diff options
author | Campbell Barton <ideasman42@gmail.com> | 2010-10-15 05:36:14 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2010-10-15 05:36:14 +0400 |
commit | f81248265d0792029000bb53d23130f88c27a20a (patch) | |
tree | 925dc0bfa5f92c19279f77099dc653a575ce1787 /source/blender/editors/object/object_edit.c | |
parent | 7eaf56a97bf56905e2613c883694f710c7b9e472 (diff) |
tag UNUSED() for operator exec() and invoke() functions.
Diffstat (limited to 'source/blender/editors/object/object_edit.c')
-rw-r--r-- | source/blender/editors/object/object_edit.c | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/source/blender/editors/object/object_edit.c b/source/blender/editors/object/object_edit.c index b7f05a2e332..5882478f05e 100644 --- a/source/blender/editors/object/object_edit.c +++ b/source/blender/editors/object/object_edit.c @@ -120,7 +120,7 @@ Object *ED_object_active_context(bContext *C) /* ********* clear/set restrict view *********/ -static int object_hide_view_clear_exec(bContext *C, wmOperator *op) +static int object_hide_view_clear_exec(bContext *C, wmOperator *UNUSED(op)) { Main *bmain= CTX_data_main(C); ScrArea *sa= CTX_wm_area(C); @@ -219,7 +219,7 @@ void OBJECT_OT_hide_view_set(wmOperatorType *ot) } /* 99% same as above except no need for scene refreshing (TODO, update render preview) */ -static int object_hide_render_clear_exec(bContext *C, wmOperator *op) +static int object_hide_render_clear_exec(bContext *C, wmOperator *UNUSED(op)) { short changed= 0; @@ -506,7 +506,7 @@ void ED_object_enter_editmode(bContext *C, int flag) if(flag & EM_WAITCURSOR) waitcursor(0); } -static int editmode_toggle_exec(bContext *C, wmOperator *op) +static int editmode_toggle_exec(bContext *C, wmOperator *UNUSED(op)) { if(!CTX_data_edit_object(C)) ED_object_enter_editmode(C, EM_WAITCURSOR); @@ -549,7 +549,7 @@ void OBJECT_OT_editmode_toggle(wmOperatorType *ot) /* *************************** */ -static int posemode_exec(bContext *C, wmOperator *op) +static int posemode_exec(bContext *C, wmOperator *UNUSED(op)) { Base *base= CTX_data_active_base(C); @@ -1525,7 +1525,7 @@ void ED_objects_recalculate_paths(bContext *C, Scene *scene) /* For the object with pose/action: create path curves for selected bones * This recalculates the WHOLE path within the pchan->pathsf and pchan->pathef range */ -static int object_calculate_paths_exec (bContext *C, wmOperator *op) +static int object_calculate_paths_exec (bContext *C, wmOperator *UNUSED(op)) { Scene *scene= CTX_data_scene(C); @@ -1580,7 +1580,7 @@ void ED_objects_clear_paths(bContext *C, Scene *scene) } /* operator callback for this */ -static int object_clear_paths_exec (bContext *C, wmOperator *op) +static int object_clear_paths_exec (bContext *C, wmOperator *UNUSED(op)) { Scene *scene= CTX_data_scene(C); @@ -1890,7 +1890,7 @@ static const char *object_mode_op_string(int mode) /* checks the mode to be set is compatible with the object * should be made into a generic function */ -static int object_mode_set_compat(bContext *C, wmOperator *op, Object *ob) +static int object_mode_set_compat(bContext *UNUSED(C), wmOperator *op, Object *ob) { ObjectMode mode = RNA_enum_get(op->ptr, "mode"); @@ -1999,7 +1999,7 @@ void ED_object_toggle_modes(bContext *C, int mode) /************************ Game Properties ***********************/ -static int game_property_new(bContext *C, wmOperator *op) +static int game_property_new(bContext *C, wmOperator *UNUSED(op)) { Object *ob= CTX_data_active_object(C); bProperty *prop; @@ -2164,7 +2164,7 @@ void OBJECT_OT_game_property_copy(wmOperatorType *ot) ot->prop=prop; } -static int game_property_clear_exec(bContext *C, wmOperator *op) +static int game_property_clear_exec(bContext *C, wmOperator *UNUSED(op)) { CTX_DATA_BEGIN(C, Object*, ob_iter, selected_editable_objects) { free_properties(&ob_iter->prop); @@ -2190,7 +2190,7 @@ void OBJECT_OT_game_property_clear(wmOperatorType *ot) /************************ Copy Logic Bricks ***********************/ -static int logicbricks_copy_exec(bContext *C, wmOperator *op) +static int logicbricks_copy_exec(bContext *C, wmOperator *UNUSED(op)) { Object *ob=ED_object_active_context(C); |