s', indirectly used objects need at "
+ "least one user",
+ ob->id.name + 2,
+ scene->id.name + 2);
+ continue;
+ }
+
+ /* if grease pencil object, set cache as dirty */
+ if (ob->type == OB_GPENCIL) {
+ bGPdata *gpd = (bGPdata *)ob->data;
+ DEG_id_tag_update(&gpd->id, ID_RECALC_TRANSFORM | ID_RECALC_GEOMETRY);
+ }
+
+ /* Use multi tagged delete if `use_global=True`, or the object is used only in one scene. */
+ if (use_global || ID_REAL_USERS(ob) <= 1) {
+ ob->id.tag |= LIB_TAG_DOIT;
+ tagged_count += 1;
+ }
+ else {
+ /* Object is used in multiple scenes. Delete the object from the current scene only. */
+ ED_object_base_free_and_unlink_no_indirect_check(bmain, scene, ob);
+ changed_count += 1;
+
+ /* FIXME: this will also remove parent from grease pencil from other scenes. */
+ /* Remove from Grease Pencil parent */
+ LISTBASE_FOREACH (bGPdata *, gpd, &bmain->gpencils) {
+ LISTBASE_FOREACH (bGPDlayer *, gpl, &gpd->layers) {
+ if (gpl->parent != nullptr) {
+ if (gpl->parent == ob) {
+ gpl->parent = nullptr;
+ }
+ }
+ }
+ }
+ }
+ }
+ CTX_DATA_END;
+
+ if ((changed_count + tagged_count) == 0) {
+ return OPERATOR_CANCELLED;
+ }
+
+ if (tagged_count > 0) {
+ BKE_id_multi_tagged_delete(bmain);
+ }
+
+ if (confirm) {
+ BKE_reportf(op->reports, RPT_INFO, "Deleted %u object(s)", (changed_count + tagged_count));
+ }
+
+ /* delete has to handle all open scenes */
+ BKE_main_id_tag_listbase(&bmain->scenes, LIB_TAG_DOIT, true);
+ LISTBASE_FOREACH (wmWindow *, win, &wm->windows) {
+ scene = WM_window_get_active_scene(win);
+
+ if (scene->id.tag & LIB_TAG_DOIT) {
+ scene->id.tag &= ~LIB_TAG_DOIT;
+
+ DEG_relations_tag_update(bmain);
+
+ DEG_id_tag_update(&scene->id, ID_RECALC_SELECT);
+ WM_event_add_notifier(C, NC_SCENE | ND_OB_ACTIVE, scene);
+ WM_event_add_notifier(C, NC_SCENE | ND_LAYER_CONTENT, scene);
+ }
+ }
+
+ return OPERATOR_FINISHED;
+}
+
+void OBJECT_OT_delete(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name = "Delete";
+ ot->description = "Delete selected objects";
+ ot->idname = "OBJECT_OT_delete";
+
+ /* api callbacks */
+ ot->invoke = WM_operator_confirm_or_exec;
+ ot->exec = object_delete_exec;
+ ot->poll = ED_operator_objectmode;
+
+ /* flags */
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
+
+ PropertyRNA *prop;
+ prop = RNA_def_boolean(
+ ot->srna, "use_global", false, "Delete Globally", "Remove object from all scenes");
+ RNA_def_property_flag(prop, (PropertyFlag)(PROP_HIDDEN | PROP_SKIP_SAVE));
+ WM_operator_properties_confirm_or_exec(ot);
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Copy Object Utilities
+ * \{ */
+
+/* after copying objects, copied data should get new pointers */
+static void copy_object_set_idnew(bContext *C)
+{
+ Main *bmain = CTX_data_main(C);
+
+ CTX_DATA_BEGIN (C, Object *, ob, selected_editable_objects) {
+ BKE_libblock_relink_to_newid(bmain, &ob->id, 0);
+ }
+ CTX_DATA_END;
+
+#ifndef NDEBUG
+ /* Call to `BKE_libblock_relink_to_newid` above is supposed to have cleared all those flags. */
+ ID *id_iter;
+ FOREACH_MAIN_ID_BEGIN (bmain, id_iter) {
+ if (GS(id_iter->name) == ID_OB) {
+ /* Not all duplicated objects would be used by other newly duplicated data, so their flag
+ * will not always be cleared. */
+ continue;
+ }
+ BLI_assert((id_iter->tag & LIB_TAG_NEW) == 0);
+ }
+ FOREACH_MAIN_ID_END;
+#endif
+
+ BKE_main_id_newptr_and_tag_clear(bmain);
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Make Instanced Objects Real Operator
+ * \{ */
+
+/* XXX TODO: That whole hierarchy handling based on persistent_id tricks is
+ * very confusing and convoluted, and it will fail in many cases besides basic ones.
+ * Think this should be replaced by a proper tree-like representation of the instantiations,
+ * should help a lot in both readability, and precise consistent rebuilding of hierarchy.
+ */
+
+/**
+ * \note regarding hashing dupli-objects which come from OB_DUPLICOLLECTION,
+ * skip the first member of #DupliObject.persistent_id
+ * since its a unique index and we only want to know if the group objects are from the same
+ * dupli-group instance.
+ *
+ * \note regarding hashing dupli-objects which come from non-OB_DUPLICOLLECTION,
+ * include the first member of #DupliObject.persistent_id
+ * since its the index of the vertex/face the object is instantiated on and we want to identify
+ * objects on the same vertex/face.
+ * In other words, we consider each group of objects from a same item as being
+ * the 'local group' where to check for parents.
+ */
+static uint dupliobject_hash(const void *ptr)
+{
+ const DupliObject *dob = static_cast<const DupliObject *>(ptr);
+ uint hash = BLI_ghashutil_ptrhash(dob->ob);
+
+ if (dob->type == OB_DUPLICOLLECTION) {
+ for (int i = 1; (i < MAX_DUPLI_RECUR) && dob->persistent_id[i] != INT_MAX; i++) {
+ hash ^= (dob->persistent_id[i] ^ i);
+ }
+ }
+ else {
+ hash ^= (dob->persistent_id[0] ^ 0);
+ }
+ return hash;
+}
+
+/**
+ * \note regarding hashing dupli-objects when using OB_DUPLICOLLECTION,
+ * skip the first member of #DupliObject.persistent_id
+ * since its a unique index and we only want to know if the group objects are from the same
+ * dupli-group instance.
+ */
+static uint dupliobject_instancer_hash(const void *ptr)
+{
+ const DupliObject *dob = static_cast<const DupliObject *>(ptr);
+ uint hash = BLI_ghashutil_inthash(dob->persistent_id[0]);
+ for (int i = 1; (i < MAX_DUPLI_RECUR) && dob->persistent_id[i] != INT_MAX; i++) {
+ hash ^= (dob->persistent_id[i] ^ i);
+ }
+ return hash;
+}
+
+/* Compare function that matches dupliobject_hash */
+static bool dupliobject_cmp(const void *a_, const void *b_)
+{
+ const DupliObject *a = static_cast<const DupliObject *>(a_);
+ const DupliObject *b = static_cast<const DupliObject *>(b_);
+
+ if (a->ob != b->ob) {
+ return true;
+ }
+
+ if (a->type != b->type) {
+ return true;
+ }
+
+ if (a->type == OB_DUPLICOLLECTION) {
+ for (int i = 1; (i < MAX_DUPLI_RECUR); i++) {
+ if (a->persistent_id[i] != b->persistent_id[i]) {
+ return true;
+ }
+ if (a->persistent_id[i] == INT_MAX) {
+ break;
+ }
+ }
+ }
+ else {
+ if (a->persistent_id[0] != b->persistent_id[0]) {
+ return true;
+ }
+ }
+
+ /* matching */
+ return false;
+}
+
+/* Compare function that matches dupliobject_instancer_hash. */
+static bool dupliobject_instancer_cmp(const void *a_, const void *b_)
+{
+ const DupliObject *a = static_cast<const DupliObject *>(a_);
+ const DupliObject *b = static_cast<const DupliObject *>(b_);
+
+ for (int i = 0; (i < MAX_DUPLI_RECUR); i++) {
+ if (a->persistent_id[i] != b->persistent_id[i]) {
+ return true;
+ }
+ if (a->persistent_id[i] == INT_MAX) {
+ break;
+ }
+ }
+
+ /* matching */
+ return false;
+}
+
+static void make_object_duplilist_real(bContext *C,
+ Depsgraph *depsgraph,
+ Scene *scene,
+ Base *base,
+ const bool use_base_parent,
+ const bool use_hierarchy)
+{
+ Main *bmain = CTX_data_main(C);
+ ViewLayer *view_layer = CTX_data_view_layer(C);
+ GHash *parent_gh = nullptr, *instancer_gh = nullptr;
+
+ Object *object_eval = DEG_get_evaluated_object(depsgraph, base->object);
+
+ if (!(base->object->transflag & OB_DUPLI) &&
+ !BKE_object_has_geometry_set_instances(object_eval)) {
+ return;
+ }
+
+ ListBase *lb_duplis = object_duplilist(depsgraph, scene, object_eval);
+
+ if (BLI_listbase_is_empty(lb_duplis)) {
+ free_object_duplilist(lb_duplis);
+ return;
+ }
+
+ GHash *dupli_gh = BLI_ghash_ptr_new(__func__);
+ if (use_hierarchy) {
+ parent_gh = BLI_ghash_new(dupliobject_hash, dupliobject_cmp, __func__);
+
+ if (use_base_parent) {
+ instancer_gh = BLI_ghash_new(
+ dupliobject_instancer_hash, dupliobject_instancer_cmp, __func__);
+ }
+ }
+
+ LISTBASE_FOREACH (DupliObject *, dob, lb_duplis) {
+ Object *ob_src = DEG_get_original_object(dob->ob);
+ Object *ob_dst = static_cast<Object *>(ID_NEW_SET(ob_src, BKE_id_copy(bmain, &ob_src->id)));
+ id_us_min(&ob_dst->id);
+
+ /* font duplis can have a totcol without material, we get them from parent
+ * should be implemented better...
