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authorSergey Sharybin <sergey.vfx@gmail.com>2012-12-18 21:46:42 +0400
committerSergey Sharybin <sergey.vfx@gmail.com>2012-12-18 21:46:42 +0400
commit6571713ddb7e1f091c30a43b315fb37778605ed2 (patch)
tree6a5cc8bf047a0ee50701db2ace65013834383345 /source/blender/editors/object/object_bake.c
parent6b3e880311e1046ec60d8647dc4dd0eb0cd4d92c (diff)
Ambient occlusion baker from multi-resolution mesh
This implements AO baking directly from multi-resolution mesh with much less memory overhead than regular baker. Uses rays distribution implementation from Morten Mikkelsen, raycast is based on RayObject also used by Blender Internal. Works in single-thread yet, multi-threading would be implemented later.
Diffstat (limited to 'source/blender/editors/object/object_bake.c')
-rw-r--r--source/blender/editors/object/object_bake.c46
1 files changed, 33 insertions, 13 deletions
diff --git a/source/blender/editors/object/object_bake.c b/source/blender/editors/object/object_bake.c
index e9b4a7e0eb7..77d31a900d4 100644
--- a/source/blender/editors/object/object_bake.c
+++ b/source/blender/editors/object/object_bake.c
@@ -96,6 +96,9 @@ typedef struct {
ListBase data;
int bake_clear, bake_filter;
short mode, use_lores_mesh;
+ int number_of_rays;
+ float bias;
+ int raytrace_structure;
} MultiresBakeJob;
static int multiresbake_check(bContext *C, wmOperator *op)
@@ -203,6 +206,9 @@ static DerivedMesh *multiresbake_create_loresdm(Scene *scene, Object *ob, int *l
if (*lvl == 0) {
DerivedMesh *tmp_dm = CDDM_from_mesh(me, ob);
+
+ DM_set_only_copy(tmp_dm, CD_MASK_BAREMESH | CD_MASK_MTFACE);
+
dm = CDDM_copy(tmp_dm);
tmp_dm->release(tmp_dm);
}
@@ -210,6 +216,8 @@ static DerivedMesh *multiresbake_create_loresdm(Scene *scene, Object *ob, int *l
MultiresModifierData tmp_mmd = *mmd;
DerivedMesh *cddm = CDDM_from_mesh(me, ob);
+ DM_set_only_copy(cddm, CD_MASK_BAREMESH | CD_MASK_MTFACE);
+
tmp_mmd.lvl = *lvl;
tmp_mmd.sculptlvl = *lvl;
dm = multires_make_derived_from_derived(cddm, &tmp_mmd, ob, 0);
@@ -227,6 +235,14 @@ static DerivedMesh *multiresbake_create_hiresdm(Scene *scene, Object *ob, int *l
DerivedMesh *cddm = CDDM_from_mesh(me, ob);
DerivedMesh *dm;
+ DM_set_only_copy(cddm, CD_MASK_BAREMESH);
+
+ /* TODO: DM_set_only_copy wouldn't set mask for loop and poly data,
+ * but we really need BAREMESH only to save lots of memory
+ */
+ CustomData_set_only_copy(&cddm->loopData, CD_MASK_BAREMESH);
+ CustomData_set_only_copy(&cddm->polyData, CD_MASK_BAREMESH);
+
*lvl = mmd->totlvl;
*simple = mmd->simple;
@@ -298,14 +314,13 @@ static int multiresbake_image_exec_locked(bContext *C, wmOperator *op)
bkr.bake_filter = scene->r.bake_filter;
bkr.mode = scene->r.bake_mode;
bkr.use_lores_mesh = scene->r.bake_flag & R_BAKE_LORES_MESH;
+ bkr.bias = scene->r.bake_biasdist;
+ bkr.number_of_rays = scene->r.bake_rays_number;
+ bkr.raytrace_structure = scene->r.raytrace_structure;
/* create low-resolution DM (to bake to) and hi-resolution DM (to bake from) */
- bkr.lores_dm = multiresbake_create_loresdm(scene, ob, &bkr.lvl);
-
- if (!bkr.lores_dm)
- continue;
-
bkr.hires_dm = multiresbake_create_hiresdm(scene, ob, &bkr.tot_lvl, &bkr.simple);
+ bkr.lores_dm = multiresbake_create_loresdm(scene, ob, &bkr.lvl);
RE_multires_bake_images(&bkr);
@@ -335,24 +350,25 @@ static void init_multiresbake_job(bContext *C, MultiresBakeJob *bkj)
bkj->mode = scene->r.bake_mode;
bkj->use_lores_mesh = scene->r.bake_flag & R_BAKE_LORES_MESH;
bkj->bake_clear = scene->r.bake_flag & R_BAKE_CLEAR;
+ bkj->bias = scene->r.bake_biasdist;
+ bkj->number_of_rays = scene->r.bake_rays_number;
+ bkj->raytrace_structure = scene->r.raytrace_structure;
CTX_DATA_BEGIN (C, Base *, base, selected_editable_bases)
{
MultiresBakerJobData *data;
- DerivedMesh *lores_dm;
int lvl;
+
ob = base->object;
multires_force_update(ob);
- lores_dm = multiresbake_create_loresdm(scene, ob, &lvl);
- if (!lores_dm)
- continue;
-
data = MEM_callocN(sizeof(MultiresBakerJobData), "multiresBaker derivedMesh_data");
- data->lores_dm = lores_dm;
- data->lvl = lvl;
+
+ /* create low-resolution DM (to bake to) and hi-resolution DM (to bake from) */
data->hires_dm = multiresbake_create_hiresdm(scene, ob, &data->tot_lvl, &data->simple);
+ data->lores_dm = multiresbake_create_loresdm(scene, ob, &lvl);
+ data->lvl = lvl;
BLI_addtail(&bkj->data, data);
}
@@ -399,6 +415,10 @@ static void multiresbake_startjob(void *bkv, short *stop, short *do_update, floa
bkr.do_update = do_update;
bkr.progress = progress;
+ bkr.bias = bkj->bias;
+ bkr.number_of_rays = bkj->number_of_rays;
+ bkr.raytrace_structure = bkj->raytrace_structure;
+
RE_multires_bake_images(&bkr);
BLI_freelistN(&bkr.image);
@@ -652,7 +672,7 @@ static int objects_bake_render_modal(bContext *C, wmOperator *UNUSED(op), wmEven
static int is_multires_bake(Scene *scene)
{
- if (ELEM(scene->r.bake_mode, RE_BAKE_NORMALS, RE_BAKE_DISPLACEMENT))
+ if (ELEM3(scene->r.bake_mode, RE_BAKE_NORMALS, RE_BAKE_DISPLACEMENT, RE_BAKE_AO))
return scene->r.bake_flag & R_BAKE_MULTIRES;
return 0;