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authorClément Foucault <foucault.clem@gmail.com>2020-07-29 19:13:19 +0300
committerClément Foucault <foucault.clem@gmail.com>2020-07-30 00:06:37 +0300
commit5f6fb5bb41ed0057f0e2f0ccded717fbf04e55e2 (patch)
tree94ce813b25b5bf766136e694f893517e93432bf7 /source/blender/editors/object/object_bake.c
parent7e8d4937307e0be3ab4587c58c49f16211466987 (diff)
Cleanup: Split gpu_texture_image.c into BKE and IMB modules
This is in order to disolve GPU_draw.h into more meaningful code blocks. All the Image related function are in `image_gpu.c`. All the MovieClip related function are in `movieclip.c`. The IMB module now has a connection with GPU. This is not strickly necessary and the code could be move to `image_gpu.c` if needed. The Image garbage collection is also ported to `image_gpu.c`.
Diffstat (limited to 'source/blender/editors/object/object_bake.c')
-rw-r--r--source/blender/editors/object/object_bake.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/editors/object/object_bake.c b/source/blender/editors/object/object_bake.c
index baa24ab2f4e..d67bd54bd69 100644
--- a/source/blender/editors/object/object_bake.c
+++ b/source/blender/editors/object/object_bake.c
@@ -60,7 +60,7 @@
#include "IMB_imbuf.h"
#include "IMB_imbuf_types.h"
-#include "GPU_draw.h" /* GPU_free_image */
+#include "GPU_draw.h" /* BKE_image_free_gputextures */
#include "WM_api.h"
#include "WM_types.h"
@@ -530,7 +530,7 @@ static void multiresbake_freejob(void *bkv)
/* delete here, since this delete will be called from main thread */
for (link = data->images.first; link; link = link->next) {
Image *ima = (Image *)link->data;
- GPU_free_image(ima);
+ BKE_image_free_gputextures(ima);
}
MEM_freeN(data->ob_image.array);