+ */
+ if (ob_dst->mat == nullptr) {
+ ob_dst->totcol = 0;
+ }
+
+ BKE_collection_object_add_from(bmain, scene, base->object, ob_dst);
+ Base *base_dst = BKE_view_layer_base_find(view_layer, ob_dst);
+ BLI_assert(base_dst != nullptr);
+
+ ED_object_base_select(base_dst, BA_SELECT);
+ DEG_id_tag_update(&ob_dst->id, ID_RECALC_SELECT);
+
+ BKE_scene_object_base_flag_sync_from_base(base_dst);
+
+ /* make sure apply works */
+ BKE_animdata_free(&ob_dst->id, true);
+ ob_dst->adt = nullptr;
+
+ ob_dst->parent = nullptr;
+ BKE_constraints_free(&ob_dst->constraints);
+ ob_dst->runtime.curve_cache = nullptr;
+ const bool is_dupli_instancer = (ob_dst->transflag & OB_DUPLI) != 0;
+ ob_dst->transflag &= ~OB_DUPLI;
+ /* Remove instantiated collection, it's annoying to keep it here
+ * (and get potentially a lot of usages of it then...). */
+ id_us_min((ID *)ob_dst->instance_collection);
+ ob_dst->instance_collection = nullptr;
+
+ copy_m4_m4(ob_dst->obmat, dob->mat);
+ BKE_object_apply_mat4(ob_dst, ob_dst->obmat, false, false);
+
+ BLI_ghash_insert(dupli_gh, dob, ob_dst);
+ if (parent_gh) {
+ void **val;
+ /* Due to nature of hash/comparison of this ghash, a lot of duplis may be considered as
+ * 'the same', this avoids trying to insert same key several time and
+ * raise asserts in debug builds... */
+ if (!BLI_ghash_ensure_p(parent_gh, dob, &val)) {
+ *val = ob_dst;
+ }
+
+ if (is_dupli_instancer && instancer_gh) {
+ /* Same as above, we may have several 'hits'. */
+ if (!BLI_ghash_ensure_p(instancer_gh, dob, &val)) {
+ *val = ob_dst;
+ }
+ }
+ }
+ }
+
+ LISTBASE_FOREACH (DupliObject *, dob, lb_duplis) {
+ Object *ob_src = dob->ob;
+ Object *ob_dst = static_cast<Object *>(BLI_ghash_lookup(dupli_gh, dob));
+
+ /* Remap new object to itself, and clear again newid pointer of orig object. */
+ BKE_libblock_relink_to_newid(bmain, &ob_dst->id, 0);
+
+ DEG_id_tag_update(&ob_dst->id, ID_RECALC_GEOMETRY);
+
+ if (use_hierarchy) {
+ /* original parents */
+ Object *ob_src_par = ob_src->parent;
+ Object *ob_dst_par = nullptr;
+
+ /* find parent that was also made real */
+ if (ob_src_par) {
+ /* OK to keep most of the members uninitialized,
+ * they won't be read, this is simply for a hash lookup. */
+ DupliObject dob_key;
+ dob_key.ob = ob_src_par;
+ dob_key.type = dob->type;
+ if (dob->type == OB_DUPLICOLLECTION) {
+ memcpy(&dob_key.persistent_id[1],
+ &dob->persistent_id[1],
+ sizeof(dob->persistent_id[1]) * (MAX_DUPLI_RECUR - 1));
+ }
+ else {
+ dob_key.persistent_id[0] = dob->persistent_id[0];
+ }
+ ob_dst_par = static_cast<Object *>(BLI_ghash_lookup(parent_gh, &dob_key));
+ }
+
+ if (ob_dst_par) {
+ /* allow for all possible parent types */
+ ob_dst->partype = ob_src->partype;
+ BLI_strncpy(ob_dst->parsubstr, ob_src->parsubstr, sizeof(ob_dst->parsubstr));
+ ob_dst->par1 = ob_src->par1;
+ ob_dst->par2 = ob_src->par2;
+ ob_dst->par3 = ob_src->par3;
+
+ copy_m4_m4(ob_dst->parentinv, ob_src->parentinv);
+
+ ob_dst->parent = ob_dst_par;
+ }
+ }
+ if (use_base_parent && ob_dst->parent == nullptr) {
+ Object *ob_dst_par = nullptr;
+
+ if (instancer_gh != nullptr) {
+ /* OK to keep most of the members uninitialized,
+ * they won't be read, this is simply for a hash lookup. */
+ DupliObject dob_key;
+ /* We are looking one step upper in hierarchy, so we need to 'shift' the `persistent_id`,
+ * ignoring the first item.
+ * We only check on persistent_id here, since we have no idea what object it might be. */
+ memcpy(&dob_key.persistent_id[0],
+ &dob->persistent_id[1],
+ sizeof(dob_key.persistent_id[0]) * (MAX_DUPLI_RECUR - 1));
+ ob_dst_par = static_cast<Object *>(BLI_ghash_lookup(instancer_gh, &dob_key));
+ }
+
+ if (ob_dst_par == nullptr) {
+ /* Default to parenting to root object...
+ * Always the case when use_hierarchy is false. */
+ ob_dst_par = base->object;
+ }
+
+ ob_dst->parent = ob_dst_par;
+ ob_dst->partype = PAROBJECT;
+ }
+
+ if (ob_dst->parent) {
+ /* NOTE: this may be the parent of other objects, but it should
+ * still work out ok */
+ BKE_object_apply_mat4(ob_dst, dob->mat, false, true);
+
+ /* to set ob_dst->orig and in case there's any other discrepancies */
+ DEG_id_tag_update(&ob_dst->id, ID_RECALC_TRANSFORM);
+ }
+ }
+
+ if (base->object->transflag & OB_DUPLICOLLECTION && base->object->instance_collection) {
+ base->object->instance_collection = nullptr;
+ }
+
+ ED_object_base_select(base, BA_DESELECT);
+ DEG_id_tag_update(&base->object->id, ID_RECALC_SELECT);
+
+ BLI_ghash_free(dupli_gh, nullptr, nullptr);
+ if (parent_gh) {
+ BLI_ghash_free(parent_gh, nullptr, nullptr);
+ }
+ if (instancer_gh) {
+ BLI_ghash_free(instancer_gh, nullptr, nullptr);
+ }
+
+ free_object_duplilist(lb_duplis);
+
+ BKE_main_id_newptr_and_tag_clear(bmain);
+
+ base->object->transflag &= ~OB_DUPLI;
+ DEG_id_tag_update(&base->object->id, ID_RECALC_COPY_ON_WRITE);
+}
+
+static int object_duplicates_make_real_exec(bContext *C, wmOperator *op)
+{
+ Main *bmain = CTX_data_main(C);
+ Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
+ Scene *scene = CTX_data_scene(C);
+
+ const bool use_base_parent = RNA_boolean_get(op->ptr, "use_base_parent");
+ const bool use_hierarchy = RNA_boolean_get(op->ptr, "use_hierarchy");
+
+ BKE_main_id_newptr_and_tag_clear(bmain);
+
+ CTX_DATA_BEGIN (C, Base *, base, selected_editable_bases) {
+ make_object_duplilist_real(C, depsgraph, scene, base, use_base_parent, use_hierarchy);
+
+ /* dependencies were changed */
+ WM_event_add_notifier(C, NC_OBJECT | ND_PARENT, base->object);
+ }
+ CTX_DATA_END;
+
+ DEG_relations_tag_update(bmain);
+ WM_event_add_notifier(C, NC_SCENE, scene);
+ WM_main_add_notifier(NC_OBJECT | ND_DRAW, nullptr);
+ ED_outliner_select_sync_from_object_tag(C);
+
+ return OPERATOR_FINISHED;
+}
+
+void OBJECT_OT_duplicates_make_real(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name = "Make Instances Real";
+ ot->description = "Make instanced objects attached to this object real";
+ ot->idname = "OBJECT_OT_duplicates_make_real";
+
+ /* api callbacks */
+ ot->exec = object_duplicates_make_real_exec;
+
+ ot->poll = ED_operator_objectmode;
+
+ /* flags */
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
+
+ RNA_def_boolean(ot->srna,
+ "use_base_parent",
+ false,
+ "Parent",
+ "Parent newly created objects to the original instancer");
+ RNA_def_boolean(
+ ot->srna, "use_hierarchy", false, "Keep Hierarchy", "Maintain parent child relationships");
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Data Convert Operator
+ * \{ */
+
+static const EnumPropertyItem convert_target_items[] = {
+ {OB_CURVES_LEGACY,
+ "CURVE",
+ ICON_OUTLINER_OB_CURVE,
+ "Curve",
+ "Curve from Mesh or Text objects"},
+ {OB_MESH,
+ "MESH",
+ ICON_OUTLINER_OB_MESH,
+ "Mesh",
+#ifdef WITH_POINT_CLOUD
+ "Mesh from Curve, Surface, Metaball, Text, or Point Cloud objects"},
+#else
+ "Mesh from Curve, Surface, Metaball, or Text objects"},
+#endif
+ {OB_GPENCIL,
+ "GPENCIL",
+ ICON_OUTLINER_OB_GREASEPENCIL,
+ "Grease Pencil",
+ "Grease Pencil from Curve or Mesh objects"},
+#ifdef WITH_POINT_CLOUD
+ {OB_POINTCLOUD,
+ "POINTCLOUD",
+ ICON_OUTLINER_OB_POINTCLOUD,
+ "Point Cloud",
+ "Point Cloud from Mesh objects"},
+#endif
+ {0, nullptr, 0, nullptr, nullptr},
+};
+
+static void object_data_convert_ensure_curve_cache(Depsgraph *depsgraph, Scene *scene, Object *ob)
+{
+ if (ob->runtime.curve_cache == nullptr) {
+ /* Force creation. This is normally not needed but on operator
+ * redo we might end up with an object which isn't evaluated yet.
