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author | Campbell Barton <ideasman42@gmail.com> | 2010-09-16 11:14:48 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2010-09-16 11:14:48 +0400 |
commit | f788c68b9c6ea0d3377ac65b80577cb66e8659d9 (patch) | |
tree | 89fe4495e3ebc1f5938e30dd215942e259cd9302 /source/blender/editors/object/object_constraint.c | |
parent | 6b18c9dc61d79c453f0a6754209ae3f460810a2c (diff) |
bugfix [#23831] Removing an IK Constraint in pose mode still draws bone with IK highlight
+ moved bone envalope scale into transform menu, pose menu is getting huge.
Diffstat (limited to 'source/blender/editors/object/object_constraint.c')
-rw-r--r-- | source/blender/editors/object/object_constraint.c | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/source/blender/editors/object/object_constraint.c b/source/blender/editors/object/object_constraint.c index de4a931e069..baf71cb21d6 100644 --- a/source/blender/editors/object/object_constraint.c +++ b/source/blender/editors/object/object_constraint.c @@ -805,6 +805,8 @@ static int constraint_delete_exec (bContext *C, wmOperator *op) /* there's no active constraint now, so make sure this is the case */ constraints_set_active(lb, NULL); + ED_object_constraint_update(ob); /* needed to set the flags on posebones correctly */ + /* notifiers */ WM_event_add_notifier(C, NC_OBJECT|ND_CONSTRAINT, ob); |