diff options
author | Dalai Felinto <dfelinto@gmail.com> | 2017-11-22 15:52:39 +0300 |
---|---|---|
committer | Dalai Felinto <dfelinto@gmail.com> | 2017-11-23 12:48:23 +0300 |
commit | 3abe8b3292cf7a50a9200b95401993384df24d9a (patch) | |
tree | 6c7a853710f1a4264dd1bb4d7b9bf14f44b75f33 /source/blender/editors/object/object_constraint.c | |
parent | fb7d23bdb2a5c0ed00067045e4acdf6593258b52 (diff) |
Rename any instance of scene layer or render layer in code with view layer
The RenderResult struct still has a listbase of RenderLayer, but that's ok
since this is strictly for rendering.
* Subversion bump (to 2.80.2)
* DNA low level doversion (renames) - only for .blend created since 2.80 started
Note: We can't use DNA_struct_elem_find or get file version in init_structDNA,
so we are manually iterating over the array of the SDNA elements instead.
Note 2: This doversion change with renames can be reverted in a few months. But
so far it's required for 2.8 files created between October 2016 and now.
Reviewers: campbellbarton, sergey
Differential Revision: https://developer.blender.org/D2927
Diffstat (limited to 'source/blender/editors/object/object_constraint.c')
-rw-r--r-- | source/blender/editors/object/object_constraint.c | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/source/blender/editors/object/object_constraint.c b/source/blender/editors/object/object_constraint.c index 80fd44be364..05a5f652382 100644 --- a/source/blender/editors/object/object_constraint.c +++ b/source/blender/editors/object/object_constraint.c @@ -1688,15 +1688,15 @@ static bool get_new_constraint_target(bContext *C, int con_type, Object **tar_ob if ((found == false) && (add)) { Main *bmain = CTX_data_main(C); Scene *scene = CTX_data_scene(C); - SceneLayer *sl = CTX_data_scene_layer(C); - Base *base = BASACT(sl), *newbase = NULL; + ViewLayer *view_layer = CTX_data_view_layer(C); + Base *base = BASACT(view_layer), *newbase = NULL; Object *obt; /* add new target object */ - obt = BKE_object_add(bmain, scene, sl, OB_EMPTY, NULL); + obt = BKE_object_add(bmain, scene, view_layer, OB_EMPTY, NULL); /* set layers OK */ - newbase = BASACT(sl); + newbase = BASACT(view_layer); newbase->lay = base->lay; obt->lay = newbase->lay; @@ -1715,7 +1715,7 @@ static bool get_new_constraint_target(bContext *C, int con_type, Object **tar_ob } /* restore, BKE_object_add sets active */ - BASACT(sl) = base; + BASACT(view_layer) = base; base->flag |= BASE_SELECTED; /* make our new target the new object */ |