+ * Also happens in case we are working on a copy of the object
+ * (all its caches have been nuked then).
+ */
+ if (ELEM(ob->type, OB_SURF, OB_CURVES_LEGACY, OB_FONT)) {
+ /* We need 'for render' ON here, to enable computing bevel dipslist if needed.
+ * Also makes sense anyway, we would not want e.g. to lose hidden parts etc. */
+ BKE_displist_make_curveTypes(depsgraph, scene, ob, true);
+ }
+ else if (ob->type == OB_MBALL) {
+ BKE_displist_make_mball(depsgraph, scene, ob);
+ }
+ }
+}
+
+static void object_data_convert_curve_to_mesh(Main *bmain, Depsgraph *depsgraph, Object *ob)
+{
+ Object *object_eval = DEG_get_evaluated_object(depsgraph, ob);
+ Curve *curve = static_cast<Curve *>(ob->data);
+
+ Mesh *mesh = BKE_mesh_new_from_object_to_bmain(bmain, depsgraph, object_eval, true);
+ if (mesh == nullptr) {
+ /* Unable to convert the curve to a mesh. */
+ return;
+ }
+
+ BKE_object_free_modifiers(ob, 0);
+ /* Replace curve used by the object itself. */
+ ob->data = mesh;
+ ob->type = OB_MESH;
+ id_us_min(&curve->id);
+ id_us_plus(&mesh->id);
+ /* Change objects which are using same curve.
+ * A bit annoying, but:
+ * - It's possible to have multiple curve objects selected which are sharing the same curve
+ * data-block. We don't want mesh to be created for every of those objects.
+ * - This is how conversion worked for a long time. */
+ LISTBASE_FOREACH (Object *, other_object, &bmain->objects) {
+ if (other_object->data == curve) {
+ other_object->type = OB_MESH;
+
+ id_us_min((ID *)other_object->data);
+ other_object->data = ob->data;
+ id_us_plus((ID *)other_object->data);
+ }
+ }
+}
+
+static bool object_convert_poll(bContext *C)
+{
+ Scene *scene = CTX_data_scene(C);
+ Base *base_act = CTX_data_active_base(C);
+ Object *obact = base_act ? base_act->object : nullptr;
+
+ if (obact == nullptr || obact->data == nullptr || ID_IS_LINKED(obact) ||
+ ID_IS_OVERRIDE_LIBRARY(obact) || ID_IS_OVERRIDE_LIBRARY(obact->data)) {
+ return false;
+ }
+
+ return (!ID_IS_LINKED(scene) && (BKE_object_is_in_editmode(obact) == false) &&
+ (base_act->flag & BASE_SELECTED));
+}
+
+/* Helper for object_convert_exec */
+static Base *duplibase_for_convert(
+ Main *bmain, Depsgraph *depsgraph, Scene *scene, ViewLayer *view_layer, Base *base, Object *ob)
+{
+ if (ob == nullptr) {
+ ob = base->object;
+ }
+
+ Object *obn = (Object *)BKE_id_copy(bmain, &ob->id);
+ id_us_min(&obn->id);
+ DEG_id_tag_update(&obn->id, ID_RECALC_TRANSFORM | ID_RECALC_GEOMETRY | ID_RECALC_ANIMATION);
+ BKE_collection_object_add_from(bmain, scene, ob, obn);
+
+ Base *basen = BKE_view_layer_base_find(view_layer, obn);
+ ED_object_base_select(basen, BA_SELECT);
+ ED_object_base_select(base, BA_DESELECT);
+
+ /* XXX: An ugly hack needed because if we re-run depsgraph with some new meta-ball objects
+ * having same 'family name' as orig ones, they will affect end result of meta-ball computation.
+ * For until we get rid of that name-based thingy in MBalls, that should do the trick
+ * (this is weak, but other solution (to change name of `obn`) is even worse imho).
+ * See T65996. */
+ const bool is_meta_ball = (obn->type == OB_MBALL);
+ void *obdata = obn->data;
+ if (is_meta_ball) {
+ obn->type = OB_EMPTY;
+ obn->data = nullptr;
+ }
+
+ /* XXX Doing that here is stupid, it means we update and re-evaluate the whole depsgraph every
+ * time we need to duplicate an object to convert it. Even worse, this is not 100% correct, since
+ * we do not yet have duplicated obdata.
+ * However, that is a safe solution for now. Proper, longer-term solution is to refactor
+ * object_convert_exec to:
+ * - duplicate all data it needs to in a first loop.
+ * - do a single update.
+ * - convert data in a second loop. */
+ DEG_graph_tag_relations_update(depsgraph);
+ CustomData_MeshMasks customdata_mask_prev = scene->customdata_mask;
+ CustomData_MeshMasks_update(&scene->customdata_mask, &CD_MASK_MESH);
+ BKE_scene_graph_update_tagged(depsgraph, bmain);
+ scene->customdata_mask = customdata_mask_prev;
+
+ if (is_meta_ball) {
+ obn->type = OB_MBALL;
+ obn->data = obdata;
+ }
+
+ return basen;
+}
+
+static int object_convert_exec(bContext *C, wmOperator *op)
+{
+ Main *bmain = CTX_data_main(C);
+ Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
+ Scene *scene = CTX_data_scene(C);
+ ViewLayer *view_layer = CTX_data_view_layer(C);
+ View3D *v3d = CTX_wm_view3d(C);
+ Base *basen = nullptr, *basact = nullptr;
+ Object *ob1, *obact = CTX_data_active_object(C);
+ const short target = RNA_enum_get(op->ptr, "target");
+ bool keep_original = RNA_boolean_get(op->ptr, "keep_original");
+
+ const float angle = RNA_float_get(op->ptr, "angle");
+ const int thickness = RNA_int_get(op->ptr, "thickness");
+ const bool use_seams = RNA_boolean_get(op->ptr, "seams");
+ const bool use_faces = RNA_boolean_get(op->ptr, "faces");
+ const float offset = RNA_float_get(op->ptr, "offset");
+
+ int a, mballConverted = 0;
+ bool gpencilConverted = false;
+ bool gpencilCurveConverted = false;
+
+ /* don't forget multiple users! */
+
+ {
+ FOREACH_SCENE_OBJECT_BEGIN (scene, ob) {
+ ob->flag &= ~OB_DONE;
+
+ /* flag data that's not been edited (only needed for !keep_original) */
+ if (ob->data) {
+ ((ID *)ob->data)->tag |= LIB_TAG_DOIT;
+ }
+
+ /* possible metaball basis is not in this scene */
+ if (ob->type == OB_MBALL && target == OB_MESH) {
+ if (BKE_mball_is_basis(ob) == false) {
+ Object *ob_basis;
+ ob_basis = BKE_mball_basis_find(scene, ob);
+ if (ob_basis) {
+ ob_basis->flag &= ~OB_DONE;
+ }
+ }
+ }
+ }
+ FOREACH_SCENE_OBJECT_END;
+ }
+
+ ListBase selected_editable_bases;
+ CTX_data_selected_editable_bases(C, &selected_editable_bases);
+
+ /* Ensure we get all meshes calculated with a sufficient data-mask,
+ * needed since re-evaluating single modifiers causes bugs if they depend
+ * on other objects data masks too, see: T50950. */
+ {
+ LISTBASE_FOREACH (CollectionPointerLink *, link, &selected_editable_bases) {
+ Base *base = static_cast<Base *>(link->ptr.data);
+ Object *ob = base->object;
+
+ /* The way object type conversion works currently (enforcing conversion of *all* objects
+ * using converted object-data, even some un-selected/hidden/another scene ones,
+ * sounds totally bad to me.
