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authorBrecht Van Lommel <brechtvanlommel@gmail.com>2018-04-06 12:21:20 +0300
committerBrecht Van Lommel <brechtvanlommel@gmail.com>2018-04-13 15:17:37 +0300
commita1e2415ed51e2da97e3b182f18f462345a02ce14 (patch)
tree59d54c64e1e19bde4aab0d79aa2a51a66dabc877 /source/blender/editors/object/object_bake_api.c
parenteec5d3a8a8a26256fbae39d4f1fb01de6a648eea (diff)
Depsgraph: don't pass evaluation context to update functions.
The depsgraph now contains all the state needed to evaluate it. Differential Revision: https://developer.blender.org/D3147
Diffstat (limited to 'source/blender/editors/object/object_bake_api.c')
-rw-r--r--source/blender/editors/object/object_bake_api.c6
1 files changed, 1 insertions, 5 deletions
diff --git a/source/blender/editors/object/object_bake_api.c b/source/blender/editors/object/object_bake_api.c
index 1c882fda5d5..2a569d5c52a 100644
--- a/source/blender/editors/object/object_bake_api.c
+++ b/source/blender/editors/object/object_bake_api.c
@@ -792,11 +792,7 @@ static int bake(
/* Make sure depsgraph is up to date. */
DEG_graph_build_from_view_layer(depsgraph, bmain, scene, view_layer);
- BKE_scene_graph_update_tagged(eval_ctx,
- depsgraph,
- bmain,
- scene,
- view_layer);
+ BKE_scene_graph_update_tagged(depsgraph, bmain);
/* get the mesh as it arrives in the renderer */
me_low = bake_mesh_new_from_object(eval_ctx, bmain, scene, ob_low);