diff options
author | Brecht Van Lommel <brecht@blender.org> | 2021-08-04 18:46:55 +0300 |
---|---|---|
committer | Brecht Van Lommel <brecht@blender.org> | 2021-08-04 20:18:34 +0300 |
commit | 8abf6efcf60fa7f609f38fda0e085d84a72b6dba (patch) | |
tree | 29a330737f179f0d632dc76ead0cbd5370fc26b0 /source/blender/editors/object/object_edit.c | |
parent | 10b9621079823048e73d4677413bc5e59f833dcf (diff) |
Cleanup: rename restrict to hide/visibility in Object, Collection, MaskLayer
This makes the internal naming consistent with the public API. And also gives
us a visibility_flag rather than restrictflag that can be extended with more
flags.
Diffstat (limited to 'source/blender/editors/object/object_edit.c')
-rw-r--r-- | source/blender/editors/object/object_edit.c | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/editors/object/object_edit.c b/source/blender/editors/object/object_edit.c index 6108691b2f1..5697c2c973d 100644 --- a/source/blender/editors/object/object_edit.c +++ b/source/blender/editors/object/object_edit.c @@ -384,7 +384,7 @@ static int object_hide_collection_exec(bContext *C, wmOperator *op) DEG_id_tag_update(&scene->id, ID_RECALC_BASE_FLAGS); if (v3d->flag & V3D_LOCAL_COLLECTIONS) { - if (lc->runtime_flag & LAYER_COLLECTION_RESTRICT_VIEWPORT) { + if (lc->runtime_flag & LAYER_COLLECTION_HIDE_VIEWPORT) { return OPERATOR_CANCELLED; } if (toggle) { @@ -421,7 +421,7 @@ void ED_collection_hide_menu_draw(const bContext *C, uiLayout *layout) continue; } - if (lc->collection->flag & COLLECTION_RESTRICT_VIEWPORT) { + if (lc->collection->flag & COLLECTION_HIDE_VIEWPORT) { continue; } @@ -926,7 +926,7 @@ static bool editmode_toggle_poll(bContext *C) } /* if hidden but in edit mode, we still display */ - if ((ob->restrictflag & OB_RESTRICT_VIEWPORT) && !(ob->mode & OB_MODE_EDIT)) { + if ((ob->visibility_flag & OB_HIDE_VIEWPORT) && !(ob->mode & OB_MODE_EDIT)) { return false; } |