+ * However, changing this is more design than bug-fix, not to mention convoluted code below,
+ * so that will be for later.
+ * But at the very least, do not do that with linked IDs! */
+ if ((ID_IS_LINKED(ob) || (ob->data && ID_IS_LINKED(ob->data))) && !keep_original) {
+ keep_original = true;
+ BKE_report(
+ op->reports,
+ RPT_INFO,
+ "Converting some linked object/object data, enforcing 'Keep Original' option to True");
+ }
+
+ DEG_id_tag_update(&base->object->id, ID_RECALC_GEOMETRY);
+ }
+
+ CustomData_MeshMasks customdata_mask_prev = scene->customdata_mask;
+ CustomData_MeshMasks_update(&scene->customdata_mask, &CD_MASK_MESH);
+ BKE_scene_graph_update_tagged(depsgraph, bmain);
+ scene->customdata_mask = customdata_mask_prev;
+ }
+
+ LISTBASE_FOREACH (CollectionPointerLink *, link, &selected_editable_bases) {
+ Object *newob = nullptr;
+ Base *base = static_cast<Base *>(link->ptr.data);
+ Object *ob = base->object;
+
+ if (ob->flag & OB_DONE || !IS_TAGGED(ob->data)) {
+ if (ob->type != target) {
+ base->flag &= ~SELECT;
+ ob->flag &= ~SELECT;
+ }
+
+ /* obdata already modified */
+ if (!IS_TAGGED(ob->data)) {
+ /* When 2 objects with linked data are selected, converting both
+ * would keep modifiers on all but the converted object T26003. */
+ if (ob->type == OB_MESH) {
+ BKE_object_free_modifiers(ob, 0); /* after derivedmesh calls! */
+ }
+ if (ob->type == OB_GPENCIL) {
+ BKE_object_free_modifiers(ob, 0); /* after derivedmesh calls! */
+ BKE_object_free_shaderfx(ob, 0);
+ }
+ }
+ }
+ else if (ob->type == OB_MESH && target == OB_CURVES_LEGACY) {
+ ob->flag |= OB_DONE;
+
+ if (keep_original) {
+ basen = duplibase_for_convert(bmain, depsgraph, scene, view_layer, base, nullptr);
+ newob = basen->object;
+
+ /* Decrement original mesh's usage count. */
+ Mesh *me = static_cast<Mesh *>(newob->data);
+ id_us_min(&me->id);
+
+ /* Make a new copy of the mesh. */
+ newob->data = BKE_id_copy(bmain, &me->id);
+ }
+ else {
+ newob = ob;
+ }
+
+ BKE_mesh_to_curve(bmain, depsgraph, scene, newob);
+
+ if (newob->type == OB_CURVES_LEGACY) {
+ BKE_object_free_modifiers(newob, 0); /* after derivedmesh calls! */
+ if (newob->rigidbody_object != nullptr) {
+ ED_rigidbody_object_remove(bmain, scene, newob);
+ }
+ }
+ }
+ else if (ob->type == OB_MESH && target == OB_GPENCIL) {
+ ob->flag |= OB_DONE;
+
+ /* Create a new grease pencil object and copy transformations. */
+ ushort local_view_bits = (v3d && v3d->localvd) ? v3d->local_view_uuid : 0;
+ float loc[3], size[3], rot[3][3], eul[3];
+ float matrix[4][4];
+ mat4_to_loc_rot_size(loc, rot, size, ob->obmat);
+ mat3_to_eul(eul, rot);
+
+ Object *ob_gpencil = ED_gpencil_add_object(C, loc, local_view_bits);
+ copy_v3_v3(ob_gpencil->loc, loc);
+ copy_v3_v3(ob_gpencil->rot, eul);
+ copy_v3_v3(ob_gpencil->scale, size);
+ unit_m4(matrix);
+ /* Set object in 3D mode. */
+ bGPdata *gpd = (bGPdata *)ob_gpencil->data;
+ gpd->draw_mode = GP_DRAWMODE_3D;
+
+ gpencilConverted |= BKE_gpencil_convert_mesh(bmain,
+ depsgraph,
+ scene,
+ ob_gpencil,
+ ob,
+ angle,
+ thickness,
+ offset,
+ matrix,
+ 0,
+ use_seams,
+ use_faces,
+ true);
+
+ /* Remove unused materials. */
+ int actcol = ob_gpencil->actcol;
+ for (int slot = 1; slot <= ob_gpencil->totcol; slot++) {
+ while (slot <= ob_gpencil->totcol && !BKE_object_material_slot_used(ob_gpencil, slot)) {
+ ob_gpencil->actcol = slot;
+ BKE_object_material_slot_remove(CTX_data_main(C), ob_gpencil);
+
+ if (actcol >= slot) {
+ actcol--;
+ }
+ }
+ }
+ ob_gpencil->actcol = actcol;
+ }
+ else if (ob->type == OB_MESH && target == OB_POINTCLOUD) {
+ ob->flag |= OB_DONE;
+
+ if (keep_original) {
+ basen = duplibase_for_convert(bmain, depsgraph, scene, view_layer, base, nullptr);
+ newob = basen->object;
+
+ /* Decrement original mesh's usage count. */
+ Mesh *me = static_cast<Mesh *>(newob->data);
+ id_us_min(&me->id);
+
+ /* Make a new copy of the mesh. */
+ newob->data = BKE_id_copy(bmain, &me->id);
+ }
+ else {
+ newob = ob;
+ }
+
+ BKE_mesh_to_pointcloud(bmain, depsgraph, scene, newob);
+
+ if (newob->type == OB_POINTCLOUD) {
+ BKE_object_free_modifiers(newob, 0); /* after derivedmesh calls! */
+ ED_rigidbody_object_remove(bmain, scene, newob);
+ }
+ }
+ else if (ob->type == OB_MESH) {
+ ob->flag |= OB_DONE;
+
+ if (keep_original) {
+ basen = duplibase_for_convert(bmain, depsgraph, scene, view_layer, base, nullptr);
+ newob = basen->object;
+
+ /* Decrement original mesh's usage count. */
+ Mesh *me = static_cast<Mesh *>(newob->data);
+ id_us_min(&me->id);
+
+ /* Make a new copy of the mesh. */
+ newob->data = BKE_id_copy(bmain, &me->id);
+ }
+ else {
+ newob = ob;
+ DEG_id_tag_update(&ob->id, ID_RECALC_TRANSFORM | ID_RECALC_GEOMETRY | ID_RECALC_ANIMATION);
+ }
+
+ /* make new mesh data from the original copy */
+ /* NOTE: get the mesh from the original, not from the copy in some
+ * cases this doesn't give correct results (when MDEF is used for eg)
+ */
+ Scene *scene_eval = (Scene *)DEG_get_evaluated_id(depsgraph, &scene->id);
+ Object *ob_eval = DEG_get_evaluated_object(depsgraph, ob);
+ Mesh *me_eval = mesh_get_eval_final(depsgraph, scene_eval, ob_eval, &CD_MASK_MESH);
+ me_eval = BKE_mesh_copy_for_eval(me_eval, false);
+ /* Full (edge-angle based) draw calculation should ideally be performed. */
+ BKE_mesh_edges_set_draw_render(me_eval);
+ BKE_object_material_from_eval_data(bmain, newob, &me_eval->id);
+ Mesh *new_mesh = (Mesh *)newob->data;
+ BKE_mesh_nomain_to_mesh(me_eval, new_mesh, newob, &CD_MASK_MESH, true);
+ /* Anonymous attributes shouldn't be available on the applied geometry. */
+ BKE_mesh_anonymous_attributes_remove(new_mesh);
+ BKE_object_free_modifiers(newob, 0); /* after derivedmesh calls! */
+ }
+ else if (ob->type == OB_FONT) {
+ ob->flag |= OB_DONE;
+
+ if (keep_original) {
+ basen = duplibase_for_convert(bmain, depsgraph, scene, view_layer, base, nullptr);
+ newob = basen->object;
+
+ /* Decrement original curve's usage count. */
+ id_us_min(&((Curve *)newob->data)->id);
