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authorBrecht Van Lommel <brecht@blender.org>2022-09-05 18:14:40 +0300
committerBrecht Van Lommel <brecht@blender.org>2022-09-08 16:23:21 +0300
commit173d8edb0bb6e017235ef85a10963f39725c29ef (patch)
treefc40e57981ed83c0a1bb3532da322843a5571238 /source/blender/editors/object/object_bake_api.c
parentb5fc8f611e3948a19c26d425496d76079506f480 (diff)
Cleanup: make meaning of base visibility flags more clear
Rename, add comments, and use flag in the depsgraph to ensure the logic matches. Differential Revision: https://developer.blender.org/D15883
Diffstat (limited to 'source/blender/editors/object/object_bake_api.c')
-rw-r--r--source/blender/editors/object/object_bake_api.c11
1 files changed, 7 insertions, 4 deletions
diff --git a/source/blender/editors/object/object_bake_api.c b/source/blender/editors/object/object_bake_api.c
index 8db699cceb8..f7b66241081 100644
--- a/source/blender/editors/object/object_bake_api.c
+++ b/source/blender/editors/object/object_bake_api.c
@@ -1409,7 +1409,8 @@ static int bake(const BakeAPIRender *bkr,
else {
ob_cage_eval = DEG_get_evaluated_object(depsgraph, ob_cage);
ob_cage_eval->visibility_flag |= OB_HIDE_RENDER;
- ob_cage_eval->base_flag &= ~(BASE_VISIBLE_DEPSGRAPH | BASE_ENABLED_RENDER);
+ ob_cage_eval->base_flag &= ~(BASE_ENABLED_AND_MAYBE_VISIBLE_IN_VIEWPORT |
+ BASE_ENABLED_RENDER);
}
}
}
@@ -1509,7 +1510,8 @@ static int bake(const BakeAPIRender *bkr,
highpoly[i].ob = ob_iter;
highpoly[i].ob_eval = DEG_get_evaluated_object(depsgraph, ob_iter);
highpoly[i].ob_eval->visibility_flag &= ~OB_HIDE_RENDER;
- highpoly[i].ob_eval->base_flag |= (BASE_VISIBLE_DEPSGRAPH | BASE_ENABLED_RENDER);
+ highpoly[i].ob_eval->base_flag |= (BASE_ENABLED_AND_MAYBE_VISIBLE_IN_VIEWPORT |
+ BASE_ENABLED_RENDER);
highpoly[i].me = BKE_mesh_new_from_object(NULL, highpoly[i].ob_eval, false, false);
/* Low-poly to high-poly transformation matrix. */
@@ -1525,10 +1527,11 @@ static int bake(const BakeAPIRender *bkr,
if (ob_cage != NULL) {
ob_cage_eval->visibility_flag |= OB_HIDE_RENDER;
- ob_cage_eval->base_flag &= ~(BASE_VISIBLE_DEPSGRAPH | BASE_ENABLED_RENDER);
+ ob_cage_eval->base_flag &= ~(BASE_ENABLED_AND_MAYBE_VISIBLE_IN_VIEWPORT |
+ BASE_ENABLED_RENDER);
}
ob_low_eval->visibility_flag |= OB_HIDE_RENDER;
- ob_low_eval->base_flag &= ~(BASE_VISIBLE_DEPSGRAPH | BASE_ENABLED_RENDER);
+ ob_low_eval->base_flag &= ~(BASE_ENABLED_AND_MAYBE_VISIBLE_IN_VIEWPORT | BASE_ENABLED_RENDER);
/* populate the pixel arrays with the corresponding face data for each high poly object */
pixel_array_high = MEM_mallocN(sizeof(BakePixel) * targets.pixels_num,