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authorHans Goudey <h.goudey@me.com>2022-03-01 19:40:25 +0300
committerHans Goudey <h.goudey@me.com>2022-03-01 19:40:25 +0300
commitf98d74c80de7b1cae1e5a963f33c51c49f478ba1 (patch)
tree5144a2249410c0128d7e2780cb39e56aa5181ab2 /source/blender/editors/object/object_add.cc
parent143bc9f8d4baf2a7312f3e836a464f74148c4a3b (diff)
Curves: Move curves primitive to object add code
Currently, any time a Curves data-block is created, the `curves_random` function runs, filling it with 500 random curves, also adding a radius attribute. This is just left over from the prototype in the initial commit that added the type. This commit moves the code that creates the random data to the curve editors module, like the other primitives are organized. Differential Revision: https://developer.blender.org/D14211
Diffstat (limited to 'source/blender/editors/object/object_add.cc')
-rw-r--r--source/blender/editors/object/object_add.cc6
1 files changed, 6 insertions, 0 deletions
diff --git a/source/blender/editors/object/object_add.cc b/source/blender/editors/object/object_add.cc
index 19db09961e8..7befad3b8d7 100644
--- a/source/blender/editors/object/object_add.cc
+++ b/source/blender/editors/object/object_add.cc
@@ -93,6 +93,7 @@
#include "ED_armature.h"
#include "ED_curve.h"
+#include "ED_curves.h"
#include "ED_gpencil.h"
#include "ED_mball.h"
#include "ED_mesh.h"
@@ -1899,6 +1900,8 @@ static bool object_hair_curves_add_poll(bContext *C)
static int object_hair_curves_add_exec(bContext *C, wmOperator *op)
{
+ using namespace blender;
+
ushort local_view_bits;
float loc[3], rot[3];
if (!ED_object_add_generic_get_opts(
@@ -1909,6 +1912,9 @@ static int object_hair_curves_add_exec(bContext *C, wmOperator *op)
Object *object = ED_object_add_type(C, OB_CURVES, nullptr, loc, rot, false, local_view_bits);
object->dtx |= OB_DRAWBOUNDOX; /* TODO: remove once there is actual drawing. */
+ Curves *curves_id = static_cast<Curves *>(object->data);
+ bke::CurvesGeometry::wrap(curves_id->geometry) = ed::curves::primitive_random_sphere(500, 8);
+
return OPERATOR_FINISHED;
}