+
+ /* Make a new copy of the curve. */
+ newob->data = BKE_id_copy(bmain, static_cast<ID *>(ob->data));
+ }
+ else {
+ newob = ob;
+ }
+
+ Curve *cu = static_cast<Curve *>(newob->data);
+
+ Object *ob_eval = DEG_get_evaluated_object(depsgraph, ob);
+ BKE_vfont_to_curve_ex(ob_eval,
+ static_cast<Curve *>(ob_eval->data),
+ FO_EDIT,
+ &cu->nurb,
+ nullptr,
+ nullptr,
+ nullptr,
+ nullptr);
+
+ newob->type = OB_CURVES_LEGACY;
+ cu->type = OB_CURVES_LEGACY;
+
+ if (cu->vfont) {
+ id_us_min(&cu->vfont->id);
+ cu->vfont = nullptr;
+ }
+ if (cu->vfontb) {
+ id_us_min(&cu->vfontb->id);
+ cu->vfontb = nullptr;
+ }
+ if (cu->vfonti) {
+ id_us_min(&cu->vfonti->id);
+ cu->vfonti = nullptr;
+ }
+ if (cu->vfontbi) {
+ id_us_min(&cu->vfontbi->id);
+ cu->vfontbi = nullptr;
+ }
+
+ if (!keep_original) {
+ /* other users */
+ if (ID_REAL_USERS(&cu->id) > 1) {
+ for (ob1 = static_cast<Object *>(bmain->objects.first); ob1;
+ ob1 = static_cast<Object *>(ob1->id.next)) {
+ if (ob1->data == ob->data) {
+ ob1->type = OB_CURVES_LEGACY;
+ DEG_id_tag_update(&ob1->id,
+ ID_RECALC_TRANSFORM | ID_RECALC_GEOMETRY | ID_RECALC_ANIMATION);
+ }
+ }
+ }
+ }
+
+ LISTBASE_FOREACH (Nurb *, nu, &cu->nurb) {
+ nu->charidx = 0;
+ }
+
+ cu->flag &= ~CU_3D;
+ BKE_curve_dimension_update(cu);
+
+ if (target == OB_MESH) {
+ /* No assumption should be made that the resulting objects is a mesh, as conversion can
+ * fail. */
+ object_data_convert_curve_to_mesh(bmain, depsgraph, newob);
+ /* meshes doesn't use displist */
+ BKE_object_free_curve_cache(newob);
+ }
+ else if (target == OB_GPENCIL) {
+ ushort local_view_bits = (v3d && v3d->localvd) ? v3d->local_view_uuid : 0;
+ Object *ob_gpencil = ED_gpencil_add_object(C, newob->loc, local_view_bits);
+ copy_v3_v3(ob_gpencil->rot, newob->rot);
+ copy_v3_v3(ob_gpencil->scale, newob->scale);
+ BKE_gpencil_convert_curve(bmain, scene, ob_gpencil, newob, false, 1.0f, 0.0f);
+ gpencilConverted = true;
+ gpencilCurveConverted = true;
+ basen = nullptr;
+ }
+ }
+ else if (ELEM(ob->type, OB_CURVES_LEGACY, OB_SURF)) {
+ ob->flag |= OB_DONE;
+
+ if (target == OB_MESH) {
+ if (keep_original) {
+ basen = duplibase_for_convert(bmain, depsgraph, scene, view_layer, base, nullptr);
+ newob = basen->object;
+
+ /* Decrement original curve's usage count. */
+ id_us_min(&((Curve *)newob->data)->id);
+
+ /* make a new copy of the curve */
+ newob->data = BKE_id_copy(bmain, static_cast<ID *>(ob->data));
+ }
+ else {
+ newob = ob;
+ }
+
+ /* No assumption should be made that the resulting objects is a mesh, as conversion can
+ * fail. */
+ object_data_convert_curve_to_mesh(bmain, depsgraph, newob);
+ /* meshes doesn't use displist */
+ BKE_object_free_curve_cache(newob);
+ }
+ else if (target == OB_GPENCIL) {
+ if (ob->type != OB_CURVES_LEGACY) {
+ ob->flag &= ~OB_DONE;
+ BKE_report(op->reports, RPT_ERROR, "Convert Surfaces to Grease Pencil is not supported");
+ }
+ else {
+ /* Create a new grease pencil object and copy transformations.
+ * Nurbs Surface are not supported.
+ */
+ ushort local_view_bits = (v3d && v3d->localvd) ? v3d->local_view_uuid : 0;
+ Object *ob_gpencil = ED_gpencil_add_object(C, ob->loc, local_view_bits);
+ copy_v3_v3(ob_gpencil->rot, ob->rot);
+ copy_v3_v3(ob_gpencil->scale, ob->scale);
+ BKE_gpencil_convert_curve(bmain, scene, ob_gpencil, ob, false, 1.0f, 0.0f);
+ gpencilConverted = true;
+ }
+ }
+ }
+ else if (ob->type == OB_MBALL && target == OB_MESH) {
+ Object *baseob;
+
+ base->flag &= ~BASE_SELECTED;
+ ob->base_flag &= ~BASE_SELECTED;
+
+ baseob = BKE_mball_basis_find(scene, ob);
+
+ if (ob != baseob) {
+ /* if motherball is converting it would be marked as done later */
+ ob->flag |= OB_DONE;
+ }
+
+ if (!(baseob->flag & OB_DONE)) {
+ basen = duplibase_for_convert(bmain, depsgraph, scene, view_layer, base, baseob);
+ newob = basen->object;
+
+ MetaBall *mb = static_cast<MetaBall *>(newob->data);
+ id_us_min(&mb->id);
+
+ newob->data = BKE_mesh_add(bmain, "Mesh");
+ newob->type = OB_MESH;
+
+ Mesh *me = static_cast<Mesh *>(newob->data);
+ me->totcol = mb->totcol;
+ if (newob->totcol) {
+ me->mat = static_cast<Material **>(MEM_dupallocN(mb->mat));
+ for (a = 0; a < newob->totcol; a++) {
+ id_us_plus((ID *)me->mat[a]);
+ }
+ }
+
+ object_data_convert_ensure_curve_cache(depsgraph, scene, baseob);
+ BKE_mesh_from_metaball(&baseob->runtime.curve_cache->disp,
+ static_cast<Mesh *>(newob->data));
+
+ if (obact->type == OB_MBALL) {
+ basact = basen;
+ }
+
+ baseob->flag |= OB_DONE;
+ mballConverted = 1;
+ }
+ }
+ else if (ob->type == OB_POINTCLOUD && target == OB_MESH) {
+ ob->flag |= OB_DONE;
+
+ if (keep_original) {
+ basen = duplibase_for_convert(bmain, depsgraph, scene, view_layer, base, nullptr);
+ newob = basen->object;
+
+ /* Decrement original point cloud's usage count. */
+ PointCloud *pointcloud = static_cast<PointCloud *>(newob->data);
+ id_us_min(&pointcloud->id);
+
+ /* Make a new copy of the point cloud. */
+ newob->data = BKE_id_copy(bmain, &pointcloud->id);
+ }
+ else {
+ newob = ob;
+ }
+
+ BKE_pointcloud_to_mesh(bmain, depsgraph, scene, newob);
+
+ if (newob->type == OB_MESH) {
+ BKE_object_free_modifiers(newob, 0); /* after derivedmesh calls! */
+ ED_rigidbody_object_remove(bmain, scene, newob);
+ }
+ }
+ else {
+ continue;
+ }
+
+ /* Ensure new object has consistent material data with its new obdata. */
+ if (newob) {
+ BKE_object_materials_test(bmain, newob, static_cast<ID *>(newob->data));
+ }
+
+ /* tag obdata if it was been changed */
+
+ /* If the original object is active then make this object active */
+ if (basen) {
+ if (ob == obact) {
+ /* store new active base to update BASACT */
+ basact = basen;
+ }
+
+ basen = nullptr;
+ }
+
+ if (!keep_original && (ob->flag & OB_DONE)) {
+ /* NOTE: Tag transform for update because object parenting to curve with path is handled
+ * differently from all other cases. Converting curve to mesh and mesh to curve will likely
+ * affect the way children are evaluated.
