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authorCampbell Barton <ideasman42@gmail.com>2019-07-18 11:45:56 +0300
committerCampbell Barton <ideasman42@gmail.com>2019-07-18 12:12:09 +0300
commitc6c9e168e272a0fe31b9a6f8704adb067fb9f88f (patch)
treea34bc4047ed2de935b58616f305c60ffaa152a27 /source/blender/editors/object/object_constraint.c
parent20c725ed62f86aebf555221731c8e7b7dbd05120 (diff)
Fix T58447: Unselected bone used for constraint target
Diffstat (limited to 'source/blender/editors/object/object_constraint.c')
-rw-r--r--source/blender/editors/object/object_constraint.c14
1 files changed, 10 insertions, 4 deletions
diff --git a/source/blender/editors/object/object_constraint.c b/source/blender/editors/object/object_constraint.c
index 9c23daab923..5ef133e87de 100644
--- a/source/blender/editors/object/object_constraint.c
+++ b/source/blender/editors/object/object_constraint.c
@@ -34,6 +34,7 @@
#include "BLT_translation.h"
#include "DNA_anim_types.h"
+#include "DNA_armature_types.h"
#include "DNA_constraint_types.h"
#include "DNA_curve_types.h"
#include "DNA_scene_types.h"
@@ -1815,10 +1816,15 @@ static bool get_new_constraint_target(
*/
if ((ob->type == OB_ARMATURE) && (ob->mode & OB_MODE_POSE) &&
(!only_curve && !only_mesh)) {
- /* just use the active bone, and assume that it is visible + usable */
- *tar_ob = ob;
- *tar_pchan = BKE_pose_channel_active(ob);
- found = true;
+
+ /* Only use the object & bone if the bone is visible & selected
+ * since we may have multiple objects in pose mode at once. */
+ bPoseChannel *pchan = BKE_pose_channel_active_or_first_selected(ob);
+ if (pchan != NULL) {
+ *tar_pchan = pchan;
+ *tar_ob = ob;
+ found = true;
+ }
break;
}