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authorDalai Felinto <dfelinto@gmail.com>2019-04-23 23:22:27 +0300
committerDalai Felinto <dfelinto@gmail.com>2019-04-30 22:48:07 +0300
commit088d59c3d379f1a53fd2ee20a4bd569a70bbbd96 (patch)
treeb2d6136fa449b63c89807fba1cc5182993124ea5 /source/blender/editors/object/object_constraint.c
parentc7452f14c5d0ee3d11e85ca1218938cb641ad31f (diff)
Refactor: Use object select API - ED_object_base_select
We had a mix of BKE_view_layer_base_select (harmless), and places where we simply set the BASE_SELECTED flag with no regard to its selectable state.
Diffstat (limited to 'source/blender/editors/object/object_constraint.c')
-rw-r--r--source/blender/editors/object/object_constraint.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/object/object_constraint.c b/source/blender/editors/object/object_constraint.c
index 5b9b4304064..6a587bd6e2a 100644
--- a/source/blender/editors/object/object_constraint.c
+++ b/source/blender/editors/object/object_constraint.c
@@ -1843,7 +1843,7 @@ static bool get_new_constraint_target(
/* restore, BKE_object_add sets active */
BASACT(view_layer) = base;
- base->flag |= BASE_SELECTED;
+ ED_object_base_select(base, BA_SELECT);
/* make our new target the new object */
*tar_ob = obt;