+ * It is not enough to tag only geometry and rely on the curve parenting relations because
+ * this relation is lost when curve is converted to mesh. */
+ DEG_id_tag_update(&ob->id, ID_RECALC_GEOMETRY | ID_RECALC_TRANSFORM);
+ ((ID *)ob->data)->tag &= ~LIB_TAG_DOIT; /* flag not to convert this datablock again */
+ }
+ }
+ BLI_freelistN(&selected_editable_bases);
+
+ if (!keep_original) {
+ if (mballConverted) {
+ /* We need to remove non-basis MBalls first, otherwise we won't be able to detect them if
+ * their basis happens to be removed first. */
+ FOREACH_SCENE_OBJECT_BEGIN (scene, ob_mball) {
+ if (ob_mball->type == OB_MBALL) {
+ Object *ob_basis = nullptr;
+ if (!BKE_mball_is_basis(ob_mball) &&
+ ((ob_basis = BKE_mball_basis_find(scene, ob_mball)) && (ob_basis->flag & OB_DONE))) {
+ ED_object_base_free_and_unlink(bmain, scene, ob_mball);
+ }
+ }
+ }
+ FOREACH_SCENE_OBJECT_END;
+ FOREACH_SCENE_OBJECT_BEGIN (scene, ob_mball) {
+ if (ob_mball->type == OB_MBALL) {
+ if (ob_mball->flag & OB_DONE) {
+ if (BKE_mball_is_basis(ob_mball)) {
+ ED_object_base_free_and_unlink(bmain, scene, ob_mball);
+ }
+ }
+ }
+ }
+ FOREACH_SCENE_OBJECT_END;
+ }
+ /* Remove curves and meshes converted to Grease Pencil object. */
+ if (gpencilConverted) {
+ FOREACH_SCENE_OBJECT_BEGIN (scene, ob_delete) {
+ if (ELEM(ob_delete->type, OB_CURVES_LEGACY, OB_MESH)) {
+ if (ob_delete->flag & OB_DONE) {
+ ED_object_base_free_and_unlink(bmain, scene, ob_delete);
+ }
+ }
+ }
+ FOREACH_SCENE_OBJECT_END;
+ }
+ }
+ else {
+ /* Remove Text curves converted to Grease Pencil object to avoid duplicated curves. */
+ if (gpencilCurveConverted) {
+ FOREACH_SCENE_OBJECT_BEGIN (scene, ob_delete) {
+ if (ELEM(ob_delete->type, OB_CURVES_LEGACY) && (ob_delete->flag & OB_DONE)) {
+ ED_object_base_free_and_unlink(bmain, scene, ob_delete);
+ }
+ }
+ FOREACH_SCENE_OBJECT_END;
+ }
+ }
+
+ // XXX ED_object_editmode_enter(C, 0);
+ // XXX exit_editmode(C, EM_FREEDATA|); /* freedata, but no undo */
+
+ if (basact) {
+ /* active base was changed */
+ ED_object_base_activate(C, basact);
+ BASACT(view_layer) = basact;
+ }
+ else if (BASACT(view_layer)->object->flag & OB_DONE) {
+ WM_event_add_notifier(C, NC_OBJECT | ND_MODIFIER, BASACT(view_layer)->object);
+ WM_event_add_notifier(C, NC_OBJECT | ND_DATA, BASACT(view_layer)->object);
+ }
+
+ DEG_relations_tag_update(bmain);
+ DEG_id_tag_update(&scene->id, ID_RECALC_SELECT);
+ WM_event_add_notifier(C, NC_OBJECT | ND_DRAW, scene);
+ WM_event_add_notifier(C, NC_SCENE | ND_OB_SELECT, scene);
+ WM_event_add_notifier(C, NC_SCENE | ND_LAYER_CONTENT, scene);
+
+ return OPERATOR_FINISHED;
+}
+
+static void object_convert_ui(bContext *UNUSED(C), wmOperator *op)
+{
+ uiLayout *layout = op->layout;
+
+ uiLayoutSetPropSep(layout, true);
+
+ uiItemR(layout, op->ptr, "target", 0, nullptr, ICON_NONE);
+ uiItemR(layout, op->ptr, "keep_original", 0, nullptr, ICON_NONE);
+
+ if (RNA_enum_get(op->ptr, "target") == OB_GPENCIL) {
+ uiItemR(layout, op->ptr, "thickness", 0, nullptr, ICON_NONE);
+ uiItemR(layout, op->ptr, "angle", 0, nullptr, ICON_NONE);
+ uiItemR(layout, op->ptr, "offset", 0, nullptr, ICON_NONE);
+ uiItemR(layout, op->ptr, "seams", 0, nullptr, ICON_NONE);
+ uiItemR(layout, op->ptr, "faces", 0, nullptr, ICON_NONE);
+ }
+}
+
+void OBJECT_OT_convert(wmOperatorType *ot)
+{
+ PropertyRNA *prop;
+
+ /* identifiers */
+ ot->name = "Convert To";
+ ot->description = "Convert selected objects to another type";
+ ot->idname = "OBJECT_OT_convert";
+
+ /* api callbacks */
+ ot->invoke = WM_menu_invoke;
+ ot->exec = object_convert_exec;
+ ot->poll = object_convert_poll;
+ ot->ui = object_convert_ui;
+
+ /* flags */
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
+
+ /* properties */
+ ot->prop = RNA_def_enum(
+ ot->srna, "target", convert_target_items, OB_MESH, "Target", "Type of object to convert to");
+ RNA_def_boolean(ot->srna,
+ "keep_original",
+ false,
+ "Keep Original",
+ "Keep original objects instead of replacing them");
+
+ prop = RNA_def_float_rotation(ot->srna,
+ "angle",
+ 0,
+ nullptr,
+ DEG2RADF(0.0f),
+ DEG2RADF(180.0f),
+ "Threshold Angle",
+ "Threshold to determine ends of the strokes",
+ DEG2RADF(0.0f),
+ DEG2RADF(180.0f));
+ RNA_def_property_float_default(prop, DEG2RADF(70.0f));
+
+ RNA_def_int(ot->srna, "thickness", 5, 1, 100, "Thickness", "", 1, 100);
+ RNA_def_boolean(ot->srna, "seams", false, "Only Seam Edges", "Convert only seam edges");
+ RNA_def_boolean(ot->srna, "faces", true, "Export Faces", "Export faces as filled strokes");
+ RNA_def_float_distance(ot->srna,
+ "offset",
+ 0.01f,
+ 0.0,
+ OBJECT_ADD_SIZE_MAXF,
+ "Stroke Offset",
+ "Offset strokes from fill",
+ 0.0,
+ 100.00);
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Duplicate Object Operator
+ * \{ */
+
+/*
+ * dupflag: a flag made from constants declared in DNA_userdef_types.h
+ * The flag tells adduplicate() whether to copy data linked to the object,
+ * or to reference the existing data.
+ * U.dupflag for default operations or you can construct a flag as python does
+ * if the dupflag is 0 then no data will be copied (linked duplicate). */
+
+/* used below, assumes id.new is correct */
+/* leaves selection of base/object unaltered */
+/* Does set ID->newid pointers. */
+static Base *object_add_duplicate_internal(Main *bmain,
+ Scene *scene,
+ ViewLayer *view_layer,
+ Object *ob,
+ const eDupli_ID_Flags dupflag,
+ const eLibIDDuplicateFlags duplicate_options)
+{
+ Base *base, *basen = nullptr;
+ Object *obn;
+
+ if (ob->mode & OB_MODE_POSE) {
+ /* nothing? */
+ }
+ else {
+ obn = static_cast<Object *>(
+ ID_NEW_SET(ob, BKE_object_duplicate(bmain, ob, dupflag, duplicate_options)));
+ DEG_id_tag_update(&obn->id, ID_RECALC_TRANSFORM | ID_RECALC_GEOMETRY);
+
+ base = BKE_view_layer_base_find(view_layer, ob);
+ if ((base != nullptr) && (base->flag & BASE_VISIBLE_DEPSGRAPH)) {
+ BKE_collection_object_add_from(bmain, scene, ob, obn);
+ }
+ else {
+ LayerCollection *layer_collection = BKE_layer_collection_get_active(view_layer);
+ BKE_collection_object_add(bmain, layer_collection->collection, obn);
+ }
+
+ basen = BKE_view_layer_base_find(view_layer, obn);
+ if (base != nullptr) {
+ basen->local_view_bits = base->local_view_bits;
+ }
+
+ /* 1) duplis should end up in same collection as the original
+ * 2) Rigid Body sim participants MUST always be part of a collection...
+ */
+ /* XXX: is 2) really a good measure here? */
+ if (ob->rigidbody_object || ob->rigidbody_constraint) {
+ LISTBASE_FOREACH (Collection *, collection, &bmain->collections) {
+ if (BKE_collection_has_object(collection, ob)) {
+ BKE_collection_object_add(bmain, collection, obn);
+ }
+ }
+ }
+ }
+ return basen;
+}
+
+Base *ED_object_add_duplicate(
+ Main *bmain, Scene *scene, ViewLayer *view_layer, Base *base, const eDupli_ID_Flags dupflag)
+{
+ Base *basen;
+ Object *ob;
+
+ basen = object_add_duplicate_internal(bmain,
+ scene,
+ view_layer,
+ base->object,
+ dupflag,
+ LIB_ID_DUPLICATE_IS_SUBPROCESS |
+ LIB_ID_DUPLICATE_IS_ROOT_ID);
+ if (basen == nullptr) {
+ return nullptr;
+ }
+
+ ob = basen->object;
+
+ /* Link own references to the newly duplicated data T26816.
