diff options
author | Nicholas Bishop <nicholasbishop@gmail.com> | 2009-08-16 07:24:23 +0400 |
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committer | Nicholas Bishop <nicholasbishop@gmail.com> | 2009-08-16 07:24:23 +0400 |
commit | 177956a3a71479c56f437acb8524ad1130ba00e5 (patch) | |
tree | cc54a8a7581a6005b469557f4b22d343437b82c9 /source/blender/editors/object/object_edit.c | |
parent | c0718d2d4ab6a5ee51ca6164cfc44256867d8701 (diff) |
2.5/Posemode:
* Pose mode was already object-localized, but moved the flag from object->flag to object->mode, with all the other modes.
* Updated object mode RNA
* Commented out some dubious use of base->flag with the posemode flag. So far as I could see the value was only being set, not read, so a hopefully safe change.
Diffstat (limited to 'source/blender/editors/object/object_edit.c')
-rw-r--r-- | source/blender/editors/object/object_edit.c | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/source/blender/editors/object/object_edit.c b/source/blender/editors/object/object_edit.c index eb4150feb0c..302c4c1bdce 100644 --- a/source/blender/editors/object/object_edit.c +++ b/source/blender/editors/object/object_edit.c @@ -3886,7 +3886,7 @@ static int posemode_exec(bContext *C, wmOperator *op) ED_object_exit_editmode(C, EM_FREEDATA); ED_armature_enter_posemode(C, base); } - else if(base->object->flag & OB_POSEMODE) + else if(base->object->mode & OB_MODE_POSE) ED_armature_exit_posemode(C, base); else ED_armature_enter_posemode(C, base); @@ -4109,7 +4109,7 @@ void special_editmenu(Scene *scene, View3D *v3d) if(obedit==NULL) { - if(ob->flag & OB_POSEMODE) { + if(ob->mode & OB_MODE_POSE) { // XXX pose_special_editmenu(); } else if(paint_facesel_test(ob)) { @@ -4174,7 +4174,7 @@ void special_editmenu(Scene *scene, View3D *v3d) else if(ob->mode & OB_MODE_WEIGHT_PAINT) { Object *par= modifiers_isDeformedByArmature(ob); - if(par && (par->flag & OB_POSEMODE)) { + if(par && (par->mode & OB_MODE_POSE)) { nr= pupmenu("Specials%t|Apply Bone Envelopes to Vertex Groups %x1|Apply Bone Heat Weights to Vertex Groups %x2"); // XXX if(nr==1 || nr==2) @@ -6294,7 +6294,7 @@ static Base *object_add_duplicate_internal(Scene *scene, Base *base, int dupflag int a, didit; ob= base->object; - if(ob->flag & OB_POSEMODE) { + if(ob->mode & OB_MODE_POSE) { ; /* nothing? */ } else { |