+ * Note that this function can be called from edit-mode code, in which case we may have to
+ * enforce remapping obdata (by default this is forbidden in edit mode). */
+ const int remap_flag = BKE_object_is_in_editmode(ob) ? ID_REMAP_FORCE_OBDATA_IN_EDITMODE : 0;
+ BKE_libblock_relink_to_newid(bmain, &ob->id, remap_flag);
+
+ /* DAG_relations_tag_update(bmain); */ /* caller must do */
+
+ if (ob->data != nullptr) {
+ DEG_id_tag_update_ex(bmain, (ID *)ob->data, ID_RECALC_EDITORS);
+ }
+
+ BKE_main_id_newptr_and_tag_clear(bmain);
+
+ return basen;
+}
+
+/* contextual operator dupli */
+static int duplicate_exec(bContext *C, wmOperator *op)
+{
+ Main *bmain = CTX_data_main(C);
+ Scene *scene = CTX_data_scene(C);
+ ViewLayer *view_layer = CTX_data_view_layer(C);
+ const bool linked = RNA_boolean_get(op->ptr, "linked");
+ const eDupli_ID_Flags dupflag = (linked) ? (eDupli_ID_Flags)0 : (eDupli_ID_Flags)U.dupflag;
+
+ /* We need to handle that here ourselves, because we may duplicate several objects, in which case
+ * we also want to remap pointers between those... */
+ BKE_main_id_newptr_and_tag_clear(bmain);
+
+ CTX_DATA_BEGIN (C, Base *, base, selected_bases) {
+ Base *basen = object_add_duplicate_internal(bmain,
+ scene,
+ view_layer,
+ base->object,
+ dupflag,
+ LIB_ID_DUPLICATE_IS_SUBPROCESS |
+ LIB_ID_DUPLICATE_IS_ROOT_ID);
+
+ /* note that this is safe to do with this context iterator,
+ * the list is made in advance */
+ ED_object_base_select(base, BA_DESELECT);
+ ED_object_base_select(basen, BA_SELECT);
+
+ if (basen == nullptr) {
+ continue;
+ }
+
+ /* new object becomes active */
+ if (BASACT(view_layer) == base) {
+ ED_object_base_activate(C, basen);
+ }
+
+ if (basen->object->data) {
+ DEG_id_tag_update(static_cast<ID *>(basen->object->data), 0);
+ }
+ }
+ CTX_DATA_END;
+
+ /* Note that this will also clear newid pointers and tags. */
+ copy_object_set_idnew(C);
+
+ ED_outliner_select_sync_from_object_tag(C);
+
+ DEG_relations_tag_update(bmain);
+ DEG_id_tag_update(&scene->id, ID_RECALC_COPY_ON_WRITE | ID_RECALC_SELECT);
+
+ WM_event_add_notifier(C, NC_SCENE | ND_OB_SELECT, scene);
+ WM_event_add_notifier(C, NC_SCENE | ND_LAYER_CONTENT, scene);
+
+ return OPERATOR_FINISHED;
+}
+
+void OBJECT_OT_duplicate(wmOperatorType *ot)
+{
+ PropertyRNA *prop;
+
+ /* identifiers */
+ ot->name = "Duplicate Objects";
+ ot->description = "Duplicate selected objects";
+ ot->idname = "OBJECT_OT_duplicate";
+
+ /* api callbacks */
+ ot->exec = duplicate_exec;
+ ot->poll = ED_operator_objectmode;
+
+ /* flags */
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
+
+ /* to give to transform */
+ prop = RNA_def_boolean(ot->srna,
+ "linked",
+ false,
+ "Linked",
+ "Duplicate object but not object data, linking to the original data");
+ RNA_def_property_flag(prop, PROP_SKIP_SAVE);
+
+ prop = RNA_def_enum(
+ ot->srna, "mode", rna_enum_transform_mode_types, TFM_TRANSLATION, "Mode", "");
+ RNA_def_property_flag(prop, PROP_HIDDEN);
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Add Named Object Operator
+ *
+ * Use for drag & drop.
+ * \{ */
+
+static int object_add_named_exec(bContext *C, wmOperator *op)
+{
+ Main *bmain = CTX_data_main(C);
+ Scene *scene = CTX_data_scene(C);
+ ViewLayer *view_layer = CTX_data_view_layer(C);
+ Base *basen;
+ Object *ob;
+ const bool linked = RNA_boolean_get(op->ptr, "linked");
+ const eDupli_ID_Flags dupflag = (linked) ? (eDupli_ID_Flags)0 : (eDupli_ID_Flags)U.dupflag;
+ char name[MAX_ID_NAME - 2];
+
+ /* find object, create fake base */
+ RNA_string_get(op->ptr, "name", name);
+ ob = (Object *)BKE_libblock_find_name(bmain, ID_OB, name);
+
+ if (ob == nullptr) {
+ BKE_report(op->reports, RPT_ERROR, "Object not found");
+ return OPERATOR_CANCELLED;
+ }
+
+ /* prepare dupli */
+ basen = object_add_duplicate_internal(
+ bmain,
+ scene,
+ view_layer,
+ ob,
+ dupflag,
+ /* Sub-process flag because the new-ID remapping (#BKE_libblock_relink_to_newid()) in this
+ * function will only work if the object is already linked in the view layer, which is not
+ * the case here. So we have to do the new-ID relinking ourselves
+ * (#copy_object_set_idnew()).
+ */
+ LIB_ID_DUPLICATE_IS_SUBPROCESS | LIB_ID_DUPLICATE_IS_ROOT_ID);
+
+ if (basen == nullptr) {
+ BKE_report(op->reports, RPT_ERROR, "Object could not be duplicated");
+ return OPERATOR_CANCELLED;
+ }
+
+ basen->object->visibility_flag &= ~OB_HIDE_VIEWPORT;
+ /* Do immediately, as #copy_object_set_idnew() below operates on visible objects. */
+ BKE_base_eval_flags(basen);
+
+ /* object_add_duplicate_internal() doesn't deselect other objects, unlike object_add_common() or
+ * BKE_view_layer_base_deselect_all(). */
+ ED_object_base_deselect_all(view_layer, nullptr, SEL_DESELECT);
+ ED_object_base_select(basen, BA_SELECT);
+ ED_object_base_activate(C, basen);
+
+ copy_object_set_idnew(C);
+
+ /* TODO(sergey): Only update relations for the current scene. */
+ DEG_relations_tag_update(bmain);
+
+ DEG_id_tag_update(&scene->id, ID_RECALC_SELECT);
+ WM_event_add_notifier(C, NC_SCENE | ND_OB_SELECT, scene);
+ WM_event_add_notifier(C, NC_SCENE | ND_OB_ACTIVE, scene);
+ WM_event_add_notifier(C, NC_SCENE | ND_LAYER_CONTENT, scene);
+ ED_outliner_select_sync_from_object_tag(C);
+
+ PropertyRNA *prop_matrix = RNA_struct_find_property(op->ptr, "matrix");
+ if (RNA_property_is_set(op->ptr, prop_matrix)) {
+ Object *ob_add = basen->object;
+ RNA_property_float_get_array(op->ptr, prop_matrix, &ob_add->obmat[0][0]);
+ BKE_object_apply_mat4(ob_add, ob_add->obmat, true, true);
+
+ DEG_id_tag_update(&ob_add->id, ID_RECALC_TRANSFORM);
+ }
+ else {
+ int mval[2];
+ if (object_add_drop_xy_get(C, op, &mval)) {
+ ED_object_location_from_view(C, basen->object->loc);
+ ED_view3d_cursor3d_position(C, mval, false, basen->object->loc);
+ }
+ }
+
+ return OPERATOR_FINISHED;
+}
+
+void OBJECT_OT_add_named(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name = "Add Object";
+ ot->description = "Add named object";
+ ot->idname = "OBJECT_OT_add_named";
+
+ /* api callbacks */
+ ot->invoke = object_add_drop_xy_generic_invoke;
+ ot->exec = object_add_named_exec;
+ ot->poll = ED_operator_objectmode_poll_msg;
+
+ /* flags */
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
+
+ PropertyRNA *prop;
+ RNA_def_boolean(ot->srna,
+ "linked",
+ false,
+ "Linked",
+ "Duplicate object but not object data, linking to the original data");
+
+ RNA_def_string(ot->srna, "name", nullptr, MAX_ID_NAME - 2, "Name", "Object name to add");
+
+ prop = RNA_def_float_matrix(
+ ot->srna, "matrix", 4, 4, nullptr, 0.0f, 0.0f, "Matrix", "", 0.0f, 0.0f);
+ RNA_def_property_flag(prop, (PropertyFlag)(PROP_HIDDEN | PROP_SKIP_SAVE));
+
+ object_add_drop_xy_props(ot);
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Transform Object to Mouse Operator
+ * \{ */
+
+/**
+ * Alternate behavior for dropping an asset that positions the appended object(s).
+ */
+static int object_transform_to_mouse_exec(bContext *C, wmOperator *op)
+{
+ Main *bmain = CTX_data_main(C);
+ ViewLayer *view_layer = CTX_data_view_layer(C);
+ Object *ob;
+
+ if (RNA_struct_property_is_set(op->ptr, "name")) {
+ char name[MAX_ID_NAME - 2];
+ RNA_string_get(op->ptr, "name", name);
+ ob = (Object *)BKE_libblock_find_name(bmain, ID_OB, name);
+ }
+ else {
+ ob = OBACT(view_layer);
+ }
+
+ if (ob == nullptr) {
+ BKE_report(op->reports, RPT_ERROR, "Object not found");
+ return OPERATOR_CANCELLED;
+ }
+
+ /* Don't transform a linked object. There's just nothing to do here in this case, so return
+ * #OPERATOR_FINISHED. */
+ if (ID_IS_LINKED(ob)) {
+ return OPERATOR_FINISHED;
+ }
+
+ /* Ensure the locations are updated so snap reads the evaluated active location. */
+ CTX_data_ensure_evaluated_depsgraph(C);
+
+ PropertyRNA *prop_matrix = RNA_struct_find_property(op->ptr, "matrix");
+ if (RNA_property_is_set(op->ptr, prop_matrix)) {
+ ObjectsInViewLayerParams params = {0};
+ uint objects_len;
+ Object **objects = BKE_view_layer_array_selected_objects_params(
+ view_layer, nullptr, &objects_len, &params);
+
+ float matrix[4][4];
+ RNA_property_float_get_array(op->ptr, prop_matrix, &matrix[0][0]);
+
+ float mat_src_unit[4][4];
+ float mat_dst_unit[4][4];
+ float final_delta[4][4];
+
+ normalize_m4_m4(mat_src_unit, ob->obmat);
+ normalize_m4_m4(mat_dst_unit, matrix);
+ invert_m4(mat_src_unit);
+ mul_m4_m4m4(final_delta, mat_dst_unit, mat_src_unit);
+
+ ED_object_xform_array_m4(objects, objects_len, final_delta);
+
+ MEM_freeN(objects);
+ }
+ else {
+ int mval[2];
+ if (object_add_drop_xy_get(C, op, &mval)) {
+ float cursor[3];
+ ED_object_location_from_view(C, cursor);
+ ED_view3d_cursor3d_position(C, mval, false, cursor);
+
+ /* Use the active objects location since this is the ID which the user selected to drop.
+ *
+ * This transforms all selected objects, so that dropping a single object which links in
+ * other objects will have their relative transformation preserved.
+ * For example a child/parent relationship or other objects used with a boolean modifier.
+ *
+ * The caller is responsible for ensuring the selection state gives useful results.
+ * Link/append does this using #FILE_AUTOSELECT. */
+ ED_view3d_snap_selected_to_location(C, cursor, V3D_AROUND_ACTIVE);
+ }
+ }
+
+ return OPERATOR_FINISHED;
+}
+
+void OBJECT_OT_transform_to_mouse(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name = "Place Object Under Mouse";
+ ot->description = "Snap selected item(s) to the mouse location";
+ ot->idname = "OBJECT_OT_transform_to_mouse";
+
+ /* api callbacks */
+ ot->invoke = object_add_drop_xy_generic_invoke;
+ ot->exec = object_transform_to_mouse_exec;
+ ot->poll = ED_operator_objectmode;
+
+ /* flags */
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
+
+ PropertyRNA *prop;
+ RNA_def_string(ot->srna,
+ "name",
+ nullptr,
+ MAX_ID_NAME - 2,
+ "Name",
+ "Object name to place (when unset use the active object)");
+
+ prop = RNA_def_float_matrix(
+ ot->srna, "matrix", 4, 4, nullptr, 0.0f, 0.0f, "Matrix", "", 0.0f, 0.0f);
+ RNA_def_property_flag(prop, (PropertyFlag)(PROP_HIDDEN | PROP_SKIP_SAVE));
+
+ object_add_drop_xy_props(ot);
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Join Object Operator
+ * \{ */
+
+static bool object_join_poll(bContext *C)
+{
+ Object *ob = CTX_data_active_object(C);
+
+ if (ob == nullptr || ob->data == nullptr || ID_IS_LINKED(ob) || ID_IS_OVERRIDE_LIBRARY(ob) ||
+ ID_IS_OVERRIDE_LIBRARY(ob->data)) {
+ return false;
+ }
+
+ if (ELEM(ob->type, OB_MESH, OB_CURVES_LEGACY, OB_SURF, OB_ARMATURE, OB_GPENCIL)) {
+ return ED_operator_screenactive(C);
+ }
+ return false;
+}
+
+static int object_join_exec(bContext *C, wmOperator *op)
+{
+ Main *bmain = CTX_data_main(C);
+ Object *ob = CTX_data_active_object(C);
+
+ if (ob->mode & OB_MODE_EDIT) {
+ BKE_report(op->reports, RPT_ERROR, "This data does not support joining in edit mode");
+ return OPERATOR_CANCELLED;
+ }
+ if (BKE_object_obdata_is_libdata(ob)) {
+ BKE_report(op->reports, RPT_ERROR, "Cannot edit external library data");
+ return OPERATOR_CANCELLED;
+ }
+ if (!BKE_lib_override_library_id_is_user_deletable(bmain, &ob->id)) {
+ BKE_reportf(op->reports,
+ RPT_WARNING,
+ "Cannot edit object '%s' as it is used by override collections",
+ ob->id.name + 2);
+ return OPERATOR_CANCELLED;
+ }
+
+ if (ob->type == OB_GPENCIL) {
+ bGPdata *gpd = (bGPdata *)ob->data;
+ if ((!gpd) || GPENCIL_ANY_MODE(gpd)) {
+ BKE_report(op->reports, RPT_ERROR, "This data does not support joining in this mode");
+ return OPERATOR_CANCELLED;
+ }
+ }
+
+ int ret = OPERATOR_CANCELLED;
+ if (ob->type == OB_MESH) {
+ ret = ED_mesh_join_objects_exec(C, op);
+ }
+ else if (ELEM(ob->type, OB_CURVES_LEGACY, OB_SURF)) {
+ ret = ED_curve_join_objects_exec(C, op);
+ }
+ else if (ob->type == OB_ARMATURE) {
+ ret = ED_armature_join_objects_exec(C, op);
+ }
+ else if (ob->type == OB_GPENCIL) {
+ ret = ED_gpencil_join_objects_exec(C, op);
+ }
+
+ if (ret & OPERATOR_FINISHED) {
+ /* Even though internally failure to invert is accounted for with a fallback,
+ * show a warning since the result may not be what the user expects. See T80077.
+ *
+ * Failure to invert the matrix is typically caused by zero scaled axes
+ * (which can be caused by constraints, even if the input scale isn't zero).
+ *
+ * Internally the join functions use #invert_m4_m4_safe_ortho which creates
+ * an inevitable matrix from one that has one or more degenerate axes.
+ *
+ * In most cases we don't worry about special handling for non-inevitable matrices however for
+ * joining objects there may be flat 2D objects where it's not obvious the scale is zero.
+ * In this case, using #invert_m4_m4_safe_ortho works as well as we can expect,
+ * joining the contents, flattening on the axis that's zero scaled.
+ * If the zero scale is removed, the data on this axis remains un-scaled
+ * (something that wouldn't work for #invert_m4_m4_safe). */
+ float imat_test[4][4];
+ if (!invert_m4_m4(imat_test, ob->obmat)) {
+ BKE_report(op->reports,
+ RPT_WARNING,
+ "Active object final transform has one or more zero scaled axes");
+ }
+ }
+
+ return ret;
+}
+
+void OBJECT_OT_join(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name = "Join";
+ ot->description = "Join selected objects into active object";
+ ot->idname = "OBJECT_OT_join";
+
+ /* api callbacks */
+ ot->exec = object_join_exec;
+ ot->poll = object_join_poll;
+
+ /* flags */
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Join as Shape Key Operator
+ * \{ */
+
+static bool join_shapes_poll(bContext *C)
+{
+ Object *ob = CTX_data_active_object(C);
+
+ if (ob == nullptr || ob->data == nullptr || ID_IS_LINKED(ob) || ID_IS_OVERRIDE_LIBRARY(ob) ||
+ ID_IS_OVERRIDE_LIBRARY(ob->data)) {
+ return false;
+ }
+
+ /* only meshes supported at the moment */
+ if (ob->type == OB_MESH) {
+ return ED_operator_screenactive(C);
+ }
+ return false;
+}
+
+static int join_shapes_exec(bContext *C, wmOperator *op)
+{
+ Main *bmain = CTX_data_main(C);
+ Object *ob = CTX_data_active_object(C);
+
+ if (ob->mode & OB_MODE_EDIT) {
+ BKE_report(op->reports, RPT_ERROR, "This data does not support joining in edit mode");
+ return OPERATOR_CANCELLED;
+ }
+ if (BKE_object_obdata_is_libdata(ob)) {
+ BKE_report(op->reports, RPT_ERROR, "Cannot edit external library data");
+ return OPERATOR_CANCELLED;
+ }
+ if (!BKE_lib_override_library_id_is_user_deletable(bmain, &ob->id)) {
+ BKE_reportf(op->reports,
+ RPT_WARNING,
+ "Cannot edit object '%s' as it is used by override collections",
+ ob->id.name + 2);
+ return OPERATOR_CANCELLED;
+ }
+
+ if (ob->type == OB_MESH) {
+ return ED_mesh_shapes_join_objects_exec(C, op);
+ }
+
+ return OPERATOR_CANCELLED;
+}
+
+void OBJECT_OT_join_shapes(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name = "Join as Shapes";
+ ot->description = "Copy the current resulting shape of another selected object to this one";
+ ot->idname = "OBJECT_OT_join_shapes";
+
+ /* api callbacks */
+ ot->exec = join_shapes_exec;
+ ot->poll = join_shapes_poll;
+
+ /* flags */
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
+}
+
+/** \} */